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Weapon for FSX >> Weapon for FSX >> My CS B-52 now drops bombs!
https://www.captainsim.org/forum/csf.pl?num=1297996771 Message started by barney on Feb 18th, 2011 at 2:39am |
Title: Re: My CS B-52 now drops bombs! Post by barney on Feb 18th, 2011 at 11:35am
Thanks for the thumbs up guys. I havnt added it to the CS mods yet as it still needs lots of tweeking. Its actually so simple i surprised myself when it worked. first i made the m60 shoot straight down, changed the default fire mode to single and positioned it roughly in the bomb bay of the CS B52.
<Station name="Center" params="0,2,-1.5,0,-4.712389,0,51" /> Next i changed these lines in the <shell> section for the m60 bullets: <Weight>500</Weight> <!-- shell weight --> <TargetWeight>5000</TargetWeight> <!-- target wight correction factor --> <Lifetime>99</Lifetime> <!-- shell physical liftime --> <CtrLifetime>99</CtrLifetime> <!-- shell simobject liftime --> <Efficiency>1.0</Efficiency> <!-- shell damage efficiency --> <RadiusRatio>2.0</RadiusRatio> <!-- See SDK --> <DragCoeff>0.5</DragCoeff> <!-- shell drag coefficient --> <OpArea>0.456</OpArea> <!-- shell net area --> And finally i renamed some third party bomb models to the same as the M60 bullets, it will even work with default flour bombs. For some reason unknown to me i couldnt get the mk82 launcher to work but im sure one of you can. I destroyed several parked ai aircraft during testing so it works. Feel free to improve this and submit it to CS mods, i hope someone will. Regards Barney. |
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