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General >> Hangar talks >> New Simulator?
https://www.captainsim.org/forum/csf.pl?num=1405402557 Message started by Cappy on Jul 15th, 2014 at 5:35am |
Title: New Simulator? Post by Cappy on Jul 15th, 2014 at 5:35am
I have a sinking feeling this might be a re-branding exercise.
Never heard of "Train Simulator" either. http://au.pcmag.com/news/13107/dovetail-games-revives-microsofts-flight-simulator |
Title: Re: New Simulator? Post by Markoz on Jul 15th, 2014 at 5:43am
I have Train Simulator 2014, and have had each version since 2010 (on Steam). It's not bad, but Trainz Simulator 12 (by Auran/N3V - also available on Steam) is better IMHO, so I don't hold great hopes for the Train Simulator devs version of Flight Simulator. I'll certainly take a closer look at it once it becomes available.
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Title: Re: New Simulator? Post by manelin on Sep 27th, 2014 at 8:07pm
P3Dv2 conversions when? 727.757, etc, etc (but fully finished aircraft !? eh) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;)
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Title: Re: New Simulator? Post by Charater on Dec 19th, 2014 at 5:17am
Well, FSX Steam came out and is on sale, does anyone know if CS addons work with it? :-?
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Title: Re: New Simulator? Post by Markoz on Dec 19th, 2014 at 6:14am
I just bought FSX for steam for $US4.99. :D ;D
I don't know how other 3rd party products, like those from Captain Sim, are going to be able to be added or used, YET, but I will find out as soon as I can. ;) Edit: I have the Captain Sim L-1011 working in FSX for Steam. Not 100% yet. I have to try the following: Copy the cs1011base.PLN into the Documents\Flight Simulator X - Steam Edition Files folder. Copy the info from the DLL.XML for FSX to a new DLL.XML file in FSX-SE. Okay. I did all that, and everything works fine except for the engine effects: cs1011_smoke.fx & cs1011_vaportrail.fx. They are copied to the effects folder in FSX-SE, but I don't see them working. :( |
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