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Weapon for FSX >> Weapon for FSX >> New Weapon posted
https://www.captainsim.org/forum/csf.pl?num=1340646631

Message started by ptds on Jun 25th, 2012 at 5:50pm

Title: Re: New Weapon posted
Post by Johan on Jun 27th, 2012 at 4:10am
Hi Pete,

Thanks for the info and update. Yes, I would love CS to work on the bomb side of this, but they are currently really busy with CS777 :) which is a good thing too.
I played around a little with KH55 and I changed some time parameters which the missile show last a little longer.
<Shell>
               <Name>KH55</Name>
               <Desc>Air Launched Cruise Missile</Desc>
               <HudString>KH55</HudString>
               <Pix />
               <Container>CS_Weapon_KH55</Container>
               <FxWake>csweapon_ai_smoke_mid</FxWake>
               <Weight>1704</Weight>
               <TargetWeight>50000</TargetWeight>
              <Lifetime>50.0</Lifetime>
               <CtrLifetime>50.0</CtrLifetime>
               <Efficiency>1.0</Efficiency>
               <RadiusRatio>1.0</RadiusRatio>
               <DragCoeff>0.18</DragCoeff>
               <OpArea>0.015</OpArea>
               <GravCoeff>1.0</GravCoeff>
               <InitSpeed>0</InitSpeed>
               <EngThrust>17000</EngThrust>
               <ThrustDuration>40.0</ThrustDuration>
               <TurnRate>0.2</TurnRate>
               <SteerDelay>1.0</SteerDelay>
               <SeekerAngle>3.1416</SeekerAngle>
               <SelfDestrTime>50.0</SelfDestrTime>
           </Shell>

Lifetime, Ctrlifetime, and SelfDestrTime increased to 50sec, ThrustDuration to 40sec, and also FxWake to csweapon_ai_smoke_mid... for me it gives more time to watch and more "panache" in the wake.
Thanks Pete,

Johan

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