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Weapon for FSX >> Weapon for FSX >> USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
https://www.captainsim.org/forum/csf.pl?num=1297264482

Message started by Captain Sim on Feb 9th, 2011 at 3:14pm

Title: Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Post by PHo27 on Aug 1st, 2012 at 5:50pm

Quote:


I haven't tried doing the 3D HUD for the IRIS A-10A, only for the IRIS F-14.

I think the reason it looks like that is that in the HUD collimation data, one of the coordinates needs to be reverse (the Z coordinate I think).


Reverse? What do you mean? I changed the  Y and Z coordinates and those just moved the HUD. Negative numbers took it totally out of sight. They didn't turned it downside up. I know that it can be done from the source code but in this case it is impossible. Is there any way to make it outside the gauge code?

The collimation gauge (HUD) is seen ok but not this original Weapon gauge. Perhaps there is some trick I don't know?

Pekka

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