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777 Captain (32-bit) >> 777 Captain (FSX) - Bug tracking >> FLIGHT MODEL
https://www.captainsim.org/forum/csf.pl?num=1338411815

Message started by Captain Sim on May 30th, 2012 at 9:03pm

Title: FLIGHT MODEL
Post by Captain Sim on May 30th, 2012 at 9:03pm
Please note - systems debug mode has been removed. Feel free to select any livery or aircraft variation, to reload the 777, to select/save another flight.

Title: Re: FLIGHT MODEL
Post by LukeP on Jun 4th, 2012 at 10:27pm
When all Hydraulic & Demand Pumps are OFF:

1. The Flaperons are meant to drop down
2. The Elevator is meant to drop

Trimming on the rudder doesn't turn left or right, just stays static.

Title: Re: FLIGHT MODEL
Post by LukeP on Jun 4th, 2012 at 11:12pm
Inboard Aileron doesn't act as a flaperon! Meant to drop down with the flaps all the way to flaps 20.

Speedbrakes:

On Touchdown, the 2 closest to the fuselage are meant to half go up, then the others only 3 go up. There is meant to be a gap between the last 3, then they come up fully after a few seconds.

While Airborne and using the Speedbrakes the 2 closest to the fuselage always ONLY go half way up, no matter what. Only the last 3 go up when fully extended. When half way only the last 2 go up.

Title: Re: FLIGHT MODEL
Post by cyprus air91 on Jun 4th, 2012 at 11:37pm
hi cs iv just bought and installed the base pack and it said it needed to uninstall my ex model. just wonderd why. and also i cant take off or do anything with it. flaps dont work rudder etc all moveing parts. and lastly i thought the base pack included the pw engien? thanks for your time  :)

Title: Re: FLIGHT MODEL
Post by cyprus air91 on Jun 4th, 2012 at 11:49pm
:) hey erm nothing works like all the moveing parts flaps rudders etc i cant get off the ground what do i do? thanks :exclamation :)

Title: Re: FLIGHT MODEL
Post by kevin777lover on Jun 4th, 2012 at 11:49pm
When autopilot is ON and HDG ON the plane rocking from side to side.


Title: Re: FLIGHT MODEL
Post by Pvjinflight on Jun 4th, 2012 at 11:50pm
Same here mostly. Yoke animation does not work, same with flaps and plane keeps banking heavily to left and only much right yoke (which cant be seen on VC like said) helps to counter it...

I tried to redownload and reinstall, didn't help. Will try again later when slept over night.

Title: Re: FLIGHT MODEL
Post by cyprus air91 on Jun 4th, 2012 at 11:55pm
hey my auto pilot if off :)

Title: Re: FLIGHT MODEL
Post by TurbofanDude on Jun 4th, 2012 at 11:56pm
I can report the same thin. The yoke doesn't animate, the plane pulls to the left, and I am unable to use the rudder. I was concerned it was just me, but it doesn't seem to be.

Title: Re: FLIGHT MODEL
Post by oskiatl on Jun 5th, 2012 at 12:04am
Capt said if your tough enough to fly it give it a try! LOL but seriously I'm about  to give it a try my self! LOL. Why don't you keep the aircraft config from your previous installation and see if that works. Also see if you can keep the same model. Or do  what Mark  did with 737 V|C with your new model. I'll try when I get back home Friday. In other words download your update for the V\C  and copy the V|C from the panel  CFG and whatever bit maps in the panel folder that belong to the  V\C. Then See if you can reinstall your exterior, if you can then just do what Mark did with the 737 V|C, to see if you can get the exterior model with the working V|C. Just a thought, it might work. Let me know how it goes. Hopefully I'll get home Friday in enough time to try for myself. 8-)

Title: Re: FLIGHT MODEL
Post by Fsxkid11 on Jun 5th, 2012 at 12:04am
I am having the EXACT same problems as the pilots above. No systems seem to be functional.

Title: Re: FLIGHT MODEL
Post by NaMcO on Jun 5th, 2012 at 12:10am
Everyone seems to forget that this is a test version. It will be finished soon, with our help - We're meant to help find the issues and enumerate them, not complain that it doesn't work because they know about it already.

So...

1) Aircraft cannot taxi. There's no control over steering yet.

2) When airborne after slewing it into a runway, the aircraft banks heavily to the left.

3) Rudder inputs don't work and make the rudder shake

4) Elevator doesn't seem to be working yet. Had to trim a LOT to get the T7 airborne.

Typical symtoms of the sys.gau glitch. KSEA flight will help...

Title: Re: FLIGHT MODEL
Post by Pvjinflight on Jun 5th, 2012 at 12:16am
Yeah just wanted to report it. Nothing to complain really, for this same payment I can still get final completely working product when its finished and also save some money when compared to buying it when its complete.

Title: Re: FLIGHT MODEL
Post by Pvjinflight on Jun 5th, 2012 at 12:17am

cyprus air91 wrote on Jun 5th, 2012 at 12:15am:
test? lol i paid 29 euro for a test vc omg i didnt even know if i knew i would of waited. so when its out out do we have to buy it again? :)

Nope, you can then download it for no further payment. So you lose nothing by buying this beta version, actually you save a bit as this is cheaper than final product which you will still get for no further payment.

Title: Re: FLIGHT MODEL
Post by oskiatl on Jun 5th, 2012 at 12:28am
If you buy you save right now. I don't see any other out right now of quality. take it as learning your aircraft.

Title: Re: FLIGHT MODEL
Post by Captain Sim on Jun 5th, 2012 at 12:30am
Thanks for the reports.
Just one or two of them got smth to do with the FLIGHT MODEL.
Please stay on topic because devlopers will never receive the off-topic reports.

Title: Re: FLIGHT MODEL
Post by cyprus air91 on Jun 5th, 2012 at 12:34am
oh. ok i fully understand now got a lil confusing :) thanks

Title: Re: FLIGHT MODEL
Post by Fsxkid11 on Jun 5th, 2012 at 1:04am
I got the model ( controls ) to work. Turn on your HYD pumps. But yes, there are a alot of bugs still crawling around.

Title: Re: FLIGHT MODEL
Post by Captain Sim on Jun 5th, 2012 at 1:21am

gonzalo wrote on Jun 5th, 2012 at 1:01am:
The plane has hundreds of bugs. At this time, it“s unflyable...


Very informative. Thanks.


Title: Re: FLIGHT MODEL
Post by danroman on Jun 5th, 2012 at 1:23am
How did you turn off the repeating morse code?\

and another question.....
2.  is there ground power yet?

Thanks.....

Title: Re: FLIGHT MODEL
Post by Captain Sim on Jun 5th, 2012 at 1:33am

danroman wrote on Jun 5th, 2012 at 1:23am:
How did you turn off the repeating morse code?\

and another question.....
2.  is there ground power yet?

Thanks.....


Are you sure it's a FLIGHT MODEL?

As the forum is getting poluted with poitless and offtopic posts we have to say and enforce the following:
PLEASE STAY ON TOPIC AND BE SPECIFIC IN THIS TECH FORUM. POITLESS AND OFFTOPIC POST WILL BE REMOVED.

If you wish just to talk please use GENERAL DISCUSSION forum section.


Title: Re: FLIGHT MODEL
Post by Captain Sim on Jun 5th, 2012 at 2:12am
Off-Topic replies have been moved to this Topic.

Title: Re: FLIGHT MODEL
Post by Markoz on Jun 5th, 2012 at 4:40am
Make sure the following switches (attached image) are ON and the fault lights extinguished. They are on the AFT OH Panel. This should give you steering control etc. for taxiing.


777_Aft_OH.JPG (Attachment deleted)

Title: Re: FLIGHT MODEL
Post by Markoz on Jun 5th, 2012 at 11:06am

Pvjinflight wrote on Jun 4th, 2012 at 11:50pm:
Same here mostly. Yoke animation does not work, same with flaps and plane keeps banking heavily to left and only much right yoke (which cant be seen on VC like said) helps to counter it...

I tried to redownload and reinstall, didn't help. Will try again later when slept over night.


I think I found at least part of the reason for this. I just started a flight, and when I looked at the rudder AND aileron trim were all set the maximum left (see attached image)! I guess I'm still not using the ECL correctly yet because I'm sure it tells me to check the aircraft trim (which I must assume meas elevator, rudder and aileron trim). To set it back to the center, just press the MANUAL TRIM CANCEL button.

Mark
777_rudder_trim.JPG (Attachment deleted)

Title: Re: FLIGHT MODEL
Post by NaMcO on Jun 5th, 2012 at 11:54am

NaMcO wrote on Jun 5th, 2012 at 12:10am:


1) Aircraft cannot taxi. There's no control over steering yet.

2) When airborne after slewing it into a runway, the aircraft banks heavily to the left.

3) Rudder inputs don't work and make the rudder shake

4) Elevator doesn't seem to be working yet. Had to trim a LOT to get the T7 airborne.


This was solved by Mark's post above. These switches are so far in the back that i didn't even notice them  ;D ;D

Okay, moving forward, there are no issues at all with the points i described, my bad.

Title: Re: FLIGHT MODEL
Post by Markoz on Jun 5th, 2012 at 12:06pm
No! It's not "your bad" Nuno. I only noticed them just before posting, so it took me a while to see them too. I have NOT checked the ECL to see if we are listed in the check list, although common sense tells me we should always check them regardless. So to me, it was one of those silly "DOH!" moments that I suffer from too often. ;)

Title: Re: FLIGHT MODEL
Post by NaMcO on Jun 5th, 2012 at 12:24pm
Ok thanks  ;)

Right now the only problems i have are the rocking from one side to another (A/C tries to correct excessive bank to the left) and the landing gear that doesn't want to retract. I have set the trims correctly now thanks to your post, but this still happens :(

Title: Re: FLIGHT MODEL
Post by LukeP on Jun 5th, 2012 at 12:35pm
Not sure what's going on, the Aircraft wont accept any trim but a full down. Also it's banking to the left once airborne when all aileron trim is as should be. Landing gear will not go up, either manually selecting it up with the Gear stick, Altn Gear or on my joystick, nothing!

Title: Re: FLIGHT MODEL
Post by Markoz on Jun 5th, 2012 at 12:54pm

LukeP wrote on Jun 5th, 2012 at 12:35pm:
Not sure what's going on, the Aircraft wont accept any trim but a full down. Also it's banking to the left once airborne when all aileron trim is as should be. Landing gear will not go up, either manually selecting it up with the Gear stick, Altn Gear or on my joystick, nothing!

This happened to me on my last flight. It does not do it all the time. Just every now and then. I'm trying to pinpoint the cause, but no luck yet.

The other strange thing with my last flight, was that I actually got the gear up. It ignored the 250 knot speed restriction, I was also using LNAV and VNAV and it pitched right up and went into a climb of 6000+ fpm! Eventually, it stalled, I caught it, stabilized it, turned LNAV and VNAV back on it did it all again.

Usually the gear wont retract, it can barely climb (100 or 200 fpm) and it won't go faster than about 190 knots. It flies around in circles at about 2000/3000 feet AGL and looks like a bird that doesn't know how to fly. ;D

Title: Re: FLIGHT MODEL
Post by oskiatl on Jun 5th, 2012 at 1:19pm
LOL, part of being a test pilot!

Title: Re: FLIGHT MODEL
Post by Mahmoud Sheykholeslami on Jun 5th, 2012 at 2:44pm
greeting every body,my name is mahmoud sheykholeslami,thank you CS for this great aircraft i purchased immediately,,i loaded clear for takeoff condition at KSEA,and checking before star checklist to get all green,but its seems,FUEL PANEL   pumps ON,xfeed closed,well i did that at Overhead,but does not working,how i can i make that green?am i miss something?

Title: Re: FLIGHT MODEL
Post by paul_smith_gw on Jun 6th, 2012 at 2:58am
Some observations I made while doing a normal flight...

- The Plane acts very badly in turbulence. The Plane loses control of itself and the yoke movements made by the Autopilot are exaggerated to the point where you cannot climb out of the turbulence with the Autopilot. In order to combat this I had to disconnect the Autopilot.

- Has trouble slowing down during the decent in VNAV, in order to fix this I switched to FLCH mode and dialed in the descent speed manually.

Title: Re: FLIGHT MODEL
Post by JusJ on Jun 6th, 2012 at 11:27pm
Issue using 777 KSEA loaded flight:

On descent switched off autothrottle for manual approach.  Adjusted thrust manually, however lost all thrust after about 3 seconds and could not recover.  Engines were still running, but at N1 6% or so.

Felt like an accidental simulation of the BA 777 crash at Heathrow....

Title: Re: FLIGHT MODEL
Post by maxam on Jun 7th, 2012 at 7:24am
Trim settings are too reactive and should be scaled down a little.  One press of the trim button and the aircraft pitch changes up to 10°

Nice aircraft though, I have been looking forward to flying this heavy for a long time. :)


Title: Re: FLIGHT MODEL
Post by SiDER on Jun 7th, 2012 at 5:06pm
Good day, I'm posting this message because the famous sysmen of virtual airlines network (FSA), so, its client doesn't see the 777's landing lights. Could you please fix this bug in next version?

Title: Re: FLIGHT MODEL
Post by uscbloomer on Jun 7th, 2012 at 6:46pm
I have been able to start from a somewhat "cold and dark" cockpit, and taxi out.  No control issues during taxi, but I did notice a few things regarding the flight model.

1.  During taxi out, flight controls were eratic (ailerons, elevators and rudder).  
2.  Taking the runway, elevator trim kept running full up, and would not stay where I wanted it to.  Needless to say, the takeoff was extremely difficult, but the trim seemed to eventually correct itself.
3.  FMC approach speeds (and maybe takeoff) appear to be too high.  I was landing at KJFK with minimal cargo/fuel with speeds in excess of 160 kts.  I later landed extremely heavy and had similar approach speeds.  Also, V speeds are not displayed on the PFD.
4.  Aircraft rocking (FL330, IAS 295, 20 minutes into flight)
5.  Did not get an overspeed warning until 470 kts, which seems a bit high to me.

