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Weapon for FSX >> Weapon for FSX >> Angle of Rounds
https://www.captainsim.org/forum/csf.pl?num=1401251000 Message started by usb on May 28th, 2014 at 4:23am |
Title: Re: Angle of Rounds Post by mikealphahotel on Nov 8th, 2020 at 10:24am
I am trying to do something similar - to lower the gunsight and obviously the line of fire accordingly to line up with a Spitfire's Reflector gunsight reticle. My existing settings are:
<WeaponInfo> <!-- aircraft dependent weapon settings --> <Weapon> <!-- weapon sub-type section. unlimited number of --> <Gun>M60C</Gun> <!-- weapon sub-type name. must match GunInfo>Gun>Name --> <Shell>M60C Bullet</Shell> <!-- shell name. must match GunInfo>Shell>Name --> <Unlimited>1</Unlimited> <!-- unlimited ammo fire. 1-yes, 0-no --> <Station name="Left Wing Outer" params="-4.0,0,-0.5,0,-0.017,0,200" /> <Station name="Left Wing Inner" params="-3.0,0,-0.5,0,-0.017,0,200" /> <Station name="Left Wing Middle" params="-2.0,0,-0.5,0,-0.017,0,200" /> <Station name="Right Wing Middle" params="-2.0,0,-0.5,0,-0.017,0,200" /> <Station name="Right Wing Inner" params="3.0,0,-0.5,0,-0.017,0,200" /> <Station name="Right Wing Outer" params="4.0,0,-0.5,0,-0.017,0,200" /> <!-- Station position (x,y,z) meters, angle of incidence, ammo units quantity --> <Mode name="AUTO" shotrate="10" setshots="0" sequence="1+2+3+4+5+6" /> <!-- fire mode section. unlimited number of. name= dispayed on HUD in weapon info string. --> <Mode name="X10" shotrate="10" setshots="10" sequence="1+2+3+4+5+6" /> <DefaultMode>AUTO</DefaultMode> <!-- default fire mode. Any from the list above --> How do I lower the aiming point? Thanks Mike |
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