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777 Captain (32-bit) >> 777 Captain (32bit) - General >> Adding Liveries to PW variant problem
https://www.captainsim.org/forum/csf.pl?num=1360583923

Message started by charliebravo on Feb 11th, 2013 at 11:58am

Title: Re: Adding Liveries to PW variant problem
Post by Markoz on Feb 13th, 2013 at 2:07pm
Whether the PW engines are textured or not, seems to depend on the texture cs777_6_T.dds.

Here is what I mean:


The left half of the image, shows what the original cs777_6_T.dds texture, done by Marcelo Veneziale, for the Boeing House livery looked like. Using it, the 777-200ER_PW's engines were untextured. On the right half of the image, you can see that I copied and added the bottom part to the top part, and now the 777-200ER_PW's engines ARE textured (the only problem is that they are labeled as GE engines on PW engines ;D)

That got it working for me, and switching between the two different DDS file, meant that with one, they were textured and with the other they were not textured.

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