Title: Re: FLIGHT MODEL
Post by Julean on Jun 7th, 2012 at 7:27pm
Ready for flying Air Canada from EKCH to KDEN.
I realised that the hydralic system for ailerons, rudder etc was swiched off. Closed walve and yellow lights.

I swiched them on and lights out. Then the rudder etc responded and I could steer the wheel. ::)

Then without autopilot and only autothrottle, I took of ;)

But then  :o
No flying control at all - crash :-X

A very beautiful plane. Tried from the cockpit to open the door into the cabin and brake ind.... :D I could see movements in the door. But I could'nt open it. No access to the kitchen :-/

But I crashed anyway. So I look forward to the next update... ::)

All the best

Jens
Copenhagen DK

Title: Re: FLIGHT MODEL
Post by packers101 on Jun 7th, 2012 at 11:09pm

Julean wrote on Jun 7th, 2012 at 7:27pm:

A very beautiful plane. Tried from the cockpit to open the door into the cabin and brake ind.... :D I could see movements in the door. But I could'nt open it. No access to the kitchen :-/


They haven't modeled that yet. Look here: http://captainsim.com/products/x777/200/

Notice how it is in grey? That means they will have it in the 1.0 but they haven't done it yet.

Title: Re: FLIGHT MODEL
Post by Jared_Maurtua on Jun 8th, 2012 at 3:33am
No cockpit souds [Callouts, warnings, autopilot]. Also, gear does not go up and Aileron is trimmed, so it rolls to one side. I tried to re trim it but no results. Any help? I got everything else to work.

Title: Re: FLIGHT MODEL
Post by Markoz on Jun 8th, 2012 at 4:07am
C'mon guys.

This is the very early stages of the Stage II- Experimental CS777. There is still a lot of work to be done on it to get it ready for a full release (Stage III - v1.0). The key word here is Experimental!

With some of the things being mentioned in here, I think a lot of you do not understand what the Community Involvement Program is all about. Please read this: http://www.captainsim.org/yabb2/YaBB.pl?num=1338665827

So  if you bought the CS777 for use as a plane that is ready for use as a VA airliner or just to fly around all over the place like a completed product, you are sadly mistaken. I admit it is what we all really want to do, but it just isn't ready for that yet.

You really need to follow the guidelines that Captain Sim have given here: http://www.captainsim.org/yabb2/YaBB.pl?num=1338665523. Anything reported outside of these guidelines are a waste Captain Sim's time. And I'm betting it also takes him away from fixing problems for the next update!

Mark

Title: Re: FLIGHT MODEL
Post by Captain Sim on Jun 8th, 2012 at 10:27pm
BEYOND THIS POINT PLEASE MAKE SURE YOU ARE ON VERSION 0.201

Title: Re: FLIGHT MODEL
Post by dbhally on Jun 8th, 2012 at 11:14pm
The rocking issue seems to be the same as the 757/767 for me

AP_Roll_controlstep=3000

I changed it to 1500 and the rocking went away :)

Title: Re: FLIGHT MODEL
Post by kevin777lover on Jun 9th, 2012 at 12:59am

dbhally wrote on Jun 8th, 2012 at 11:14pm:
The rocking issue seems to be the same as the 757/767 for me

AP_Roll_controlstep=3000

I changed it to 1500 and the rocking went away :)



Yep when A/P is on with V and LNAV, plane is rocking.

Title: Re: FLIGHT MODEL
Post by John Croft on Jun 9th, 2012 at 2:27pm
I had the flight control problem as well, however mine went a little further.  After installing the 777 I lost flight controls on ALL my Captain Sim aircraft. The 707, 727, and 767.  I was forced to uninstall each of those and re-install them and that fixed the problem on them, but it remained on the 777.   I think it's great that they put out the beta product for us to see and comment on, but non functioning flight controls is a pretty big thing IMO.

Title: Re: FLIGHT MODEL
Post by modez on Jun 9th, 2012 at 3:43pm

John Croft wrote on Jun 9th, 2012 at 2:27pm:
I had the flight control problem as well, however mine went a little further.  After installing the 777 I lost flight controls on ALL my Captain Sim aircraft. The 707, 727, and 767.  I was forced to uninstall each of those and re-install them and that fixed the problem on them, but it remained on the 777.   I think it's great that they put out the beta product for us to see and comment on, but non functioning flight controls is a pretty big thing IMO.



Jest delete the (Custom Autopilot) you don't need it.

Title: Re: FLIGHT MODEL
Post by Markoz on Jun 9th, 2012 at 6:05pm

Dez wrote on Jun 9th, 2012 at 3:43pm:

John Croft wrote on Jun 9th, 2012 at 2:27pm:
I had the flight control problem as well, however mine went a little further.  After installing the 777 I lost flight controls on ALL my Captain Sim aircraft. The 707, 727, and 767.  I was forced to uninstall each of those and re-install them and that fixed the problem on them, but it remained on the 777.   I think it's great that they put out the beta product for us to see and comment on, but non functioning flight controls is a pretty big thing IMO.



Jest delete the (Custom Autopilot) you don't need it.

Are you sure of that?

Title: Re: FLIGHT MODEL
Post by modez on Jun 9th, 2012 at 6:15pm

Markoz wrote on Jun 9th, 2012 at 6:05pm:

Dez wrote on Jun 9th, 2012 at 3:43pm:

John Croft wrote on Jun 9th, 2012 at 2:27pm:
I had the flight control problem as well, however mine went a little further.  After installing the 777 I lost flight controls on ALL my Captain Sim aircraft. The 707, 727, and 767.  I was forced to uninstall each of those and re-install them and that fixed the problem on them, but it remained on the 777.   I think it's great that they put out the beta product for us to see and comment on, but non functioning flight controls is a pretty big thing IMO.



Jest delete the (Custom Autopilot) you don't need it.

Are you sure of that?


Hi There
Just flying it for a while and it seems to make no difference.  I have got other products from different developers and none of them use the custom auto pilot in their aircraft configuration.  

Title: Re: FLIGHT MODEL
Post by Eric.M on Jun 10th, 2012 at 8:55am
Upon starting the presaved 777 flight in seattle taxiing to the gate and getting everything setup, taking off with out incident set the A/P on and LNAV/VNAV I noticed the Speed tape ceased registering my speed. brought up the info line by pressing SHIFT+Z and noticed the KIAS also did not read a speed, the engines are at full power. plan then goes into a rapid left right wobble after about a minute or so speed tape resumes but i am now in a massive overspeed, but the plane adjusts by increasing V/S and slightly reducing power and recovers. still in flight and have not had any other issuse as of yet.

Title: Re: FLIGHT MODEL
Post by Erjy on Jun 10th, 2012 at 11:50am
Hello,
There is a problem with version 0.201 removes the possibility of moving mode taxiway.

Title: Re: FLIGHT MODEL
Post by ctone on Jun 10th, 2012 at 6:44pm
i can also confirm there is no taxi ability, 777 will not turn when the wheels touch the ground.

Title: Re: FLIGHT MODEL
Post by chazbo on Jun 10th, 2012 at 7:16pm
In regards to Mark Fletcher's  instructions pertaining to the FLIGHT CONTROL HYD VALVE POWER SWITCHES. I am experiencing great difficulty switching the toggles on or off. Accessing them on the Overhead Panel, no problem with the plastic switch covers but the toggles themselves need to be made more easily clickable. As they are now it takes over 15 minutes to switch them to activate the flight controls...yoke, rudders etc. Capt. Sim please put this on the fix list for an up coming service pack, thanks!


Are you sure you are on the 0.201 at KSEA?

Title: Re: FLIGHT MODEL
Post by modez on Jun 10th, 2012 at 7:35pm

chazbo wrote on Jun 10th, 2012 at 7:16pm:
In regards to Mark Fletcher's  instructions pertaining to the FLIGHT CONTROL HYD VALVE POWER SWITCHES. I am experiencing great difficulty switching the toggles on or off. Accessing them on the Overhead Panel, no problem with the plastic switch covers but the toggles themselves need to be made more easily clickable. As they are now it takes over 15 minutes to switch them to activate the flight controls...yoke, rudders etc. Capt. Sim please put this on the fix list for an up coming service pack, thanks!



Hold down Ctrl and Enter at the same time that will make it move more close to the switching. To return, hold down Ctrl and Back space same time.

Title: Re: FLIGHT MODEL
Post by chazbo on Jun 10th, 2012 at 10:45pm
Thank you, that works! :)

Title: Re: FLIGHT MODEL
Post by tf51d on Jun 11th, 2012 at 3:15pm

Eric.M wrote on Jun 10th, 2012 at 8:55am:
Upon starting the presaved 777 flight in seattle taxiing to the gate and getting everything setup, taking off with out incident set the A/P on and LNAV/VNAV I noticed the Speed tape ceased registering my speed. brought up the info line by pressing SHIFT+Z and noticed the KIAS also did not read a speed, the engines are at full power. plan then goes into a rapid left right wobble after about a minute or so speed tape resumes but i am now in a massive overspeed, but the plane adjusts by increasing V/S and slightly reducing power and recovers. still in flight and have not had any other issuse as of yet.


You need to switch on the EEC switches (L and R). They are 2 guarded switches in the right rear overhead behind the circuit breakers. Opposite the Hyd guarded switches and next to the APU Maint switch.

Title: Re: FLIGHT MODEL
Post by Hatem on Jun 12th, 2012 at 8:08pm
I wish the final version is released soon.
I haven't flown the 777 successfully yet since purchased two days ago.

I face a different response in each flight.
- When creating a flight with the 777 loaded. All systems are found running and displayed properly on the EICAS , PFD , EHSI  ets, but when I take off, the landing gear does not retract.

- When reloading the flight again, the aircraft is same as above but the cockpit displays that Engines are shutdown, and no flight rout neither engine data are displayed.

- When loading the flight with a different model then loading the 777, I cannot steer the aircraft while taxing.

It seems a lot of work still needs to be done to solve such issues.

Title: Re: FLIGHT MODEL
Post by Eric.M on Jun 12th, 2012 at 8:54pm

Hatem wrote on Jun 12th, 2012 at 8:08pm:
I wish the final version is released soon.
I haven't flown the 777 successfully yet since purchased two days ago.

I face a different response in each flight.
- When creating a flight with the 777 loaded. All systems are found running and displayed properly on the EICAS , PFD , EHSI  ets, but when I take off, the landing gear does not retract.

- When reloading the flight again, the aircraft is same as above but the cockpit displays that Engines are shutdown, and no flight rout neither engine data are displayed.

- When loading the flight with a different model then loading the 777, I cannot steer the aircraft while taxing.

It seems a lot of work still needs to be done to solve such issues.



Are you using the 777-200 Cleared For Takeoff default flight or creating your own from the free flight menu?

Title: Re: FLIGHT MODEL
Post by Hatem on Jun 15th, 2012 at 10:24am
I am creating my own flight.

Title: Re: FLIGHT MODEL
Post by packers101 on Jun 16th, 2012 at 12:36am

Hatem wrote on Jun 15th, 2012 at 10:24am:
I am creating my own flight.


http://www.captainsim.org/yabb2/YaBB.pl?num=1338665523

#1  ;)

Title: Re: FLIGHT MODEL
Post by tf51d on Jun 16th, 2012 at 1:45am
I know it goes against CS instructions, but I find the best way to fly the 777 is after loading a flight (Doesn't matter where) Reload the aircraft. You still have to turn on the rear overhead hydraulic and EEC switches, as well as the display issues everyone else is having, but I am 100% successful in getting the 777 in the air with full flight controls  and working landing gear. Otherwise it's 50/50. Doing this I've flown short 2 hour flights as well as 6 hour flights, I even flew a Newark- Hong Kong 15hr trip nonstop real time in  LNAV/VNAV, with no problem. Ver 0.3 is available now, and it says the default EEC switch position is fixed, but no mention about the Hyd switches. So we may still need to make sure those are set.

Title: Re: FLIGHT MODEL
Post by packers101 on Jun 16th, 2012 at 2:39am

tf51d wrote on Jun 16th, 2012 at 1:45am:
Ver 0.3 is available now, and it says the default EEC switch position is fixed, but no mention about the Hyd switches.  


I still had to switch on the Hyd switches. Strangely, when I loaded the aircraft the yoke was turning as far as it could (I can't remember the particular direction) and wouldn't budge with me moving my yoke joystick, but it did work once I got the hydraulic switches on.

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Jun 16th, 2012 at 6:39am
BEYOND THIS POINT PLEASE MAKE SURE YOU ARE ON  VERSION 0.3

Title: Re: FLIGHT MODEL
Post by John Croft on Jun 19th, 2012 at 1:23pm
Just installed Version 0.3 and I have lost flight controls completely at this point.  Before they would initially move then return to neutral and flutter.  Now they do not move at all.  This is after loading the cleared for t/o flight in KSEA and turning everything on as noted in the first post of this thread.  In the external view the rudder is locked hard left and both yokes show full left deflection.  Any ideas?

