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B-52 Driver >> B-52 Driver >> GPS fpr the B52
https://www.captainsim.org/forum/csf.pl?num=1374180910 Message started by ottoramsaig on Jul 18th, 2013 at 8:55pm |
Title: GPS fpr the B52 Post by ottoramsaig on Jul 18th, 2013 at 8:55pm
Haven't been here in a while so I thought I would pop the question about putting a GPS in the cockpit (Mark?) Also purchase B 707 with the mod for the GPS.
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Title: Re: GPS fpr the B52 Post by Markoz on Jul 19th, 2013 at 10:53am
Open the panel.cfg with Windows Notepad and add the following:
In [Window Titles] section, add Window02=GPS at the end. Like this: [Window Titles] Window00=Main Window01=Simicons Window02=GPS Then between the [Window01] and [VCockpit01] entries, add this: [Window02] background_color=0,0,0 size_mm=456,378 position=0 visible=0 ident=GPS_PANEL gauge00=fs9gps!gps_500, 0,0,456,378 And that gives you the default MSFS GPS for the B-52. ;) |
Title: Re: GPS fpr the B52 Post by ottoramsaig on Jul 19th, 2013 at 2:16pm
Sorry Mark but I did as you said. Loaded the flight and attempted to activate the GPS. The top info bar tells me that there is no key assignment for the GPS. Tried multiple times to get Shift+2 to work.
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Title: Re: GPS fpr the B52 Post by Markoz on Jul 20th, 2013 at 3:06pm ottoramsaig wrote on Jul 19th, 2013 at 2:16pm:
SHIFT+1 opens Window00 (Main) - This is blank, so you won't see anything. SHIFT+2 opens Window01 (Simicons) SHIFT+3 opens Window02 (GPS) So try SHIFT+3 to open the GPS (see image below)! ;) |
Title: Re: GPS fpr the B52 Post by ottoramsaig on Aug 12th, 2013 at 7:40pm
Thanks Mark for the Help. The only problem I have now is that my FSX Weapons in slaved to the Shift + F2. This dosen't allow me to access the AP. Getting used to actually looking down at it to activate it.
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Title: Re: GPS fpr the B52 Post by Markoz on Aug 13th, 2013 at 3:39am ottoramsaig wrote on Aug 12th, 2013 at 7:40pm:
Okay. Try this. Change the [Window Titles] section from this: Window00=Main Window01=Weapon Control Panel Window04=Simicons Window05= Window06= Window02=HUD Window03=HUD Glass To this: [Window Titles] Window00=Main Window01=Weapon Control Panel Window04=Simicons Window05=GPS //Window06= Window02=HUD Window03=HUD Glass Reuse the Window05= for the GPS and comment out (add the // in front of) the Window06= entry because they are not being used. Then add the following at the bottom of the panel.cfg (below the [Window03]): [Window05] background_color=0,0,0 size_mm=456,378 position=0 visible=0 ident=GPS_PANEL gauge00=fs9gps!gps_500, 0,0,456,378 So it looks like this: [Window03] file=HUD_Glass.bmp size_mm=1024, 768 no_luminous=1 position=7 visible=0 window_size=1.0, 1.0 ident=10903 zorder=0 alpha_blend=0.35 [Window05] background_color=0,0,0 size_mm=456,378 position=0 visible=0 ident=GPS_PANEL gauge00=fs9gps!gps_500, 0,0,456,378 at the bottom of the panel.cfg. Unless you modified the panel.cfg in the panel.csweapon folder, that should work fine. Hope this helps. |
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