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Weapon for FSX >> Weapon for FSX >> weapons for FSX and F16 by aerosoft
https://www.captainsim.org/forum/csf.pl?num=1331824985 Message started by ivo on Mar 15th, 2012 at 3:23pm |
Title: Re: weapons for FSX and F16 by another company Post by Markoz on May 30th, 2013 at 7:29am
OKAY. I said I would do it here, so here it is:
This is what my Panel.cfg looks like for the another company F-16A 9: [Window Titles] window00=main Window01=Engine_state Window02=Weapon Control Panel Window03=HUD Window04=HUD Glass [Window00] file=Panel_2D.bmp size_mm=800, 600 position=5 BACKGROUND_COLOR=0,0,0 visible=1 ident=MAIN_PANEL [Window01] size_mm=900, 250 windowsize_ratio=0.600 position=4 BACKGROUND_COLOR=0,0,0 visible=1 ident=Engine_state gauge00=Viper!Statem, 0, 0, 900, 250 gauge01=Viper!State1, 0, 0, 1, 1 gauge02=Viper!State2, 0, 0, 1, 1 [VIEWS] VIEW_FORWARD_ZOOM=1.0 VIEW_FORWARD_DIR=0.0, 0.0, 0.0 ;--- Weapon --- [Window02] Background_color=0,0,0 no_luminous=1 size_mm=1024, 170 position=7 visible=0 window_size=1.000, 0.170 ident=10901 zorder=2 gauge00=CSWeapon_panel!CSWeapon_panel, 0, 0, 1024, 170 [Window03] Background_color=0,0,0 no_luminous=1 size_mm=400, 400 position=4 child_3d=0 visible=0 window_size=0.585, 0.585 ident=10902 zorder=1 gauge00=CSWeapon!hud2d, 0, 0, 400, 400 [Window04] file=HUD_Glass.bmp size_mm=1024, 768 no_luminous=1 position=7 visible=0 window_size=1.0, 1.0 ident=10903 zorder=0 alpha_blend=0.35 ;--- End Weapon --- [Vcockpit01] //file=F-16_1.bmp Background_color=0,0,0 size_mm=512,512 visible=1 pixel_size=1024,1024 texture=$F-16_1 gauge00=HUD!HUD, 0,46,254,264 gauge01=VIPER!DED, 258,1,159,63 gauge02=VIPER!RADIO, 0,0,1,1 gauge03=VIPER!flaps_control, 0,0,1,1 gauge04=SCControl!CTRL, 0,0,1,1 gauge05=VIPER!AS_SB, 0,0,1,1 gauge06=MFD!LMFD, 6,310,165,170 gauge07=MFD!RMFD, 182,310,165,170 gauge08=VIPER!ex_light_control, 0,0,1,1 gauge09=VIPER!AS_Mastercaution, 0,0,1,1 gauge10=VIPER!Eng_smoke, 0,0,1,1 //Remove slashes when using shockwave lights //gauge11=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light // REMOVE slashes only for Non Accel users !! //gauge12=Viper!AS_AB, 0,0,1,1 // Only when customer has low frames // gauge13=Viper!RMFD, 182,310,165,170 gauge14=ASC!MAIN, 0,0,10,10,0 gauge15=ASC_F16!ASCModuleF16, 0,0,1,1 [Default View] X=0 Y=0 SIZE_X=8191 SIZE_Y=6143 The entry for the another company F-16AM Display would be the same. Just copy the following entries from the [Window Titles], like this: [Window Titles] window00=main Window01=Engine_state Window02=Weapon Control Panel Window03=HUD Window04=HUD Glass And then add the three [WindowXX] entries for the Weapon for FSX. like this: ;--- Weapon --- [Window02] Background_color=0,0,0 no_luminous=1 size_mm=1024, 170 position=7 visible=0 window_size=1.000, 0.170 ident=10901 zorder=2 gauge00=CSWeapon_panel!CSWeapon_panel, 0, 0, 1024, 170 [Window03] Background_color=0,0,0 no_luminous=1 size_mm=400, 400 position=4 child_3d=0 visible=0 window_size=0.585, 0.585 ident=10902 zorder=1 gauge00=CSWeapon!hud2d, 0, 0, 400, 400 [Window04] file=HUD_Glass.bmp size_mm=1024, 768 no_luminous=1 position=7 visible=0 window_size=1.0, 1.0 ident=10903 zorder=0 alpha_blend=0.35 ;--- End Weapon --- I'm sorry it took so long to get this done in here, but I took some strong medicine last night and went to bed after doing the reply above. I slept for a long time and was pretty busy doing other stuff, until now. Hope this helps |
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