Title: Re: FLIGHT MODEL
Post by modez on Jun 19th, 2012 at 2:03pm

John Croft wrote on Jun 19th, 2012 at 1:23pm:
Just installed Version 0.3 and I have lost flight controls completely at this point.  Before they would initially move then return to neutral and flutter.  Now they do not move at all.  This is after loading the cleared for t/o flight in KSEA and turning everything on as noted in the first post of this thread.  In the external view the rudder is locked hard left and both yokes show full left deflection.  Any ideas?


http://www.captainsim.org/yabb2/YaBB.pl?num=1338411815/45#45


Title: Re: FLIGHT MODEL
Post by rservice on Jun 19th, 2012 at 2:20pm
Don't know if this helps or not,but I did not have initially the improvements of the latest update.I uninstalled all previous versions.By the way hope you kept all of those.I then installed all the versions one after the other.
Now when I start the KSEA default flight,I have everything running,i.e. hydraulic switches are on, engines are running,and the route to KSFO is displayed.I just have to adjust the trim to 4.0,and off I go.I hated having to set those hydraulics,so this is an improvement. :) :) :)
Ron

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Jun 22nd, 2012 at 8:41pm
BEYOND THIS POINT PLEASE MAKE SURE YOU ARE ON VERSION 0.4

Title: Re: FLIGHT MODEL
Post by cantland on Jun 23rd, 2012 at 5:19am
Just did a flight from KBUF to UUDD after starting in KSEA. Flight model seemed stable with no rocking of the wings. Turns were completed without any undue wandering off course. The spoilers didn't seem to have much effect at all during decent.  Landed at UUDD without a problem but there was no real flair on landing. There was no indication in the displays that the localizer was captured or that autoland had engaged. The plane did land a little to the right of center but remained on the runway.

Title: Re: FLIGHT MODEL
Post by hrhett on Jun 24th, 2012 at 3:33am
Yoke and ground steering (rudder) still locked  in version 0.4 but flipping the aforementioned switches remedies the problem.

Howard

Title: Re: FLIGHT MODEL
Post by Cthulhus on Jul 4th, 2012 at 7:31pm
turn on the Maintenance HYD SWITCHES on the AFT OVERHEAD.

Title: Re: FLIGHT MODEL
Post by Saratoga on Jul 4th, 2012 at 11:43pm

cantland wrote on Jun 23rd, 2012 at 5:19am:
Just did a flight from KBUF to UUDD after starting in KSEA. Flight model seemed stable with no rocking of the wings. Turns were completed without any undue wandering off course. The spoilers didn't seem to have much effect at all during decent.  Landed at UUDD without a problem but there was no real flair on landing. There was no indication in the displays that the localizer was captured or that autoland had engaged. The plane did land a little to the right of center but remained on the runway.

I agree about the spoilers. They seem to be a lot weaker in slowing the CS 777  than on other planes. The autopilot does a great job of following the course even on sharp turns and intersecting the course at greater than 90 degrees. The autothrottles still need some work. They need to do more predicting and less hunting. The flare in the autoland is not yet implemented. The AP will fly the plane to the ground but touchdown will be around 750 fpm which is triple what it should be. Anyway, it is good enough to complete some long missions until the next update.

Ben

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Jul 5th, 2012 at 2:11pm
BEYOND THIS POINT PLEASE MAKE SURE YOU ARE ON  VERSION 0.5

Title: Re: FLIGHT MODEL
Post by boeing247 on Jul 5th, 2012 at 6:11pm
Not sure if this should go under here or Misc., but anyway, I noticed that the fuel economy seems to be rather low. I was preparing a flight and noticed that with 100% in the Right and Left tanks and 50% in the Center tank, I would run out of fuel on my approximately 4500nm flight--and that's with absolutely no passengers. The 777-200ER's range is around 7500nm, so I think I should have had enough fuel--at least my fuel calculator said so. Also, with 100% in all tanks, I would only have 60,000lbs of fuel left, which could easily be used up if I were carrying passengers. And keep in mind that I made this post in the middle of entering data into the FMC, and I haven't added the enroute legs yet, only the SID and STAR, so the route isn't even at its full length yet.

I'd really like to see this fixed so we can do some actual long-haul routes without worrying about fuel.  :)

Title: Re: FLIGHT MODEL
Post by Markoz on Jul 6th, 2012 at 5:07am

boeing247 wrote on Jul 5th, 2012 at 6:11pm:
Not sure if this should go under here or Misc., but anyway, I noticed that the fuel economy seems to be rather low. I was preparing a flight and noticed that with 100% in the Right and Left tanks and 50% in the Center tank, I would run out of fuel on my approximately 4500nm flight--and that's with absolutely no passengers. The 777-200ER's range is around 7500nm, so I think I should have had enough fuel--at least my fuel calculator said so. Also, with 100% in all tanks, I would only have 60,000lbs of fuel left, which could easily be used up if I were carrying passengers. And keep in mind that I made this post in the middle of entering data into the FMC, and I haven't added the enroute legs yet, only the SID and STAR, so the route isn't even at its full length yet.

I'd really like to see this fixed so we can do some actual long-haul routes without worrying about fuel.  :)

I don't know why you can't make that distance. An image of the CDU (below) showing a flight from YMML to KLAX (6901nm) showing that I will have 76.4  thousand pounds of fuel remaining when I get there. In truth, it probably be a little bit less, but that depends on the winds I will encounter enroute.


Title: Re: FLIGHT MODEL
Post by B737NGX on Jul 9th, 2012 at 1:48pm
Hello I am using saitek rudder all aircraft work completly with saitek rudder but on cs777 when I press on the left brake ..cs777 it brake both left and right.
and the right brake on saitek rudder ..cs777 wouldnt brake.
sorry for my bad english.  ;)

Title: Re: FLIGHT MODEL
Post by boeing247 on Jul 13th, 2012 at 8:07pm

Markoz wrote on Jul 6th, 2012 at 5:07am:

boeing247 wrote on Jul 5th, 2012 at 6:11pm:
Not sure if this should go under here or Misc., but anyway, I noticed that the fuel economy seems to be rather low. I was preparing a flight and noticed that with 100% in the Right and Left tanks and 50% in the Center tank, I would run out of fuel on my approximately 4500nm flight--and that's with absolutely no passengers. The 777-200ER's range is around 7500nm, so I think I should have had enough fuel--at least my fuel calculator said so. Also, with 100% in all tanks, I would only have 60,000lbs of fuel left, which could easily be used up if I were carrying passengers. And keep in mind that I made this post in the middle of entering data into the FMC, and I haven't added the enroute legs yet, only the SID and STAR, so the route isn't even at its full length yet.

I'd really like to see this fixed so we can do some actual long-haul routes without worrying about fuel.  :)

I don't know why you can't make that distance. An image of the CDU (below) showing a flight from YMML to KLAX (6901nm) showing that I will have 76.4  thousand pounds of fuel remaining when I get there. In truth, it probably be a little bit less, but that depends on the winds I will encounter enroute.



I based the route off of a real flight I found on FlightAware, and I copied the waypoints almost exactly.

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Jul 13th, 2012 at 8:13pm
BEYOND THIS POINT PLEASE MAKE SURE YOU ARE ON  VERSION 0.6

Title: Re: FLIGHT MODEL
Post by MattJETPILOT on Jul 17th, 2012 at 12:51pm
OK Problems that still need attending to. One the gear still does not work (it stays down and does not come up when commanded). Two the RAT is deployed and it can not be retracted. Update 0.6 hasn't made many changes. Though it is good to see changes to the drop in the elevators from hydraulics and other things such as the APU door.

Title: Re: FLIGHT MODEL
Post by LOLcakes on Jul 20th, 2012 at 8:41am

MattJETPILOT wrote on Jul 17th, 2012 at 12:51pm:
OK Problems that still need attending to. One the gear still does not work (it stays down and does not come up when commanded). Two the RAT is deployed and it can not be retracted. Update 0.6 hasn't made many changes. Though it is good to see changes to the drop in the elevators from hydraulics and other things such as the APU door.


Remember that the 6 guarded switches for hydraulics must be turned on. They are behind the captain's seat. Even though the guards may be closed, it does not mean that the switches inside them are flipped to on. That fixed my landing gear problem  :)

Title: Re: FLIGHT MODEL
Post by Markoz on Jul 26th, 2012 at 9:36am

pride545 wrote on Jul 26th, 2012 at 9:26am:

Wang wrote on Jul 26th, 2012 at 8:20am:
......................


If you have something to say....spit it out, Budro!!! Stop being a child with these kinda posts!

I was just ignoring them.

Tanya will enjoy the task of deleting them. NOT! ;)

Title: Re: FLIGHT MODEL
Post by JesseCasserly757 on Jul 26th, 2012 at 12:25pm
Is idle reverse going to be simulated? What I mean is when you press F2 once, the thrust revesers will open all the way, not just a fraction.

Title: Re: FLIGHT MODEL
Post by packers101 on Jul 26th, 2012 at 10:52pm

JesseCasserly757 wrote on Jul 26th, 2012 at 12:25pm:
Is idle reverse going to be simulated? What I mean is when you press F2 once, the thrust revesers will open all the way, not just a fraction.


Hold F2 and it should open all the way

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Aug 10th, 2012 at 7:33pm
BEYOND THIS POINT PLEASE MAKE SURE YOU ARE ON  VERSION 0.7

Title: Re: FLIGHT MODEL
Post by mkma on Aug 13th, 2012 at 1:35pm
In this pics I'm in cruise level, but the airplane is not levelled
level.jpg (Attachment deleted)

Title: Re: FLIGHT MODEL
Post by tf51d on Aug 14th, 2012 at 2:36am

mkma wrote on Aug 13th, 2012 at 1:35pm:
In this pics I'm in cruise level, but the airplane is not levelled


Typically airliners at cruise level are not truly level, but I agree that angle does look steep. Usually it's 2 to 3 degrees AOA at most.

Title: Re: FLIGHT MODEL
Post by Markoz on Aug 14th, 2012 at 9:44am

mkma wrote on Aug 13th, 2012 at 1:35pm:
In this pics I'm in cruise level, but the airplane is not levelled
Are you sure you are not too high for the weight? I try to fly at the OPT (optimum) Altitude, as shown on the VNAV page 2 (the cruise page).

Title: Re: FLIGHT MODEL
Post by mkma on Aug 14th, 2012 at 10:21am
Yes, I was at OPT FL, I try to close the frwd pumps for left and right tank for balanced it but nothing, remain an upper pitch  :-?

Title: Re: FLIGHT MODEL
Post by Markoz on Aug 14th, 2012 at 11:03am
I do not think that using the aft fuel pumps and not the forward fuel pumps will make any difference, there are only three fuel tanks to feed the engines. Fwd and Aft pumps will still only drain the same tanks. I'm sure it will be better once they they do the realistic flight model. ;)

Title: Re: FLIGHT MODEL
Post by mkma on Aug 14th, 2012 at 12:25pm

Markoz wrote on Aug 14th, 2012 at 11:03am:
I'm sure it will be better once they they do the realistic flight model. ;)


yes, I'm sure and I like this plane  ;)

Title: Re: FLIGHT MODEL
Post by packers101 on Aug 14th, 2012 at 9:49pm

mkma wrote on Aug 13th, 2012 at 1:35pm:
In this pics I'm in cruise level, but the airplane is not levelled


What was your speed? I have noticed that if I cruise slowly the pitch increases.

Title: Re: FLIGHT MODEL
Post by mkma on Aug 15th, 2012 at 9:23am
I was 315/310 kts

Title: Re: FLIGHT MODEL
Post by packers101 on Aug 16th, 2012 at 1:54am

mkma wrote on Aug 15th, 2012 at 9:23am:
I was 315/310 kts


Wow... I guess it is an issue then  :(

Title: Re: FLIGHT MODEL
Post by marknixon on Aug 22nd, 2012 at 8:54pm

mkma wrote on Aug 14th, 2012 at 12:25pm:
[quote author=Markoz link=1338411815/75#85 date=1344942213] I'm sure it will be better once they they do the realistic flight model. ;)


I sure hope they get the flight model sorted. I just spent ages trying to intercept the localiser at KSFO, both with and without A/P, without success. There are no indications of the localiser/glideslope on the PFD, making it hard to tell how to intercept it.

The aircraft is also extremely sensitive to changes of elevator trim, which cause unpredictable pitching. And there is no gradual roll out of a turn when the yoke is centralised. Makes hand-flying almost impossible. :(

Come on, Captain Sim, it's time this bird was at least controllable. ::)

Mark

Title: Re: FLIGHT MODEL
Post by packers101 on Aug 22nd, 2012 at 10:54pm

marknixon wrote on Aug 22nd, 2012 at 8:54pm:


I sure hope they get the flight model sorted. I just spent ages trying to intercept the localiser at KSFO, both with and without A/P, without success. There are no indications of the localiser/glideslope on the PFD, making it hard to tell how to intercept it.

The aircraft is also extremely sensitive to changes of elevator trim, which cause unpredictable pitching. And there is no gradual roll out of a turn when the yoke is centralised. Makes hand-flying almost impossible. :(

Come on, Captain Sim, it's time this bird was at least controllable. ::)

Mark


Do you think that some of this could be an issue with your joystick/controller? I have the Saitek Pro Flight Yoke, Throttles, and Rudders and I can control the aircraft rather easily. You may want to check your FSX controller settings and check sensativity.

I could be wrong however, which is highly likely  ;) and in that case I'm not sure what to do  :P

Title: Re: FLIGHT MODEL
Post by Saratoga on Aug 22nd, 2012 at 11:08pm

marknixon wrote on Aug 22nd, 2012 at 8:54pm:

mkma wrote on Aug 14th, 2012 at 12:25pm:
[quote author=Markoz link=1338411815/75#85 date=1344942213] I'm sure it will be better once they they do the realistic flight model. ;)


I sure hope they get the flight model sorted. I just spent ages trying to intercept the localiser at KSFO, both with and without A/P, without success. There are no indications of the localiser/glideslope on the PFD, making it hard to tell how to intercept it.

