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Weapon for FSX >> Weapon for FSX >> FSX Military Missions with Weapon for FSX
https://www.captainsim.org/forum/csf.pl?num=1383453372

Message started by Markoz on Nov 3rd, 2013 at 4:36am

Title: Re: FSX Military Missions with Weapon for FSX
Post by Xpel on Nov 13th, 2013 at 11:42am
This mission is not hard to accomplish. Though you may use compass & pointer at most parts of the mission, is also designed to use F-18 radar (needed). This is a simple thing to do and also increases immersion...

Mission Walkthrough - Part I
http://www.youtube.com/watch?v=kP5nPRfIQ3k

Mission Walkthrough - Part II
http://www.youtube.com/watch?v=6oXXqHHVpuQ

Cause of luck of feedback, here are some tips for this mission :

- Give it some time during preflight check. FSX has a small delay in registering your actions.
- During engines check, don't exceed 50% throttle. Is not needed over 50% and you don't want your plane to move from it's position.
- Don't move your plane until No1 tells you to follow him.
- Staying in close formation during flight, is not obligatory for the mission.
- Use your radar to locate UFO & your CS Weapon infrared sensor (AIM9). Radar gives you target's (UFO) mach speed & altitude in feet (in video, UFO was at 7000 and my HUD said I was at 8000+. So turning upside down, I accomplished tally to target).
- At the moment that UFO "jumps in space", mission dissapears it & spawns a new one. Same thing happens for AI F-18 also. Thus for few moments, radar registers 4 targets on screen...
- After the above incident, take care to close at UFO in less than 3 - 4 minutes.
- During landing, AI will land almost at middle of runway. Make your approach idependantly, but you have to follow AI F-18 to parking area for the mission to be accomplished.

My comment : What this mission lucks to be a great one ?... A payware Aircraft & scenery... And a law poly AI F-18 that may wouldn't tremble in flight like this, "killing" some of the immersion.  Also I could have made the dialogs using the editvoice pack, but for over 40 .wavs that this mission has, it would take 2 more days (or more) just for this...

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