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Weapon for FSX >> Weapon for FSX >> USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
https://www.captainsim.org/forum/csf.pl?num=1297264482

Message started by Captain Sim on Feb 9th, 2011 at 3:14pm

Title: Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Post by Markoz on Aug 1st, 2012 at 2:45pm

PHo27 wrote on Aug 1st, 2012 at 9:17am:

Quote:

1. Add Weapon for FSX to all of the IRIS A-10A Warthog's.


Like you explained earlier in this message thread?

I already did add the wapons 2D HUD (went ok) and tried to add 3D HUD only on the clean version (because it seemed the easiest case no aliases etc.).

3D HUD worked but it was upside down? Don't know why. I used with the Weapon 3D HUD the A-10A HUD coordinates. Isn't that so that those should only change the placement and size not turn the gauge upside down? Placing the HUD gauge I made according to the advice in the SDK manual.

Pekka

I haven't tried doing the 3D HUD for the IRIS A-10A, only for the IRIS F-14.

I think the reason it looks like that is that in the HUD collimation data, one of the coordinates needs to be reverse (the Z coordinate I think).

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