The aircraft is also extremely sensitive to changes of elevator trim, which cause unpredictable pitching. And there is no gradual roll out of a turn when the yoke is centralised. Makes hand-flying almost impossible. :(

Come on, Captain Sim, it's time this bird was at least controllable. ::)

Mark

Normally the realistic flight model will show up at the very end of the testing period. It is hard to test that until all the other systems are functional. Plus now they will be working on the LR flight model as well.

However, I have done several manual landings without problems, so this might be an issue of a particular flight controller. My Saitek X52 rudder seems to need calibration regularly or else the 777 wants to dart off the side of the runway.

The 777 flies ILS approaches very well on A/P. Since you can't see it on the PFD or ND in .7, you must use the A/P. In fact it will engage the ILS from some very awkward angles including descending into the glideslope from above--something many planes won't do. However, one of the systems that sometimes does not initialize properly is the ILS. If that happens then you can fly around all day at the FAF with APP engaged and nothing will happen. Best to restart the flight and try one of the ILS approaches nearby, like at KSEA. Also, I assume you are double-checking the frequency on the NAV RAD to make sure it matches with FSX. ILS frequencies can change in real life (although rare) which will be reflected in the 777's FMC, but you must use whatever frequency FSX is using.

Ben

Title: Re: FLIGHT MODEL
Post by marknixon on Aug 23rd, 2012 at 1:07am

packers101 wrote on Aug 22nd, 2012 at 10:54pm:

marknixon wrote on Aug 22nd, 2012 at 8:54pm:


I sure hope they get the flight model sorted. I just spent ages trying to intercept the localiser at KSFO, both with and without A/P, without success. There are no indications of the localiser/glideslope on the PFD, making it hard to tell how to intercept it.

The aircraft is also extremely sensitive to changes of elevator trim, which cause unpredictable pitching. And there is no gradual roll out of a turn when the yoke is centralised. Makes hand-flying almost impossible. :(

Come on, Captain Sim, it's time this bird was at least controllable. ::)

Mark


Do you think that some of this could be an issue with your joystick/controller? I have the Saitek Pro Flight Yoke, Throttles, and Rudders and I can control the aircraft rather easily. You may want to check your FSX controller settings and check sensitivity.

I could be wrong however, which is highly likely  ;) and in that case I'm not sure what to do  :P


I have the Saitek rudders coupled with the CH Yoke and, as you say,
checking the settings may need to be done  - yet again!

I have been using FSUIPC to set my controls and seem to have no problems recently flying other aircraft. That's why I have blamed the CS 777.

Mark

Title: Re: FLIGHT MODEL
Post by marknixon on Aug 23rd, 2012 at 1:23am

Saratoga wrote on Aug 22nd, 2012 at 11:08pm:

marknixon wrote on Aug 22nd, 2012 at 8:54pm:

mkma wrote on Aug 14th, 2012 at 12:25pm:
[quote author=Markoz link=1338411815/75#85 date=1344942213] I'm sure it will be better once they they do the realistic flight model. ;)


I sure hope they get the flight model sorted. I just spent ages trying to intercept the localiser at KSFO, both with and without A/P, without success. There are no indications of the localiser/glideslope on the PFD, making it hard to tell how to intercept it.

The aircraft is also extremely sensitive to changes of elevator trim, which cause unpredictable pitching. And there is no gradual roll out of a turn when the yoke is centralised. Makes hand-flying almost impossible. :(

Come on, Captain Sim, it's time this bird was at least controllable. ::)

Mark

Normally the realistic flight model will show up at the very end of the testing period. It is hard to test that until all the other systems are functional. Plus now they will be working on the LR flight model as well.

However, I have done several manual landings without problems, so this might be an issue of a particular flight controller. My Saitek X52 rudder seems to need calibration regularly or else the 777 wants to dart off the side of the runway.

The 777 flies ILS approaches very well on A/P. Since you can't see it on the PFD or ND in .7, you must use the A/P. In fact it will engage the ILS from some very awkward angles including descending into the glideslope from above--something many planes won't do. However, one of the systems that sometimes does not initialize properly is the ILS. If that happens then you can fly around all day at the FAF with APP engaged and nothing will happen. Best to restart the flight and try one of the ILS approaches nearby, like at KSEA. Also, I assume you are double-checking the frequency on the NAV RAD to make sure it matches with FSX. ILS frequencies can change in real life (although rare) which will be reflected in the 777's FMC, but you must use whatever frequency FSX is using.

Ben


I have managed ILS landings with versions previous to 0.7, so was surprised when I had trouble today.

By the way, is there an actual NAV radio on the CS 777? I have added the excellent GNS530 by RealityXP so that I can have a better map view and also be able to set the NAV radios. So I am sure that I have chosen the appropriate freq for the ILS.

My recent flight to KSFO went well until nearing the last of the STAR fixes, when the FMC told me I had arrived at KSFO and the Legs pages went blank. This was when I tried to get an IFR routing from ATC so I could intercept the localiser. Not a good idea. :(

Mark

Title: Re: FLIGHT MODEL
Post by Saratoga on Aug 23rd, 2012 at 11:47am
Mark,

Look at a button on your FMC called NAV RAD. That will allow you to enter your VORs, ADFs and ILS. You can use freq or identifier for input.

Ben

Title: Re: FLIGHT MODEL
Post by Captain Sim on Sep 7th, 2012 at 10:03pm
BEYOND THIS POINT PLEASE MAKE SURE YOU ARE ON  VERSION 0.8

Title: Re: FLIGHT MODEL
Post by pup on Sep 21st, 2012 at 10:51am
Finally installed 0.8 and actually able to fly except the autopilot (VNAV) overshot the target CRZ ALT and on descent, the VNAV oscillated +/- 500 FPM about every 10-15 seconds so was unable to keep a constant descent rate.

Good job though, nearly there now just need to get the PFD and ND done.

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Oct 10th, 2012 at 10:42pm
BEYOND THIS POINT PLEASE MAKE SURE YOU ARE ON  VERSION 0.9

Title: Re: FLIGHT MODEL
Post by Caribflyer on Oct 15th, 2012 at 1:38pm
I am not sure if realworld 777 pilots are assisting with the testing of this aircraft but I would strongly suggest you get someone with a B777 rating involved with this project as the handing of the aircrafts seems a bit odd. While the engines are powerful, the aircraft doesn't "feel" heavy at all and this is noticed especially on takeoff.

Also, as with the 727 and maybe 1 or 2 other aircraft, the trim is way too sensitive.

Thus far I think you guys need to focus on how this aircraft flies because this may be the only area apart from the indepth systems, that the competition may have an edge on you.  Visually, Captainsim is untouchable. ;)

Title: Re: FLIGHT MODEL
Post by Markoz on Oct 15th, 2012 at 2:04pm
Maybe the Realistic flight model will make it feel more real once we get it. ;)

Title: Re: FLIGHT MODEL
Post by LOLcakes on Oct 16th, 2012 at 5:43am
it feels more like flying a 737 with overpowered engines to me  ;D

Title: Re: FLIGHT MODEL
Post by marius scheepers on Oct 25th, 2012 at 10:51am
I agree, bought the T7 on monday and test flown it yesterday, a few things that i pcked up ad i know was mentioned in various areas is the engines, starting the engines it just jumped to life no slow starting whining, wham bang!! taking off was like taking off on the FSX Microlight, i tried to program the FMC before flight, was really difficult (i have been flying the other 747X for a very long time), i have an very good understanding of the Boeing FMC system, but couldnt get the IRS initialised properly, loading the route (Johannesburg to Cape Town) into the fmc wasnt bad.

Must say i love the exterior and interior moddeling, and certainly cant wait for all the small bugs to be sorted, as this will most certainly become my favourite favourite!

Title: Re: FLIGHT MODEL
Post by Libretto on Jan 15th, 2013 at 8:16am
Already said, but to be sure :

It really flies nicely, but it needs to be made more "heavy"
Me too, I can climb at 2800 ft/min.


Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Jan 23rd, 2013 at 6:49pm
BEYOND THIS POINT PLEASE MAKE SURE YOU ARE ON  VERSION 1.0

Title: Re: FLIGHT MODEL
Post by lucatrader on Jan 23rd, 2013 at 11:31pm

ctone wrote on Jun 10th, 2012 at 6:44pm:
i can also confirm there is no taxi ability, 777 will not turn when the wheels touch the ground.


it's happening on the 1.0 version too

Title: Re: FLIGHT MODEL
Post by Saratoga on Jan 24th, 2013 at 4:20am

lucatrader wrote on Jan 23rd, 2013 at 11:31pm:

ctone wrote on Jun 10th, 2012 at 6:44pm:
i can also confirm there is no taxi ability, 777 will not turn when the wheels touch the ground.


it's happening on the 1.0 version too

I have not seen problems with taxiing for several versions. Are you sure your systems are initializing properly? Load your flight with a default aircraft first, then load the CS777.

Ben

Title: Re: FLIGHT MODEL
Post by Markoz on Jan 24th, 2013 at 4:22am

Saratoga wrote on Jan 24th, 2013 at 4:20am:

lucatrader wrote on Jan 23rd, 2013 at 11:31pm:

ctone wrote on Jun 10th, 2012 at 6:44pm:
i can also confirm there is no taxi ability, 777 will not turn when the wheels touch the ground.


it's happening on the 1.0 version too

I have not seen problems with taxiing for several versions. Are you sure your systems are initializing properly? Load your flight with a default aircraft first, then load the CS777.

Ben

Same as you Ben. No taxiing problems at all with mine.

Title: Re: FLIGHT MODEL
Post by packers101 on Jan 25th, 2013 at 1:10am
I can taxi but I've noticed that it becomes a lot more difficult to taxi (I'm guessing because of the realistic flight model) but I'm not sure if it should be this difficult. A friend of mine flies the 777 for a major US airline and has told me that it is actually relatively easy to taxi

Title: Re: FLIGHT MODEL
Post by Markoz on Jan 25th, 2013 at 1:52am
If it's near MTOW, it takes quite a bit of power to get it moving, but once it IS moving, it doesn't take much power to keep it moving.
I think it's quite easy to taxi, so I don't know why it isn't for others.

Title: Re: FLIGHT MODEL
Post by packers101 on Jan 25th, 2013 at 1:56am

Markoz wrote on Jan 25th, 2013 at 1:52am:
If it's near MTOW, it takes quite a bit of power to get it moving, but once it IS moving, it doesn't take much power to keep it moving.
I think it's quite easy to taxi, so I don't know why it isn't for others.


For me it is not the power issue, its the steering. It is very difficult to get it to turn when and where I want it to. I'm sure I'll get used to it  ;)

Title: Re: FLIGHT MODEL
Post by Lost in Isaan on Jan 25th, 2013 at 11:04am
Hey Mark,
I'm only 4% in what is going to be a 6 hour download and really shouldn't be wasting bandwidth writing this BUT:-

Have your RAT problems been covered and I don't see where the Logo - Panel light problem was addressed!?

Title: Re: FLIGHT MODEL
Post by Markoz on Jan 25th, 2013 at 12:46pm
Hi Bruce.

The RAT deploying is no longer a problem. Yay! And the lights work fine. ;)

Title: Re: FLIGHT MODEL
Post by Lost in Isaan on Jan 26th, 2013 at 2:59am
The Master Brightness Switch is now operating the night panel scheme but it appears to be directly coupled to the LOGO lights. They are not being triggered by the LOGO switch so, in my setup, it looks like the problem has been reversed.

Title: Re: FLIGHT MODEL
Post by tf51d on Jan 29th, 2013 at 8:24pm

packers101 wrote on Jan 25th, 2013 at 1:56am:

Markoz wrote on Jan 25th, 2013 at 1:52am:
If it's near MTOW, it takes quite a bit of power to get it moving, but once it IS moving, it doesn't take much power to keep it moving.
I think it's quite easy to taxi, so I don't know why it isn't for others.


For me it is not the power issue, its the steering. It is very difficult to get it to turn when and where I want it to. I'm sure I'll get used to it  ;)


Sounds like a hydraulic issue. Did you switch on the 6 hydraulic switches on the upper right overhead? Also the maintenance switches on the left upper overhead has to be turned off as well! It appears by default the 777 loads in maintenance mode!!

Title: Re: FLIGHT MODEL
Post by packers101 on Jan 29th, 2013 at 11:36pm
Yes I have had the hydralic switches on. It might just be my set up

Title: Re: FLIGHT MODEL
Post by Mike777 on Jan 30th, 2013 at 9:12am
Hi, everyone,

Drag seems to me to be too little at low altitudes.  I think that with full flaps or flaps 25 and gear down, the aircraft should slow easily from @ 170 to final approach speed (@ 130 depending on weight) from 5 miles out.  Also, at moderate descent speeds (for example 1500 ft/min with partial flaps, 15 for example, the aircraft accelerates.  This is with full passenger load but light fuel (30K lbs or so).

Flaps speed warning on PFD appears too low - for example PFD shows aircraft overspeeding at 235KN with flaps 5.  The flaps placard shows 245 for flaps 5.

Thanks,
Mike

Title: Re: FLIGHT MODEL
Post by Saratoga on Feb 1st, 2013 at 3:18am
Bug
Spoilers are ineffective
Ben

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Feb 1st, 2013 at 6:55pm
Please note:

1. If you have any comments on the flight model in terms of how it feels, controlled etc please indicate your TT as the type rated pilot and your airline(s). With all due respect we do not consider flight model reports from flightsimmers.

2. Using aircraft.cfg you can adjust the flight model as you like.

3. To ensure accuracy of proposed data, all numbers (EGT, FF, V, N% etc), procedures or systems related reports must be supported by reference quotes (scan or a table) from a real flight manual even if you are the type rated pilot/engineer. Also please provide airline name and manual year you are referring to (i.e. Continental, 2006)

An exact quote from a Flight or Technical Manual is the only approved source of information. We consider proved bug reports only.

