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General >> Hangar talks >> LockheedMartin takes up FSX GoodBye Microsoft
https://www.captainsim.org/forum/csf.pl?num=1346191954

Message started by CoastalDriver on Aug 28th, 2012 at 10:12pm

Title: Re: LockheedMartin takes up FSX GoodBye Microsoft
Post by CoolP on Sep 1st, 2012 at 8:01am
Makes sense on the P3D version. Regarding Kosta's blog, I didn't know he had his results posted at Avsim before.


There is something strange on the screenshots in Kosta's blog. The FSX ones don't have aircraft shadows, the P3D ones do, but the shadows are enabled in his FSX, they just don't show up.

I've just checked if this could be a problem with the addon airport he uses as I have the same, UK2000 EGLL and EGKK. My shadows come up when I enable them in FSX (I wouldn't fly without them). I've also checked it at EGKK. I get shadows, his FSX shots don't show them, but they are enabled in his options.

On the EGLL shots in P3D, there is some scenery missing. I first thought that it was dynamic stuff, but apart from some vehicles, there is static equipment missing in P3D at the parking spots.

His P3D water slider is at medium, the FSX one is at max.

I'm not questioning his results, but his FSX install doesn't look correct on the shadows, while the P3D one does strange things at the airports from UK2000. I don't understand the water slider max setting in FSX, that's a fps hog.


But I will forward his link to the folks of mine running P3D. Perhaps they can spot what enables that fps boost as they don't get it so far. So thanks for that one.  :)

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