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Weapon for FSX >> Weapon for FSX >> Problem with Weapon for FSX
https://www.captainsim.org/forum/csf.pl?num=1334414261

Message started by toktiny on Apr 14th, 2012 at 2:37pm

Title: Problem with Weapon for FSX
Post by toktiny on Apr 14th, 2012 at 2:37pm
Hi there
I purcased Weapon for FSX  just yesterday and I am afraiid that I am having no luck in getting it to work. I will explain what I have done so far to try and get it to respond and also what files and where they were downloaded which might give a better idea of where the problem lies. I am using the CS_Lx-45 Aircraft which is the default aircraft supplied to avoid the possabiity of any probem being introduced by using an aircraft from my own fleet and being “Armed” by myself with the “Loader“,  ( I might add that I have tried this and ended up with exactly the same results as I did with the CS_Lx-45 ).
My sim is FSX-SP2 and I use Xp-Pro –Sp3.

Just to make sure no files are missing the following was what was downloaded :

CS_Intruders, CS_Intruders_Heavy and CS_Lx-45 are all installed in the Airplanes Folder
CSWeapon .dll and CSWeapon_panel.cab are loaded in the main gauges folder.
CSWeapon.xml  is loaded in the folder with the CS_Lx-45.
Effects are loaded in the Effects Folder
Weapon Simobjects are loaded in the FSX\Simobjects\Misc - Folder
Sounds are loaded in the Captain_Sim\Weapon\Sound – Folder
The Captain_Sim\Weapon  Folder has 4 SubFolders ; Icons (1 File), Loader (1 File and 1 CFG Folder),
                                                   Sound Folder (20 Wav Files) and Textures Folder (9 Bmp Files)
I noticed that it stated in the manual that “OpenAll Library” must be installed and I confirmed this.

When I load up FSX and select “Bombardier LX45W Armed”with the green target showing from the list it provides same on the runway and when I change to 2D cockpit and press Shift+2 it provides me with all of the gauges in a row at the bottom of the screen  which I presume is what it is supposed to do. When I select ”ARM” it shows four Zeros on the “RDS REM” Gauge and the “Attack Hemisphere Indicator” lights up but showing just horizontal bars. I have tried firing guns etc. both on the ground and in the air but nothing happens ether visual or sound. I should add that I can change the Master Switch, The Weapon Selector Switch , Air-Surface Switch, Hud Mode Selector Switch and the  Radar Range Selector Switch with the mouse to their various selections with no problem but that is all that happens regardless of what position I have them in.

I read the SDK Manual regarding the “CSWeapon.xml “  file and from it as far as I can make out the quantity of ammunition is set by default to “Unlimited” .I tried changing this to 200 for gun bullets but still got the same as pointed out above. I then tried arming an FSX  default aircraft with just the bare minimum in the panel cfg. It armed it with the loader but again with the sme results as explained. I then uninstalled all of Weapon.for FSX from the computer, downloaded a new one from the site and reinstalled it but I am afraid I am gatting exactly the same results.

I feel that it may be something very simple that I am overlooking and would be most thankful for some help .

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