Title: Re: FLIGHT MODEL
Post by Saratoga on Feb 2nd, 2013 at 2:00am
Qatar Airways Flight Crew Training Manual
http://www.scribd.com/doc/55989739/B777-FCTM-Flight-Crew-Training-Manual
Page 4.18

Idle descent from 20,000 in fpm
310knots 2200 clean 5300 spoilers (140% increase)
250knots 1400 clean 3300 spoilers (136% increase)
Vref30+80knots 1000 clean 2300 spoilers (130% increase)

Note: At 490,000GW Vref30 is about 143 knots +80 = 223 knots
In CS777 I could achieve the clean fpm at Vref30+40 = 183 knots. However, my interest is the difference between clean and with spoilers.

Actual test of CS777-200LR
Start 20,000, 490,000GW, Fair Weather, measured fpm at 15,000
310knots 2220 clean 3400 spoilers (53% increase)
250knots 1460 clean 2200 spoilers (51% increase)
223 knots 1250 clean 1820 spoilers (46% increase)
183 knots 1050 clean 1440 spoilers (37% increase)

Observations:

The CS777 flight model is very accurate at 310 and 250 knot descents in a clean configuration. The Vref30+80 number could simply be a "minimal" descent rate and the CS777 does achieve this rate at Vref30+40 (183 knots). On the other hand, it might be good to review the drag at airspeeds below 250 knots.

The CS777 spoilers consistently do not create enough drag. Based on these tests, the drag created by spoilers should be increased by 157% to match the real world 777.

I am not a 777 pilot, although I do have a PPL and an A&P. However, engineers design planes, not pilots or mechanics. 777s are well-designed aircraft which fly according to the data in the manuals. A 777 pilot can determine if the sim "feels right." But the plane must perform according to the numbers.

I stand by the point I have made several times since .2 that the CS777 spoilers are ineffective in sufficiently slowing the aircraft.

Ben

Title: Re: FLIGHT MODEL
Post by Libretto on Feb 2nd, 2013 at 9:10am
This morning I was looking into the aircraft.cfg file to see what flaps entries there where.

Before going into this let me point out that the aircraft.cfg file "fine tunes" the values of the FDE ( the airfaile ).

It multiplies the FDE values.
Eg 1 in the aircraft.cfg file means  100% of that same value in the FDE.
Changing 1 to 2 in the cfg file means 2x 100% = 200% of the value in the FDE.
Therefore the values of the FDE normally should never be modified to more than +/-  0.3.


Back to the aircraft.cfg file.

To make it a bit easier to understand :

Flaps 0 = Inboard traling Edge Flaps
Flaps 1 = Outboard Traling Edge Flaps
Flaps 2= Inboard Traling Edge Slats

Type 1 = Tail
Type 2 = Lead



[flaps.0]      
type             = 1                                    
span-outboard    = 0.8                                  
extending-time   = 40                                  
flaps-position.0 = 0                                    
flaps-position.1 = 0                                    
flaps-position.2 = 5                                    
flaps-position.3 = 15                                  
flaps-position.4 = 20                                  
flaps-position.5 = 25                                  
flaps-position.6 = 30                                  
damaging-speed   = 250                                  
blowout-speed    = 300                                  
lift_scalar = 1.0
drag_scalar = 1.0
pitch_scalar= 1.0
system_type = 1                                        

[flaps.1]      
type             = 2                                    
span-outboard    = 0.8                                  
extending-time   = 14                                    
flaps-position.0 = 0                                    
flaps-position.1 = 0.5                                  
flaps-position.5 = 1.0                                  
damaging-speed   = 250                                  
blowout-speed    = 300                                  
lift_scalar = 0.1
drag_scalar = 1.0
pitch_scalar= 0.1
system_type = 1                                        

[flaps.2]      
type             = 2                                    
span-outboard    = 0.8                                  
extending-time   = 14                                    
flaps-position.0 = 0                                    
flaps-position.1 = 0.5                                  
flaps-position.5 = 1.0                                  
damaging-speed   = 250                                  
blowout-speed    = 300                                  
lift_scalar = 0.1
drag_scalar = 1.0
pitch_scalar= 0.1
system_type = 1  

Extending flaps forces a change in the equilibrium among the four forces acting on the airplane (lift, drag, thrust, gravity).
This change increases lift but also increases drag, which causes altitude to increase and air speed to diminish.
Different degrees of flap extension may produce different ratios of drag to lift.
Full extension usually adds more drag than lift, whereas a slight extension may produce more lift with only the unavoidable increase in drag and no more.

Changing the flap pitch_scalar parameter increases/decreases the aircraft's pitch reaction to flap, although the final trimmed attitude remains unchanged

To reduce or induce the drag the lift_scalar and drag_scalar are of importance.

When increasing the flap lift_scalar the lift coefficent reduces the AOA needed for a given weight/airspeed.

Drag_scaler: the percentage of total drag due to flap deflection that this flap set is responsible for at full deflection.


Imho the best place to start with are drag_scalar and lift_scalar.

If Ben's values are correct , than the drag_scalar need to be modfied from 1.0 to almost 3.0....

I suggest to start with 1.5 and go up in 0.5 steps till it "feels" better an then in steps of 0.1 up or down to fine tune.

Also keep checking the lift of the aircraft.
Perhaps that ( lift_scalar ) needs to be modified to if the drag is being modifed.



Title: Far too good acceleration
Post by Lt.Peter on Feb 2nd, 2013 at 6:34pm
Hi All!

Did you also notice that the aircraft has far too good acceleration on ground, during take off. It reaches V1, Rotate and V2 very early, it has much better acceleration than a Cessna. Isn't that unrealistic. It feels that the aircraft has at lest 8 engines....

Peter

Title: Re: Far too good acceleration
Post by Libretto on Feb 2nd, 2013 at 7:09pm

Lt.Peter wrote on Feb 2nd, 2013 at 6:34pm:
Hi All!

Did you also notice that the aircraft has far too good acceleration on ground, during take off. It reaches V1, Rotate and V2 very early, it has much better acceleration than a Cessna. Isn't that unrealistic. It feels that the aircraft has at lest 8 engines....

Peter


Do you have enough fuel ?

If so this can be solved very easily in the aircraft.cfg file.

Title: Re: FLIGHT MODEL
Post by Lt.Peter on Feb 2nd, 2013 at 9:40pm
What do you mean by enough fuel? I fly within Europe with an average of 34.000 fuel on board and with a take off weight of 386.000lbs. Still the aircraft has unrealistic good acceleration. I can take off even on the extreamly short runways...

Peter

Title: Re: FLIGHT MODEL
Post by LOLcakes on Feb 3rd, 2013 at 6:33am
The GE90-115B engines have 115,000lbs of thrust each, making around 230,000lbs of thrust altogether during takeoff. Compare that to a 747-400's GE CF6-80C2 with 63,500lbs of thrust each, making around 254,000lbs of thrust altogether during takeoff. 777's are considerably lighter than 747's so that might explain the short takeoffs. You could always de-rate the engines.

Title: Re: FLIGHT MODEL
Post by Libretto on Feb 3rd, 2013 at 8:45am

LOLcakes wrote on Feb 3rd, 2013 at 6:33am:
The GE90-115B engines have 115,000lbs of thrust each, making around 230,000lbs of thrust altogether during takeoff. Compare that to a 747-400's GE CF6-80C2 with 63,500lbs of thrust each, making around 254,000lbs of thrust altogether during takeoff. 777's are considerably lighter than 747's so that might explain the short takeoffs. You could always de-rate the engines.


This is correct.

If your opinion is that the aircraft "feels"to light you can fine tune this also in the aircraft.cfg file by reducing one or more of these values :

[flight_tuning]
elevator_effectiveness=1.0
aileron_effectiveness=1.0
rudder_effectiveness=1.0

The aircraft will repond lesss effective and also much slower to lower values.

Title: Re: FLIGHT MODEL
Post by Saratoga on Feb 3rd, 2013 at 9:54pm

Saratoga wrote on Feb 2nd, 2013 at 2:00am:
Qatar Airways Flight Crew Training Manual
http://www.scribd.com/doc/55989739/B777-FCTM-Flight-Crew-Training-Manual
Page 4.18

Idle descent from 20,000 in fpm
310knots 2200 clean 5300 spoilers (140% increase)
250knots 1400 clean 3300 spoilers (136% increase)
Vref30+80knots 1000 clean 2300 spoilers (130% increase)

Note: At 490,000GW Vref30 is about 143 knots +80 = 223 knots
In CS777 I could achieve the clean fpm at Vref30+40 = 183 knots. However, my interest is the difference between clean and with spoilers.

Actual test of CS777-200LR
Start 20,000, 490,000GW, Fair Weather, measured fpm at 15,000
310knots 2220 clean 3400 spoilers (53% increase)
250knots 1460 clean 2200 spoilers (51% increase)
223 knots 1250 clean 1820 spoilers (46% increase)
183 knots 1050 clean 1440 spoilers (37% increase)

Observations:

The CS777 flight model is very accurate at 310 and 250 knot descents in a clean configuration. The Vref30+80 number could simply be a "minimal" descent rate and the CS777 does achieve this rate at Vref30+40 (183 knots). On the other hand, it might be good to review the drag at airspeeds below 250 knots.

The CS777 spoilers consistently do not create enough drag. Based on these tests, the drag created by spoilers should be increased by 157% to match the real world 777.

I am not a 777 pilot, although I do have a PPL and an A&P. However, engineers design planes, not pilots or mechanics. 777s are well-designed aircraft which fly according to the data in the manuals. A 777 pilot can determine if the sim "feels right." But the plane must perform according to the numbers.

I stand by the point I have made several times since .2 that the CS777 spoilers are ineffective in sufficiently slowing the aircraft.

Ben

Some further testing of the CS777 spoilers.

Note: The effectiveness of the spoilers is set in the .air file, not in aircraft.cfg. Three parameters in the 1101 section of the .air file involve the spoilers. I used aired.exe by William Roth and definitions by the late Ron Freimuth.

Drag Coefficient - Spoiler
  Spoilers are often called speed brakes because their greatest effect is to increase drag. In the end, this was the only value I changed.

Lift - Spoilers
  Spoilers cause a small reduction in the lift which the wing produces. Making this number too large is not realistic. This figure is difficult to determine precisely so I left it at the CS value of -.09. Normally this number is larger but it is smaller on some jets. This parameter is not nearly as critical as drag.

Pitch Moment - Spoilers
  This models any change in pitch (lift vector) caused by activating the spoilers. I did not change this, and it does not affect the descent rate. It is related to the deck angle during descent. This would need to be determined by either 777 test flight data or a 777 pilot.

The drag coefficient was 20 in CS777 and I increased it to 60 in order to get the published descent rate with spoilers. This number is 100+ in some jets so 60 is quite normal. 20 is simply too small.

Testing new setting in .air file with CS777-200LR in idle descent with full spoilers, zero flaps, gear up and 490,000GW (~MLW). Measured in fpm at altitude of 15,000. FCTM is the Qatar Flight Crew Training Manual numbers. CS777+ is the CS777 with the spoiler drag set to 60.
310knots 5300FCTM 5330CS777+
250knots 3300FCTM 3300CS777+
223knots 2300FCTM? 2630CS777+ (Vref30+80)
183knots 2300FCTM? 1950CS777+ (Vref30+40)

With this single change, the CS777 spoilers match the effectiveness of the spoilers in the real 777. Note that spoilers are normally not fully deployed. They are used just enough to get the desired speed or descent rate and the pilot is advised to keep his hand on the speed brake lever while they are deployed so he does not forget.

Ben

PS I would attach my air file but do not see a way to upload it to the forum.

Title: Re: FLIGHT MODEL
Post by Libretto on Feb 4th, 2013 at 8:40pm
If you want you can sent it to me and I will put it on my homepage with a DL link in this topic.

Email : pctuning(at)ziggo.nl

Title: Re: FLIGHT MODEL
Post by Saratoga on Feb 5th, 2013 at 12:11am

Libretto wrote on Feb 4th, 2013 at 8:40pm:
If you want you can sent it to me and I will put it on my homepage with a DL link in this topic.

Email : pctuning(at)ziggo.nl

Sent by email.

Ben

Title: Re: FLIGHT MODEL
Post by Chigley on Feb 9th, 2013 at 9:18pm

Quote:
Note: The effectiveness of the spoilers is set in the .air file, not in aircraft.cfg.


Ben, what is the path to this .air file please?

Title: Re: FLIGHT MODEL
Post by Markoz on Feb 10th, 2013 at 1:25am

Chigley wrote on Feb 9th, 2013 at 9:18pm:

Quote:
Note: The effectiveness of the spoilers is set in the .air file, not in aircraft.cfg.


Ben, what is the path to this .air file please?

The air file is found in the FSX\SimObjects\Airplanes\CS_B777-200LR folder.

I know you asked Ben, but he hadn't replied to your question yet. ;)

Title: Re: FLIGHT MODEL
Post by Chigley on Feb 10th, 2013 at 2:03am
Hi Mark,
The only folders I have in the CS_B777-200LR folder are:
EFB
model
model.200LR_GE
panel
sound
texture
texture.aircan
texture.delta
texture.emirates
aircraft
Checking through each folder I cannot see a .air file

I've done a csx773_1000 repair. Any suggestions?

Title: Re: FLIGHT MODEL
Post by Markoz on Feb 10th, 2013 at 2:21am
Chigley. It is NOT a folder, it is a file. It is named csx772_LR.air



My .AIR files have been associated with some other program, and so you can't see the .air extension because the Hide extensions for known file types option is turned on by default in Alt > Tools > Options > View tab settings.

