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Weapon for FSX >> Weapon for FSX >> New Weapon posted
https://www.captainsim.org/forum/csf.pl?num=1340646631 Message started by ptds on Jun 25th, 2012 at 5:50pm |
Title: Re: New Weapon posted Post by Johan on Jun 27th, 2012 at 4:10am
Hi Pete,
Thanks for the info and update. Yes, I would love CS to work on the bomb side of this, but they are currently really busy with CS777 :) which is a good thing too. I played around a little with KH55 and I changed some time parameters which the missile show last a little longer. <Shell> <Name>KH55</Name> <Desc>Air Launched Cruise Missile</Desc> <HudString>KH55</HudString> <Pix /> <Container>CS_Weapon_KH55</Container> <FxWake>csweapon_ai_smoke_mid</FxWake> <Weight>1704</Weight> <TargetWeight>50000</TargetWeight> <Lifetime>50.0</Lifetime> <CtrLifetime>50.0</CtrLifetime> <Efficiency>1.0</Efficiency> <RadiusRatio>1.0</RadiusRatio> <DragCoeff>0.18</DragCoeff> <OpArea>0.015</OpArea> <GravCoeff>1.0</GravCoeff> <InitSpeed>0</InitSpeed> <EngThrust>17000</EngThrust> <ThrustDuration>40.0</ThrustDuration> <TurnRate>0.2</TurnRate> <SteerDelay>1.0</SteerDelay> <SeekerAngle>3.1416</SeekerAngle> <SelfDestrTime>50.0</SelfDestrTime> </Shell> Lifetime, Ctrlifetime, and SelfDestrTime increased to 50sec, ThrustDuration to 40sec, and also FxWake to csweapon_ai_smoke_mid... for me it gives more time to watch and more "panache" in the wake. Thanks Pete, Johan |
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