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Weapon for FSX >> Weapon for FSX >> TARGET
https://www.captainsim.org/forum/csf.pl?num=1301689101

Message started by SNOOPY on Apr 1st, 2011 at 8:18pm

Title: TARGET
Post by SNOOPY on Apr 1st, 2011 at 8:18pm
Hey guys, how can we adjust the targeting box and make sure it is right around the selected target.

Dan

Title: Re: TARGET
Post by boeing247 on Apr 2nd, 2011 at 12:41am
By targetting box do you mean the gunsight? You just move the plane, unless I'm misunderstanding you.  :)

Title: Re: TARGET
Post by SNOOPY on Apr 2nd, 2011 at 1:56pm
Not the gun sight, the box around the contact when we have a lock on the target.

Title: Re: TARGET
Post by ptds on May 11th, 2011 at 10:45pm
What makes a 'lock on taget'? is it any AI aircraft or do they have to be coded in a certain way. Also, what makes a ground lock on target? I would like to find out as I am making some range scenery (even before I found weapons!) and it would be nice to have something to lock onto.
Do I create normal scenery objects or again do they need some kind of coding?

Any info would be welcome.

Pete

Title: Re: TARGET
Post by boeing247 on May 11th, 2011 at 11:05pm
It will work on any AI vehicle (but I think that only aircraft will actually disappear). You do not need to do any special coding.  ;)

Title: Re: TARGET
Post by ptds on May 12th, 2011 at 10:50pm
So if I am using FSDS do I compile as an aircraft, not scenery? even if I want to add some ground scenery or traffic.

Title: Re: TARGET
Post by boeing247 on May 13th, 2011 at 2:24am
Sorry, I don't know FSDS (and I'm just getting started with Gmax). I would guess that you compile as an aircraft, because it's standard AI traffic. (I don't know FSDS, and I'm just getting started with development, but I would suppose that you compile as an aircraft because you can find the enemy AI in the aircraft folder)

Title: Re: TARGET
Post by Markoz on May 13th, 2011 at 7:33am

ptds wrote on May 12th, 2011 at 10:50pm:
So if I am using FSDS do I compile as an aircraft, not scenery? even if I want to add some ground scenery or traffic.

Compile as an aircraft MDL file, NOT as a scenery BGL file.

Mark

Title: Locate AI TARGETs on RADAR
Post by CanukAMT on May 18th, 2011 at 1:24am
We assume that people who use FSX and Weapons know how to locate aircraft but since I had trouble with the load as Admin, I don't assume anything.  Of course we are only shooting down commercial Aircraft for fun, or we received an "executive decision".

If you want to use the F-18 Radar to locate and shoot down AI Aircraft see this excellent tutorial by http://fsxblueangels.com at http://www.youtube.com/watch?v=9tfBFysVCg8&feature=player_embedded

They have awesome videos and other tutorials on the radios on youtube and pdf.  Enjoy

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