Title: Re: FLIGHT MODEL
Post by Chigley on Feb 10th, 2013 at 3:09pm
Thanks Mark, that's what foxed me as I couldn't see the .air extension.
Cheers

Title: Re: FLIGHT MODEL
Post by Saratoga on Feb 11th, 2013 at 8:52pm

Markoz wrote on Feb 10th, 2013 at 1:25am:

Chigley wrote on Feb 9th, 2013 at 9:18pm:

Quote:
Note: The effectiveness of the spoilers is set in the .air file, not in aircraft.cfg.


Ben, what is the path to this .air file please?

The air file is found in the FSX\SimObjects\Airplanes\CS_B777-200LR folder.

I know you asked Ben, but he hadn't replied to your question yet. ;)

Thanks, Mark, for explaining where the .air file is located. I'm flying home from a ski trip in Utah and have not been able to get online for a few days. Thanks also to Libretto for posting the file on his site. The link is in the 777 Version 1.0 directory on this forum. Look for "updated airfile." Remember to back up your original .air file first. Also, when CS updates the 200LR this file will be overwritten. My updated file has only one single change in it from the original.

Please test the spoilers with this .air file and let me know if it needs more tweaking. For me it is now right on the numbers from the manual. But maybe someone has better numbers than I have.

Ben

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Mar 1st, 2013 at 9:09pm
BEYOND THIS POINT PLEASE MAKE SURE YOU ARE ON  VERSION 1.1

Title: Re: FLIGHT MODEL
Post by paul_smith_gw on Mar 13th, 2013 at 5:02pm
Anything other than the -300ER seems to rock back and forth violently while flying. Everything is functional but the plane just rocks making it really hard to stay on course. Disabling the autopilot jams the control column full left and to combat this I have to wiggle my yoke left and right until I have control again or reengage the autopilot. This the starts up again after a few minutes.

Title: Re: FLIGHT MODEL
Post by packers101 on Mar 13th, 2013 at 7:31pm

paul_smith_gw wrote on Mar 13th, 2013 at 5:02pm:
Anything other than the -300ER seems to rock back and forth violently while flying. Everything is functional but the plane just rocks making it really hard to stay on course. Disabling the autopilot jams the control column full left and to combat this I have to wiggle my yoke left and right until I have control again or reengage the autopilot. This the starts up again after a few minutes.


Have you tried to re-install?

Title: Re: FLIGHT MODEL
Post by kevinh on Mar 14th, 2013 at 3:58pm
I'm not seeing any rocking with version 1.1.  The only problem I have is badly decreased frame rates.  I can get around this by selecting low res VC in FSX options but this is hardly ideal.

Title: Re: FLIGHT MODEL
Post by Joćo Alfredo on Mar 21st, 2013 at 10:53pm
I'm finding two problems in version 1.1:
1 - In flight stabilized, AP = ON the plane suddenly swings left to right.
2 - After takeoff, while reducing the acceleration, a 80% N1 example, the response is slow, the aircraft continues to increase speed, even though with VS, often above 2000.
I hope you understand what I'm saying, I use a translator and sometimes things get complicated.
I use 777 base pack only.
Thank you.

Joćo Alfredo

Title: Re: FLIGHT MODEL
Post by Shabo on Mar 23rd, 2013 at 3:23pm

Joao Alfredo wrote on Mar 21st, 2013 at 10:53pm:
I'm finding two problems in version 1.1:
1 - In flight stabilized, AP = ON the plane suddenly swings left to right.
2 - After takeoff, while reducing the acceleration, a 80% N1 example, the response is slow, the aircraft continues to increase speed, even though with VS, often above 2000.
I hope you understand what I'm saying, I use a translator and sometimes things get complicated.
I use 777 base pack only.
Thank you.

Joćo Alfredo


I a having the exact same issues since updating to 1.1  Violent rocking left and right every 10-15 minutes...... and yes this was on a clean install.  Hope they fix it, its almost unflyable, certainly cant walk away for any period of time.

Let me also add that it does it when the AP is in LNAV, and heading hold.  Im doing the CTP event as we speak, halfway across the atlantic, running total of how many times the horizontal ossalations have occured so far...... 32 TIMES!!!!!  

Title: Re: FLIGHT MODEL
Post by Markoz on Mar 24th, 2013 at 12:17am
I'm sorry you are having that problem. It doesn't happen to me. :-/

I did have one short flight (~400nm) where there was a slight rocking motion going on, but it never became excessive and uncontrollable. I can't remember if that was on v1.0, v1.0 and the VNAV fix, or v1.1.

Note. I use AS2012 for real world weather.

Title: Re: FLIGHT MODEL
Post by Markoz on Mar 25th, 2013 at 12:04am

Shabo wrote on Mar 24th, 2013 at 12:53am:
Actually if your a/c was rocking back and forth then you were having the issue Markaz.  sometimes it will be nothing but a 2-4 degree slight ossolation, other times it would be upwards of 7-10 degrees.  the only way to stop it was mentioned, turn off the AP and pray the yoke doent go hard left or right and be quick to counter it when it eneivtably does.
I doubt it was more than a 1 degree rocking/rolling motion that I encountered, and that happens on other payware addons that I own as well. So I guess they must have that problem too. :-/

Title: Re: FLIGHT MODEL
Post by Joćo Alfredo on Mar 25th, 2013 at 5:40pm

Markoz wrote on Mar 25th, 2013 at 12:04am:

Shabo wrote on Mar 24th, 2013 at 12:53am:
Actually if your a/c was rocking back and forth then you were having the issue Markaz.  sometimes it will be nothing but a 2-4 degree slight ossolation, other times it would be upwards of 7-10 degrees.  the only way to stop it was mentioned, turn off the AP and pray the yoke doent go hard left or right and be quick to counter it when it eneivtably does.
I doubt it was more than a 1 degree rocking/rolling motion that I encountered, and that happens on other payware addons that I own as well. So I guess they must have that problem too. :-/


Hello Mark, the problem of lateral oscillation, occurs to me intermittently occurs randomly.
I'll try to play purposefully.
I did another question about acceleration, appears to be excessive, the reverse of what happened in the beginning of the project, when using the panel on the 747, I think in version 0.2.
Thank you.

Joćo Alfredo

Title: Re: FLIGHT MODEL
Post by Chigley on Mar 26th, 2013 at 7:58pm
I initially put this post in the Autopilot forum but realising my error I've moved it to here.

Using v1.1 I've had a succession of Autoland problems, basically as soon as I pass 500agl on an ILS glidescope I start to get aileron roll from side to side at about 20 - 30 degrees that throws you off the glidescope and into a grass landing with varying degrees of "crash". The last flight was perfect EGKK - KORD until the last 500'. All the systems worked great including the ILS LOC and APP captures. No problem with speed selection and flaps/gear lowered correctly.
I have done numerous reloads including fresh downloads using off line manual activation. Checking the forum I can't see this problem reported anywhere.

Thanks
Ian

Title: Re: FLIGHT MODEL
Post by dbhally on Apr 8th, 2013 at 10:51pm
the rocking issue was very reminiscent for me...all the cs planes with FMC's did it to me. went far and wide...left them alone etc...then i found this...

[Custom Autopilot]
AP_Roll_controlstep=2825 <change to 1500

;)

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Jul 9th, 2013 at 8:38pm
BEYOND THIS POINT PLEASE MAKE SURE YOU ARE ON  VERSION 1.2

Title: Re: FLIGHT MODEL
Post by EWA111 on Jul 9th, 2013 at 11:52pm
Just done a test flight,

in the FMC when looking at the apprach legs the speeds seem to be far high, i dunno if this is a issue as i don't use ATC to get my speeds ect ect.

Title: Re: FLIGHT MODEL
Post by Markoz on Jul 10th, 2013 at 5:25am

Highflyer2010 wrote on Jul 9th, 2013 at 11:52pm:
Just done a test flight,

in the FMC when looking at the apprach legs the speeds seem to be far high, i dunno if this is a issue as i don't use ATC to get my speeds ect ect.

Wouldn't they depend on any speed constraints in the AIRAC? i.e. the approach to Sydney's RWY 34L (ILS34LY):

SOSIJ 150/4000A (13nm from runway)
FF34L  150/4000 (6nm from runway)
RW34L  127/70

Bold text is the constraints, so the 127 speed constraint is the only one in the STAR (there is still the 240/10000 constraint in the VNAV's ACT ECON DES page). 150 actually seems like a fairly good speed (maybe too slow even) when 13nm from the runway threshold.

Title: Re: FLIGHT MODEL
Post by EWA111 on Jul 10th, 2013 at 5:12pm
Ok mark thank you very much will might be just me panicking that ot wornt slow down in time i'll let the fmc do the work and see how it goes  :)


Markoz wrote on Jul 10th, 2013 at 5:25am:

Highflyer2010 wrote on Jul 9th, 2013 at 11:52pm:
Just done a test flight,

in the FMC when looking at the apprach legs the speeds seem to be far high, i dunno if this is a issue as i don't use ATC to get my speeds ect ect.

Wouldn't they depend on any speed constraints in the AIRAC? i.e. the approach to Sydney's RWY 34L (ILS34LY):

SOSIJ 150/4000A (13nm from runway)
FF34L  150/4000 (6nm from runway)
RW34L  127/70

Bold text is the constraints, so the 127 speed constraint is the only one in the STAR (there is still the 240/10000 constraint in the VNAV's ACT ECON DES page). 150 actually seems like a fairly good speed (maybe too slow even) when 13nm from the runway threshold.


Title: Re: FLIGHT MODEL
Post by Guissop on Jul 10th, 2013 at 9:03pm
Hi,

Just dowloded the V1.2, installed and:
1° Icicng
- Icing problem persisting between fl60 and FL190 even with AntiIce On (not auto) weather ASX 2012

2° flight
- With the PA engaged  the aircraft is balancing left <-> right extremly nervously
- Slight overshooting of the turning waypoint with an anle over 60°
That's all at this moment.
- On  cruize, ther is movement on the yoke (lefte right) even on a DCT phase.
- The entering on curve are not smooth, but it's done step by step.
-The behavior of the FD have not a logic conected with PA.
Probably, there is a unique  source on these probleme.

Regards

Guillaume

Title: Re: FLIGHT MODEL
Post by Markoz on Jul 10th, 2013 at 10:59pm

Highflyer2010 wrote on Jul 10th, 2013 at 5:12pm:
Ok mark thank you very much will might be just me panicking that ot wornt slow down in time i'll let the fmc do the work and see how it goes  :)


Markoz wrote on Jul 10th, 2013 at 5:25am:

Highflyer2010 wrote on Jul 9th, 2013 at 11:52pm:
Just done a test flight,

in the FMC when looking at the apprach legs the speeds seem to be far high, i dunno if this is a issue as i don't use ATC to get my speeds ect ect.

Wouldn't they depend on any speed constraints in the AIRAC? i.e. the approach to Sydney's RWY 34L (ILS34LY):

SOSIJ 150/4000A (13nm from runway)
FF34L  150/4000 (6nm from runway)
RW34L  127/70

Bold text is the constraints, so the 127 speed constraint is the only one in the STAR (there is still the 240/10000 constraint in the VNAV's ACT ECON DES page). 150 actually seems like a fairly good speed (maybe too slow even) when 13nm from the runway threshold.


The T/D should be there once you select the STAR/TRANS/RWY. Sometimes it isn't, but at least I'm finding that it's a lot better than it was before.

Title: Re: FLIGHT MODEL
Post by Markoz on Jul 12th, 2013 at 8:01pm

vava858 wrote on Jul 12th, 2013 at 7:37pm:
Please Help me , i just install the 1.2 version for 777 200 and 300 and my plane is balancing in flight with the AP nervously  :'(  :'(

You don't need to ask this question in every section of this forum. Once is enough. :(

Title: Re: FLIGHT MODEL
Post by Saratoga on Jul 14th, 2013 at 4:05am
1.2 does not fix the weak spoilers. To fix, the Spoilers - Drag in the air file #1101 needs to be changed from 21 to 60. This is with the LR. Probably similar with the other -200 models.

Ben

Title: Re: FLIGHT MODEL
Post by Firecapt_32 on Jul 15th, 2013 at 11:41pm
Looks like the wing rocking problem has migrated to the B777. Seems to settle down during cruise but really bad during climb above 10,000ft. Tried several AOA and speed profiles but all the same results. Any ideas?

Title: Re: FLIGHT MODEL
Post by guy1300 on Aug 10th, 2013 at 6:17pm
The plane is all the time turning from left to right..
I cant fly like this... there is a solution?

Title: Re: FLIGHT MODEL
Post by tf51d on Aug 11th, 2013 at 2:35am

guy1300 wrote on Aug 10th, 2013 at 6:17pm:
The plane is all the time turning from left to right..
I cant fly like this... there is a solution?


Change this in the Custom autopilot section of the aircraft.cfg file

Change this:

[Custom Autopilot]
AP_Roll_speed=3.91
AP_Roll_window=5.7
AP_Roll_controlstep=2825

to this:

[Custom Autopilot]
AP_Roll_speed=4
AP_Roll_window=7
AP_Roll_controlstep=1500

to see if that helps.
Back to top      


Thank Mark Fletcher for this!

The only modification I made to this is the "AP_Roll_Speed" from 4 to 3.80 which is the same value in the CS767. I find you get better tracking on ILS with this setting.

Title: Re: FLIGHT MODEL
Post by VeryBumpy on Aug 22nd, 2013 at 3:35pm

Firecapt_32 wrote on Jul 15th, 2013 at 11:41pm:
Looks like the wing rocking problem has migrated to the B777. Seems to settle down during cruise but really bad during climb above 10,000ft. Tried several AOA and speed profiles but all the same results. Any ideas?


Hmm, yeah wing rocking is a rather odd issue indeed.

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Aug 27th, 2013 at 8:54pm
Please make sure your flight yoke is callibrated proporly so it is not turning slightly to the left or right causing the autopilot to correct it.

