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General >> Hangar talks >> Anybody Using DX10?
https://www.captainsim.org/forum/csf.pl?num=1387169635

Message started by Tim Capps on Dec 16th, 2013 at 4:53am

Title: Re: Anybody Using DX10?
Post by Tim Capps on Dec 17th, 2013 at 11:38pm
Yeah, it's the "extensive discussions" part that don't thrill me. If it were a matter of ticking the box, that would be one thing, but I have precious little time to fly as it is, and am actually pretty pleased with FSX, which, as I type, I am running with every single thing maxed out for the first time and getting a smooth flight with nice weather and some traffic. I take it that it is some sort of visual enhancement. I may fool around with it, but I don't even use a third-party video program. I just let FSX handle AA and it looks great. "Perfect is the enemy of good enough" is a good thing to remember sometimes. Is there a real world example of what I'm missing?

AS FOR THE DX10 FIXER... I don't really have a problem with bundling a bunch of you own free fixes and mods if they really make a complicated job easy. I am not all that computer proficient, which is one of the reasons I am hesitant about DX10. But as a proud member of the forum referenced in the post above, I know that the denizens are sometimes seized by enthusiasms  ;) At one time you were nobody unless you had the latest shader "fix," and heaven forbid you actually fail to use a third-party buffer between FSX and NVIDIA. Oh, and speaking of buffers, buffer pools were in, then they were out. They seem to work for me. In fact everything seems to work for me at the moment. I can just see myself having a wire frame 757 at 3 FPS because I've screwed up something trying to make DX10 work when I can't even explain what I hope to accomplish!  ;D Now I got max water, bloom, traffic, UHDT, heavy weather... all the things that are supposed to bring a system to its knees. But I'm cruising along right now at 50 FPS. Of course I've had cars I've spent less for than this laptop, but hey, money I got... it's time that's scarce.

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