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Weapon for FSX >> Weapon for FSX >> question to start with
https://www.captainsim.org/forum/csf.pl?num=1296840020

Message started by fael097 on Feb 4th, 2011 at 5:20pm

Title: Re: question to start with
Post by Sludge on Feb 5th, 2011 at 5:33am
Herb/Fael...

No, it wont work like JRs HUD.  His HUD simulates a carrier NAVAID.  There is no "real" carrier FSX NAVAID (TACAN), as the FSX engine does not allow for moving navaids.  Matter of fact, FSX doesnt even have TACANs, it has VOR/DMEs.  Remember, this was built as a CILIVIAN flight simulator.

The best way to test this is to plug in 57X on TCN on the F-18 UpFrontController.  Not the gauge, the actual controller box.  You might get an FSX VOR/DME ground station if youre nearby on thats xmitting 57X, but you wont get a carrier ICLS/TACAN like the HUDs do.

CAPT SIM SUPPORT TEAM...

I really like this add-on.  Shooting down AI is really fun.  However, I do have a couple suggestions/critiques.
1.  Please model/simulate AIM-120s instead of AIM-7s.  AIM-7s arent even used anymore, except as SIM-7 Sea Sparrows on ships.
2.  Are you taking ideas for the Interface?  It would be great to have a moddable interface.
3.  How much "flexibility" are you going to give us users to integrate this into other aircraft?
I ask this because actual 2D/3D HUD (symbology) is written as a .dll which is an all-or-nothing, as without the source code, we cannot decompile the HUD and correct it, say specifically for F-18 style HUD or F-16 style HUD.  What you have right now is a "hybrid" that sorta combines the F-18, with the F-16, and has some civilian HUD elements thrown in. Im a HORNET NUTCASE and would like a Hornet HUD.
4.  IF there is enough interest, will you make specific HUDs (F-18/F-16/F-15), that are NATOPS-based?  IE. when you go into a landing configuration (gear down, flaps down), the HUD shows the waterline (wings level) along with the velocity vector.. as this is CRITICAL for correct carrier landings.

Ill leave my questions there for now.

Thanks for your patience.
Later
Sludge

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