Title: Re: FLIGHT MODEL
Post by wmik on Aug 31st, 2013 at 2:46am
hi, having same problem here 777(v1.2) during AP hdg or Lnav heavy banking to left and right. (is funy at certain point haha, but not for the passengers hehe)
yesterday i had the problem during a flight from RJBE to RKSI, today i dindt, flight from Ksea to Kpdx, so this as you said and adviced may be yoke/joystick related, my joystick is 6 years old (logiteck extreme 3d pro) and the center presicion is gone with the years but with all this hardware issue this does not happen with the 763 captain or any other add on aircraft. tried adding more deadzone but didnt help. i calibrate the joystick very often even during flight some times
sorry for my bad english

Title: Re: FLIGHT MODEL
Post by Markoz on Sep 1st, 2013 at 2:29am

wmik wrote on Aug 31st, 2013 at 2:46am:
hi, having same problem here 777(v1.2) during AP hdg or Lnav heavy banking to left and right. (is funy at certain point haha, but not for the passengers hehe)
yesterday i had the problem during a flight from RJBE to RKSI, today i dindt, flight from Ksea to Kpdx, so this as you said and adviced may be yoke/joystick related, my joystick is 6 years old (logiteck extreme 3d pro) and the center presicion is gone with the years but with all this hardware issue this does not happen with the 763 captain or any other add on aircraft. tried adding more deadzone but didnt help. i calibrate the joystick very often even during flight some times
sorry for my bad english

Open the aircraft.cfg found in the FSX\SimObjects\Airplanes\CS_B777-200XXX (i.e. CS_B777-200ER_GE or CS_B777-200LR etc.) with Notepad and scroll down to the [Custom Autopilot] section. You can do a search by pressing F3 and simply entering these four characters: [cus, which should be enough to take you directly to the [Custom Autopilot] section. ;)

In the [Custom Autopilot] section, change this:

[Custom Autopilot]
AP_Roll_speed=3.91
AP_Roll_window=5.7
AP_Roll_controlstep=2825


to this:

[Custom Autopilot]
AP_Roll_speed=4
AP_Roll_window=7
AP_Roll_controlstep=1500


See if that helps.

Title: Re: FLIGHT MODEL
Post by tf51d on Sep 1st, 2013 at 2:59am
Mark, did you see my post above about setting the AP_ROLL_SPEED to 3.80 instead of 4.00? With the 4.0 setting, it fixes the unstable rolling in climb and cruise, but I have tracking issues on ILS. Since setting it to 3.80 (Which is the same setting on the 767-300) the tracking problems are completely gone. I sat back in the tower and watched an autoland the other day, and she touched down and rolled out  dead centerline. without even a rudder adjustment.  Now if we can only find the setting to fix the late flare!!  

Title: Re: FLIGHT MODEL
Post by Markoz on Sep 1st, 2013 at 3:41am

tf51d wrote on Sep 1st, 2013 at 2:59am:
Mark, did you see my post above about setting the AP_ROLL_SPEED to 3.80 instead of 4.00? With the 4.0 setting, it fixes the unstable rolling in climb and cruise, but I have tracking issues on ILS. Since setting it to 3.80 (Which is the same setting on the 767-300) the tracking problems are completely gone. I sat back in the tower and watched an autoland the other day, and she touched down and rolled out  dead centerline. without even a rudder adjustment.  Now if we can only find the setting to fix the late flare!!  

Yes. I did see the post. ;)

I'm finding the default settings for the 777 are very good for me, so it comes down to others, who are having problems with them, to change them to the second setting so that it stabilizes the rocking motion at cruise altitude AND during the ILS approach. I provide that second setting, because in earlier posts, from v1.1, some people were getting better performance than with the default settings in v1.1.

People are free to try different settings than those I've provided to make it even better still.


Quote:
 Now if we can only find the setting to fix the late flare!!  

Agreed. But I don't think that has anything to do with the Custom Autopilot settings. I could be wrong though. :o

Title: Re: FLIGHT MODEL
Post by Blover on Sep 1st, 2013 at 2:07pm
Re: autoland

Mark I am like you, I fly my 777 as I downloaded her. No mod whatsoever ! She flies perfect for me. She was a little rough in Lnav to track the waypoints, I corrected that with my yoke setting.

tf51, Boeing is clear, there is no late flare in autoland. As described, the flare is initiated at the treshold and the AP flies the plane to the runway as the throttle is retarded.
Following B instructions, 1 or 2 degrees nose up at the proper speed at the treshold, does produce a very nice landing. I prefer to do manual landings but
at times, it does look so perfect, I let it autoland.
I have spent time to fine tune my CG to come to that.

A project manager at CAE _ the maker of commercial simulators for the airliners - told me that the secret of a good simulator is not in the CPU speed, but in the usable RAM memory.  I run Windows 7 Ultimate, 64 bits, with 16G of Ram, I have an unlimited potential of ram:  192G,
I use an Asus game motherboard and a AMD CPU at 3.1. Life is good !

Happy flying

Raymond   Boeing or nothing
KFLL   South Florida

::) !

Title: Re: FLIGHT MODEL
Post by tf51d on Sep 1st, 2013 at 3:39pm

Blover wrote on Sep 1st, 2013 at 2:07pm:
Re: autoland

tf51, Boeing is clear, there is no late flare in autoland. As described, the flare is initiated at the treshold and the AP flies the plane to the runway as the throttle is retarded.
Following B instructions, 1 or 2 degrees nose up at the proper speed at the treshold, does produce a very nice landing. I prefer to do manual landings but
at times, it does look so perfect, I let it autoland.
I have spent time to fine tune my CG to come to that.

A project manager at CAE _ the maker of commercial simulators for the airliners - told me that the secret of a good simulator is not in the CPU speed, but in the usable RAM memory.  I run Windows 7 Ultimate, 64 bits, with 16G of Ram, I have an unlimited potential of ram:  192G,
I use an Asus game motherboard and a AMD CPU at 3.1. Life is good !

Happy flying

Raymond   Boeing or nothing
KFLL   South Florida

::) !


That's my point the CS777 as does the 757/767 does flare late. At the FMC calculated approach speed (VREF+5 or half wind component if wind is greater than 10kts) She descends at about 600-700fpm (Normal) and it's not until 10-20ft from touchdown does the nose starts coming up and the VSI lower, and she touches down 300-400fpm. I have not found any setting that corrects this. Since the yoke is still connected, you could give her a little help and get the flare at the threshold and a smoother landing, but then that's not really an autoland. This has been an issue since the CS757.

Title: Re: FLIGHT MODEL
Post by Markoz on Sep 2nd, 2013 at 1:41am

tf51d wrote on Sep 1st, 2013 at 3:39pm:
That's my point the CS777 as does the 757/767 does flare late. At the FMC calculated approach speed (VREF+5 or half wind component if wind is greater than 10kts) She descends at about 600-700fpm (Normal) and it's not until 10-20ft from touchdown does the nose starts coming up and the VSI lower, and she touches down 300-400fpm. I have not found any setting that corrects this. Since the yoke is still connected, you could give her a little help and get the flare at the threshold and a smoother landing, but then that's not really an autoland. This has been an issue since the CS757.

In all honesty, I consider them to have no flare at all. The throttle retard about a second or two prior to the wheels touching the runway, so the nose does not rise at all. I always land at VREF+5+50% of WINDSPEED (i.e with VREF of 132KIAS in a 10 knot headwind I will set the speed to 142KIAS (132+5+5=142)). I do not see any flare at all, but the 777 touches the runway pretty smoothly. Although it's still a tad hard, it's not too bad at all.
;D

Title: Re: FLIGHT MODEL
Post by tf51d on Sep 2nd, 2013 at 5:42am

Markoz wrote on Sep 2nd, 2013 at 1:41am:

In all honesty, I consider them to have no flare at all. The throttle retard about a second or two prior to the wheels touching the runway, so the nose does not rise at all. I always land at VREF+5+50% of WINDSPEED (i.e with VREF of 132KIAS in a 10 knot headwind I will set the speed to 142KIAS (132+5+5=142)). I do not see any flare at all, but the 777 touches the runway pretty smoothly. Although it's still a tad hard, it's not too bad at all.
;D


Your right, I looked at one of my videos of the 767 on autoland and she descended at 600-700fpm, there was no visible flare, either perceptively or on the PFD, but the vertical speed reduced to 3-400fpm after thrust went to idle. at 20 ft. Must have been ground effect!! Still a rather hard landing,

Title: Re: FLIGHT MODEL
Post by Saratoga on Sep 2nd, 2013 at 3:07pm

tf51d wrote on Sep 2nd, 2013 at 5:42am:

Markoz wrote on Sep 2nd, 2013 at 1:41am:

In all honesty, I consider them to have no flare at all. The throttle retard about a second or two prior to the wheels touching the runway, so the nose does not rise at all. I always land at VREF+5+50% of WINDSPEED (i.e with VREF of 132KIAS in a 10 knot headwind I will set the speed to 142KIAS (132+5+5=142)). I do not see any flare at all, but the 777 touches the runway pretty smoothly. Although it's still a tad hard, it's not too bad at all.
;D


Your right, I looked at one of my videos of the 767 on autoland and she descended at 600-700fpm, there was no visible flare, either perceptively or on the PFD, but the vertical speed reduced to 3-400fpm after thrust went to idle. at 20 ft. Must have been ground effect!! Still a rather hard landing,

The CS777 1.2 has no flare. Watch the elevator. It does not move at all as the plane passes through 50 feet and the throttle retards.

Ben

Title: Re: FLIGHT MODEL
Post by Blover on Sep 2nd, 2013 at 7:38pm
You are right, autoland has no flare over the runway. In theory the flare is done at the treshold, and AP takes her down to the runway.
I completed a flight today from Florida to Los Angeles.

At arrival, I let her autoland. - 4-500fpm
My main gears collapsed at touch down and the aircraft slid on the engine cowlings and the tail to a stop with the nose wheel off the runway. No fire and FSX did not considered that a crash.

I have my general setting to hard and all options to max.

I hit at 137, I expected the plane to bounce but the gears simply went into the wings. It is the first time my 200LR goes to maintenance.
No casualties that I am aware of.

So much for autoland ! VIVA manual landings

Raymond   Boeing or nothing
KFLL  South Florida

:(


Title: Re: FLIGHT MODEL
Post by alex75flight on Sep 5th, 2013 at 12:15am
hi everyone today i bought the 777/f and when airbourne and with autopilot on it started jumpin left and right,but not all the time,but i had to put the autopilot on/off everytime and it was a pain in the ass but the strange thing is that before on the base pack 777 it never happend,can someone tell me whats wrong???thank you >:( :-/

Title: Re: FLIGHT MODEL
Post by Markoz on Sep 5th, 2013 at 2:14am

alex75flight wrote on Sep 5th, 2013 at 12:15am:
hi everyone today i bought the 777/f and when airbourne and with autopilot on it started jumpin left and right,but not all the time,but i had to put the autopilot on/off everytime and it was a pain in the ass but the strange thing is that before on the base pack 777 it never happend,can someone tell me whats wrong???thank you >:( :-/

In the aircraft.cfg for all models (CS_B777_PAX, CS_B777-200ER_GE, CS_B777-200ER_PW, CS_B777-200ER_RR, CS_B777-200LR and CS_B777F), change the [Custom Autopilot] settings from this:

[Custom Autopilot]
AP_Roll_speed=3.91
AP_Roll_window=5.7
AP_Roll_controlstep=2825


to this:

[Custom Autopilot]
AP_Roll_speed=4
AP_Roll_window=7
AP_Roll_controlstep=1500


See if that helps keep the 777 steadier for you.

You might want to try this setting by tf51d:

tf51d wrote on Aug 11th, 2013 at 2:35am:
The only modification I made to this is the "AP_Roll_Speed" from 4 to 3.80 which is the same value in the CS767. I find you get better tracking on ILS with this setting.
Which means you need to change it to this:

[Custom Autopilot]
AP_Roll_speed=3.80
AP_Roll_window=7
AP_Roll_controlstep=1500


I haven't tried it myself, but that's because the default settings work fine for me.

Title: Re: FLIGHT MODEL
Post by alex75flight on Sep 5th, 2013 at 11:53am
it worked...thand you,guys ;D

Title: Re: FLIGHT MODEL
Post by Markoz on Sep 5th, 2013 at 2:42pm

alex75flight wrote on Sep 5th, 2013 at 11:53am:
it worked...thand you,guys ;D

You're welcome. I'm glad it's working now. ;) ;D

Title: Re: FLIGHT MODEL
Post by alex75flight on Sep 14th, 2013 at 7:50pm
hi everyone,i have a big problem with the cs 777..when im getting near my destination and select the approach button the airplane starts speeding up(ex..if im at 180 kn. it starts rising to 260,and the same with altitude)and after it goes back down,but sometimes i dont get the gs cuz of that..can someone help me :(

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Dec 11th, 2013 at 5:12pm
BEYOND THIS POINT PLEASE MAKE SURE YOU ARE ON  VERSION 1.3

Title: Re: FLIGHT MODEL
Post by amahran on Feb 10th, 2014 at 1:39pm
The aircraft needs an unusually high breakaway thrust and needs an unusually high thrust setting while taxiing; going back to idle stops the plane almost immediately.
I'm not sure if that's realistic, but I do know most aircraft taxi on idle thrust, 777's included.

EDIT: In fact, on some aircraft, if you load them too lightly, you'll have trouble trying to keep the aircraft from rolling away on idle (Like the 747, which can easily exceed safe taxi speed on idle thrust if loaded too lightly). CRJ's are also taxiied at times with one engine on idle reverse to cut idle thrust in half to prevent wear on the brakes while taxiing.

