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707 Captain >> 707 Captain >> Screen flickering in VC view
https://www.captainsim.org/forum/csf.pl?num=1305667552

Message started by SoulFlight on May 17th, 2011 at 9:25pm

Title: Re: Screen flickering in VC view
Post by SoulFlight on May 24th, 2011 at 7:01pm
Well however, I set the bufferpools to 0, that worked to solve the strange-object-transformation issue, which wasnt a CS related problem, and also gave me a huge performance leap, but now for some reason the flickering textures in the VC of the 707 returned.

@ Captain Sim: my PC should be able to take the 707 with Flight Deck and cabin view ON, I also found various threads of other customers regarding that issue. It seems there is a problem with the 707's virtual cockpit and cabin for some users like me WHO SPENT A LOT OF MONEY PURCHASING THIS PLANE!
Right now, the bird is unusable to me.

So please, fix it!

thanks!


Here is, once again, my system: Phenom II x4 965 @ 3,9 Ghz, 8 GB DDR2 RAM, nvidia GTS250 1 GB DDR3, Win7 64bit, FSX Acceleration....

as well as my current fsx.cfg settings:


Code (][Display):

ChangeTime=2.000000
TransitionTime=2.000000
ActiveWindowTitleTextColor=255,255,255
ActiveWindowTitleBackGroundColor=0,28,140,64
NonActiveWindowTitleTextColor=255,255,255
NonActiveWindowTitleBackGroundColor=24,33,87,64
InfoUpperRightTextColor=255,0,0
InfoUpperRightBackGroundColor=0,0,0,0
InfoLowerLeftTextColor=255,255,255
InfoLowerLeftBackGroundColor=255,0,0,128
InfoLowerRightTextColor=255,255,255
InfoLowerRightBackGroundColor=255,0,0,128
InfoBrakesEnable=False
InfoParkingBrakesEnable=True
InfoPauseEnable=False
InfoSlewEnable=True
InfoStallEnable=False
InfoOverspeedEnable=False
BLOOM_EFFECTS=0
SKINNED_ANIMATIONS=1
TEXTURE_BANDWIDTH_MULT=70
UPPER_FRAMERATE_LIMIT=0
WideViewAspect=False

[GRAPHICS]
HIGHMEMFIX=1
ALLOW_SHADER_30=1
SHADER_CACHE_VERSION=11
STALE_BUFFER_THRESHOLD=2147483647
SHADER_CACHE_PRIMED=1693500683
TEXTURE_MAX_LOAD=4096
NUM_LIGHTS=8
AIRCRAFT_SHADOWS=1
AIRCRAFT_REFLECTIONS=1
COCKPIT_HIGH_LOD=1
LANDING_LIGHTS=1
AC_SELF_SHADOW=1
EFFECTS_QUALITY=2
GROUND_SHADOWS=0
TEXTURE_QUALITY=3
IMAGE_QUALITY=0
See_Self=1
Text_Scroll=1
SHADER_CACHE_PRIMED_10=1693500683
D3D10=0

[TERRAIN]
LOD_RADIUS=4.500000
MESH_COMPLEXITY=100
MESH_RESOLUTION=22
TEXTURE_RESOLUTION=29
AUTOGEN_DENSITY=5
DETAIL_TEXTURE=1
WATER_EFFECTS=7
TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=1500
TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=4000
[BufferPools]
PoolSize=0


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