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Weapon for FSX >> Weapon for FSX >> New Weapon posted
https://www.captainsim.org/forum/csf.pl?num=1340646631

Message started by ptds on Jun 25th, 2012 at 5:50pm

Title: Re: New Weapon posted
Post by ptds on Jun 26th, 2012 at 7:37pm
Johan,

Please do publish anything that can be made better in respect of the parameters. I must admit I did not check for that. Perhaps look at what I used for the earlier AGM cruise missiles as I think they went on for ever!

These are the parameters copied from the AGM-158. They should work better.

<Name>KH55</Name>
               <Desc>Air Launched Cruise Missile</Desc>
               <HudString>KH55</HudString>
               <Pix />
               <Container>CS_Weapon_KH55</Container>
               <FxWake>csweapon_rocket_wake2</FxWake>
               <Weight>1704</Weight>
               <TargetWeight>50000</TargetWeight>
               <Lifetime>30.0</Lifetime>
               <CtrLifetime>30.0</CtrLifetime>
               <Efficiency>1.0</Efficiency>
               <RadiusRatio>1.0</RadiusRatio>
               <DragCoeff>0.18</DragCoeff>
               <OpArea>0.015</OpArea>
               <GravCoeff>1.0</GravCoeff>
               <InitSpeed>0</InitSpeed>
               <EngThrust>17000</EngThrust>
               <ThrustDuration>15.0</ThrustDuration>
               <TurnRate>0.2</TurnRate>
               <SteerDelay>1.0</SteerDelay>
               <SeekerAngle>3.1416</SeekerAngle>
               <SelfDestrTime>30.0</SelfDestrTime>

I had the 'self destruct set at 10 sec's in the original please change this to 30. Also, increase the 2 lifetime entries to 30 as well.
That should make things better. I have used some parameters from an earlier missile when testing as I was having some problems making the missile appear correctly when I first tested it and went back to one that I knew worked.

Hope this works better, and appologies for the error.

Thanks

Pete

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