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Weapon for FSX >> Weapon for FSX >> Was this necessary?
https://www.captainsim.org/forum/csf.pl?num=1296934395

Message started by Benzinger on Feb 5th, 2011 at 7:33pm

Title: Re: Was this necessary?
Post by ryanyomomma on Feb 9th, 2011 at 4:36pm

Captain Sim wrote on Feb 9th, 2011 at 3:02pm:

ryanyomomma wrote on Feb 8th, 2011 at 7:53pm:
 Just because you crossed the finish line first, doesn't make that add-on the "only."

Right, that makes our product the first.


Quote:

I'm not questioning the product itself. I'm questioning the claims of Only and True.

Today it is the ONLY. I'm talking about existing (available to use) products.



I find it rather funny that you till stand by that motto...or more so, you don't mention anything regarding "true." It really makes me question that sort of logic, considering I seen a 90% accurate SMS page, on the fly waypoint/tgt des through the UFD, and I seen accurate CCIP modes on two (even though there is 3) different payware a/c. You didn't even answer to any of the SMS modes, radar (in particular, ground radar which was already seen to be functional), and a true cage function. Do you have anything specific for any of those modes, or features that are current and parallel to NATOPS to say? I want to know why this addon will be more relevant to have...otherwise, I would just be buying this for the sceneries, and AI aircraft to shoot down using the other companies weapon addon..

technically, its still a win-win situation for you because I do have expressed interest in buying this.... at this point, I just want to know if you folks have anything new on the table...and unfortunately, the aircraft that company is basing their weapons addon is based off much newer avionics packages so unless Lockheed and the Air Force release the SOPs and specs for the F-22 or F-35, I don't see anything newer.

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