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Jun 20th, 2014 at 7:31am
BEYOND THIS POINT PLEASE MAKE SURE YOU ARE ON  VERSION 1.4

Title: Re: FLIGHT MODEL
Post by Saratoga on Jun 29th, 2014 at 5:42am
CS777-200LR 1.4 FSX

Did some flight testing on descent rates and spoilers today. Although the aircraft systems are greatly improved, it seems the basic flight dynamics are worse.

The FCTMs for the 200LR specify idle descent at 310kt of 2200 fpm in a clean configuration and 5300 fpm with full spoilers at 20,000 feet and below. Weight is not specified, but probably around 440,000 pounds (200K kg). This number is significantly different from 1.4.

FCTM = 2200 fpm (probably 440K pounds GW)

At MLW of 492,000 pounds I get the following descent rates in various versions when descending through 20,000 feet:
CS 1.4 = 3390 fpm
CS 1.3 = 2770 fpm
CS 1.2 = 2000 fpm
CS 1.0 = 2200 fpm
PG 1.0 = 2050 fpm

From my testing, the 1.2 version is the closest to being accurate at 20,000 and below.

Power off descent rates are a good way to test the flight model. Clearly 1.4 is not accurate. Why such a big change from 1.2? Furthermore the descent rate should decrease significantly as altitude decreases. 1.4 does change with altitude, but not enough according to the FCOM.

Additionally, the spoilers are simply not accurate, as I have been saying from the beginning. Currently I am using the 1.2 AIR file with the following modifications:
Drag Coefficient - Spoiler = 53 (default is 20 which is far too low for 1.2)
Lift - Spoilers = -0.09 (hard to determine precisely but this is probably close)
Pitch Moment - Spoilers = 0.01 (note that the original is -0.01; the 777 actually pitches up slightly with spoiler deployment so this number must be positive)

Would be great to see the flight model become more accurate just like the systems are improving.

Ben

Title: Re: FLIGHT MODEL
Post by jjfri on Jun 29th, 2014 at 5:48am
Hi Folks,
I just re-installed the T777 version 1.4

I have a 4engine panel, no FMC, just a GPS.
Is this normal for the Cap Sim T777 ?

Thanks,
Jfriz

Title: Re: FLIGHT MODEL
Post by amahran on Jul 28th, 2014 at 2:58am
On a landing roll (autobrakes 2), the aircraft seems to start yawing to the left (regardless of where the crosswind is coming from), almost going off the side of the runway.

It's pretty much uncontrollable until the plane reaches a low enough speed for nose wheel steering to matter.

This has happened on 3 out of 4 flights.

I might experiment with it for a while to find out what's causing it.

Title: Re: FLIGHT MODEL
Post by Markoz on Jul 29th, 2014 at 5:51am

amahran wrote on Jul 28th, 2014 at 2:58am:
On a landing roll (autobrakes 2), the aircraft seems to start yawing to the left (regardless of where the crosswind is coming from), almost going off the side of the runway.

It's pretty much uncontrollable until the plane reaches a low enough speed for nose wheel steering to matter.

This has happened on 3 out of 4 flights.

I might experiment with it for a while to find out what's causing it.

This has never happened to me when I have used autobrakes 2 (or any other autobrake setting for that matter), and I use autobrakes 2 most of the time. :-/

Title: Re: FLIGHT MODEL
Post by Eric G on Jul 30th, 2014 at 3:43am
I am looking at purchasing the 777 however, I would like to know if the issue of non-compatiability with Active Sky has been resolved. A review stated that in order to successfully fly the CS777 ASN had to be turned off. Is this still true?

Title: Re: FLIGHT MODEL
Post by rsvette12 on Jul 30th, 2014 at 2:12pm
I am trying the active sky demo and going to purchase it - I am flying hte CS777 and it works fine for me - and actually I have not seen any fps hit either which is strange anyway I would say go for it

Title: Re: FLIGHT MODEL
Post by Fly from Utah on Jul 30th, 2014 at 8:00pm
I'm using ACTIVE SKY NEXT and it works for me too. Great product to use for current weather, my frames sometimes take a hit if I over do it with extra windows on my screen,(screen views), or really heavy weather but not much in this case. :)

Title: Re: FLIGHT MODEL
Post by Markoz on Jul 31st, 2014 at 2:21am
The CS 777 works fine for me with ASN too. ;)

Title: Re: FLIGHT MODEL
Post by Eric G on Jul 31st, 2014 at 2:26am
Thank you for all your advice. The review wasn't dated so I assumed it was an older one and with the newest updates CS had resolved the issues. You have comfirmed my assumption. Thank you all, the 777 will be in my hangar tomorrow.  ;)

Title: Re: FLIGHT MODEL
Post by Pisitt on Aug 14th, 2014 at 8:22am
Hi, I got the problem with ILS landing.

I have set FMC correctly to land at VTBS RWY 19L, 01R and in WSSS at RWY 02R. The problem I faced after install sp1.4 is that the aircraft not line up at the centre of the runway even it is intercept by localizer. the green mark indicated that aircraft not in the centre as well it is on the left from the middle point.

Since the update I have only ever intercepted in the middle 1/10 flight. So i need to disengage auto pilot to line up in the centre myself and turn on auto pilot for approaching. Sometime need to do manual landing myself.

What I should do to make my aircraft line up at the centre and make a nicely approach and landing?

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Nov 6th, 2014 at 11:11am
BEYOND THIS POINT PLEASE MAKE SURE YOU ARE ON Ā VERSION 1.6

Title: Re: FLIGHT MODEL
Post by farman on Jan 13th, 2015 at 9:54pm

NaMcO wrote on Jun 5th, 2012 at 12:10am:
Everyone seems to forget that this is a test version. It will be finished soon, with our help - We're meant to help find the issues and enumerate them, not complain that it doesn't work because they know about it already.

So...

1) Aircraft cannot taxi. There's no control over steering yet.

2) When airborne after slewing it into a runway, the aircraft banks heavily to the left.

3) Rudder inputs don't work and make the rudder shake

4) Elevator doesn't seem to be working yet. Had to trim a LOT to get the T7 airborne.

Typical symtoms of the sys.gau glitch. KSEA flight will help...

Hi,
  I loaded the KSEA flight and all went ok, axcept that in another flight wheels didn't appear. But, close FSX and pc, at re-opening them the same problem. Quite frustrating. Right now I'm loading again the KSEA flight, but I don't think this is a procedure, but a stress. Quiute disappointing, actually, especially if this happens in a CapSim airplane. I purchased all its planes without any problem so far. Except this 777.

Title: Re: FLIGHT MODEL
Post by Caribflyer on Jan 14th, 2015 at 10:31pm
The trim seems to be problematic. When using the current C.G, the trim values that are given are not sufficient to get the aircraft in the air. This could be a problem for someone who wants to fly the aircraft "correctly".

Also, I noticed that the autopilot doesn't like strong cross winds in cruise. (ASN user)

I also just experienced a problem where the aircraft was flying just fine in flight and it suddenly banked right and did a nose dive from 37,000ft to 1,000ft with the autopilot fully engaged.....I am a bit puzzled. It doesn't always do this but I am wondering why this happens from time to time.

Title: Re: FLIGHT MODEL
Post by fuzzy11 on Jan 27th, 2015 at 12:52pm
If I don't have some form of brakes applied the plane starts rolling and taxiing by itself.Ā  This is 777-200ER GE, engines showing 26%.

Title: Re: FLIGHT MODEL
Post by Jammerjonn on Jul 15th, 2015 at 9:44pm
I have the same problem...sort of. I did install 1.6 to 777-200. As soon as the DX9 or 10 VC cockpit shows the plane at the gate, I hear 3 different warning sounds the throttles go to full power and even through I have the brakes on, it drives through the airport buildings. I asked CS for any suggestions and I got 3 back. #1 read the manual ( I did print out both of them and this isn't included in either one) #2 load a preflight-there's 2 one on the runway to somewhere or one as a passenger! or #3 try "Cold and Dark"??? That's not an option or in either manual! I think a sim like this should always start cold and dark just like a real pilot would find the aircraft. Do a pre flight board passengers and fly and then do a post flight shut down. After all that's why we got the manuals. But there is no where in them that tells you how to do that. Why can't we start at our airport of choosing, and taxis and fly to another airport. Just like the basic FSX way. Why start with a pre loaded flight which I don't what. Is there a aircraft.cfg file to edit??? CS "Customer Service" isn't helpful or caring once you buy the product "Don't bother us" I guess it's business as normal. >:(

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Jul 16th, 2015 at 2:05pm
If you install version 1.6 as it is required you will have the third pre-saved flight available - the cold-and-dark one.

Title: Re: FLIGHT MODEL
Post by Jammerjonn on Jul 17th, 2015 at 1:30am
I did and it is listed. Why can't a CS plane start at the gate or parking space cold and dark? Why does it go to full throttles ? Is there a fix or edit for this? :-/ Why create manuals to teach you how to do a cold and dark start up as a pilot at a gate or parking area? Isn't that the whole idea of Captian Sim products? Will there be updates to come for this? Why can't we create a flight through FSX the original way and have a CS plane start as cold and dark? In the load flight section there are two entries fromĀ  CS, ready to fly on a runway and the passenger cabin. No cold and dark and nothing in either manual for it. I don't understand why CS isn't user friendly.

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Jul 17th, 2015 at 7:02am
We are not sure what your question is about. Install v.1.6, run FSX, go to 'Load Flight' and select the 777 Captain Cold-and-Dark flight. There is such a flight available, no need to you to create any flight yourself.

Title: Re: FLIGHT MODEL
Post by Markoz on Jul 17th, 2015 at 3:20pm
@Tanya. I don't think there is a 777 cold and dark flight included with 777 v1.6. I don't have one in my Documents\Flight Simulator X Files folder. :(

@Jammerjonn - If your default FSX flight is cold and dark, the 777 should also start cold and dark. Mine does. My throttles are never fully forward, they are alway in the 0% position.

My default FSX flight is:
The default C172 in a cold and dark setting (except for the Avionics Master Switch, which is ON) at YMML - but you can choose any airport you like.

Title: Re: FLIGHT MODEL
Post by Jim Kaye on Jul 17th, 2015 at 4:54pm
I do not have a Cold-n-Dark flight for either the 777 or the L-1011.  I do have one for the 707-300, 727-100, 737-200, 757-200, and 767-300.  However, I read in the CS forums how to create one at any airport, starting with the default Cessna 172, then pulling the mixture off and turning off the magnetos and radios, followed by going to the desired airport and changing the aircraft to the CS 777.  Saving this flight as Cold-n-Dark will allow it to be selected, including engine starting, etc.

Jim Kaye

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Jul 17th, 2015 at 10:26pm
You all are right, my fault. Have removed everything and installed from scratch - the Cold-and-Dark flight was not there. Will be added in the next version. Meanwhile you may get it here

Title: Re: FLIGHT MODEL
Post by Markoz on Jul 18th, 2015 at 12:08am

Captain Sim 2 wrote on Jul 17th, 2015 at 10:26pm:
You all are right, my fault. Have removed everything and installed from scratch - the Cold-and-Dark flight was not there. Will be added in the next version. Meanwhile you may get it here

Thanks for that Tanya.  :)

Title: Re: FLIGHT MODEL
Post by Jammerjonn on Jul 18th, 2015 at 2:31pm
And as I said, cold and dark isn't listed there. In fact I uninstalled CS and reinstalled it and it's not there. Can CS start the FSX way at a gate or parking area without the throttles going full? Please try it that way and see if it happens  to you.

Title: Re: FLIGHT MODEL
Post by Jim Kaye on Jul 19th, 2015 at 2:52am
Thank you very much for the 777 Cold-n-Dark files.   :) :)

Jim Kaye

Title: Re: FLIGHT MODEL
Post by Markoz on Jul 20th, 2015 at 1:13am

Jammerjonn wrote on Jul 18th, 2015 at 2:31pm:
And as I said, cold and dark isn't listed there. In fact I uninstalled CS and reinstalled it and it's not there. Can CS start the FSX way at a gate or parking area without the throttles going full? Please try it that way and see if it happensĀ  to you.

Having the throttles at full when you start the 777 must be happening becausse your default flight has the throttles full! I have been starting the 777 from my default flight mentioned above, and the throttles are fully back (0%) every time the 777 loads

You can get the 777 cold and dark flight from Knowledge Base #11344 now:


Captain Sim 2 wrote on Jul 17th, 2015 at 10:26pm:
You all are right, my fault. Have removed everything and installed from scratch - the Cold-and-Dark flight was not there. Will be added in the next version. Meanwhile you may get it here

Title: Re: FLIGHT MODEL
Post by Jammerjonn on Jul 22nd, 2015 at 11:08pm
Hello I found your CS document on how to create a cold and dark profile and that is working thank you. I have noticed on several aircraft (since they all share the same files expect for texture) that sometimes all 3 landing gears doesn't show in DX 10 mode and the throttles show 100% power but the aircraft hardly moves to taxis or take off. I will try it in DX 9 next but the website says they are fully DX 10 compatible. Any suggestions? The parking brake is off and I did recalibrate the joystick. It fact it does show 100% throttle when I move the joystick. Ok just tried it in DX 9 mode, landing gear shows up but throttles still not right for taxis and take off. I even downloaded the joystick software from Logitech and calibrated it, no different on throttles.

Title: Re: FLIGHT MODEL
Post by Jammerjonn on Aug 9th, 2015 at 7:39pm
Thank you for the file. Is there a aircraft cfg file that can be edited as far as the brightness of the lights on the wing tips? Doing a night flight and external view, I loose seeing where I am unless I rotate my view and see the passenger windows. Thanks

Title: Re: FLIGHT MODEL
Post by Captain Sim 2 on Feb 28th, 2017 at 10:33am
BEYOND THIS POINT PLEASE MAKE SURE YOU ARE ON  VERSION 1.8

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