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737 Captain >> 737 Captain - General >> 737 in P3D v2
https://www.captainsim.org/forum/csf.pl?num=1385667730

Message started by Markoz on Nov 28th, 2013 at 7:42pm

Title: Re: 737 in P3D v2
Post by Markoz on Dec 15th, 2013 at 3:19am
If you don't want to use the Migration tool and just copy it from FSX, copy the following folders or files

From FSX\SimObjects\Airplanes folder, copy the CS_B737-100, CS_B737-200, CS_B737-200ADV, CS_B737-200C & CS_B737-200F into the P3Dv2\SimObjects\Airplanes folder

Copy the FSX\Captain_Sim folder and paste it in the root folder of P3Dv2 (so it will be P3Dv2\Captain_Sim).

Copy the following files from FSX\Effects and paste in the P3Dv2\Effects folder: cs737_ww.fx, cs737_vclightwhi.fx, cs737_smoke.fx, cs737_engstart.fx & cs737_edge.fx

And finally. Open the DLL.xml file for P3Dv2. By copying and pasting the following line in the Windows Run command box (Windows Key+R): %AppData%\Lockheed Martin\Prepar3D v2\DLL.XML and the copy and paste this:

 <Launch.Addon>
   <Name>Captain Sim 737 Sound</Name>
   <Disabled>False</Disabled>
   <Path>Captain_Sim\737\cs.sound.dll</Path>
 </Launch.Addon>

into the DLL.xml (BACKUP the DLL.xml file BEFORE you modify it!).

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