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Weapon for FSX >> Weapon for FSX >> New Weapon posted
https://www.captainsim.org/forum/csf.pl?num=1340646631 Message started by ptds on Jun 25th, 2012 at 5:50pm |
Title: Re: New Weapon posted Post by ptds on Jun 26th, 2012 at 7:37pm
Johan,
Please do publish anything that can be made better in respect of the parameters. I must admit I did not check for that. Perhaps look at what I used for the earlier AGM cruise missiles as I think they went on for ever! These are the parameters copied from the AGM-158. They should work better. <Name>KH55</Name> <Desc>Air Launched Cruise Missile</Desc> <HudString>KH55</HudString> <Pix /> <Container>CS_Weapon_KH55</Container> <FxWake>csweapon_rocket_wake2</FxWake> <Weight>1704</Weight> <TargetWeight>50000</TargetWeight> <Lifetime>30.0</Lifetime> <CtrLifetime>30.0</CtrLifetime> <Efficiency>1.0</Efficiency> <RadiusRatio>1.0</RadiusRatio> <DragCoeff>0.18</DragCoeff> <OpArea>0.015</OpArea> <GravCoeff>1.0</GravCoeff> <InitSpeed>0</InitSpeed> <EngThrust>17000</EngThrust> <ThrustDuration>15.0</ThrustDuration> <TurnRate>0.2</TurnRate> <SteerDelay>1.0</SteerDelay> <SeekerAngle>3.1416</SeekerAngle> <SelfDestrTime>30.0</SelfDestrTime> I had the 'self destruct set at 10 sec's in the original please change this to 30. Also, increase the 2 lifetime entries to 30 as well. That should make things better. I have used some parameters from an earlier missile when testing as I was having some problems making the missile appear correctly when I first tested it and went back to one that I knew worked. Hope this works better, and appologies for the error. Thanks Pete |
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