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B-52 Driver >> B-52 Driver >> How is realism and performance?
https://www.captainsim.org/forum/csf.pl?num=1292161490

Message started by Bolte on Dec 12th, 2010 at 1:44pm

Title: Re: How is realism and performance?
Post by HvyEng on Dec 13th, 2010 at 4:53pm
Howdy,

Computer performance-  great, not a problem at all.
Flight Deck realism - awesome, If Captain Sim could box smells you wouldn't know you were really at home.

Aircraft FDE performance: It taxi's quite well, and flies like a half full bathtub with 8 PW4000's pushing. The bathtub part is right on the money, the PW4000’s are not. Currently she climbs like a homesick angel and races for 400kts so quick it is hard to manage, even with the throttles way back. I finally have the 'H-1-1. The TF-33P-3 produces about 14,550lbs of thrust a standard day, for an aircraft total of 116400lbs. The acft.cfg has thrust as 30,000 per pair for 120,000lbs total, which matches the .air file. I don’t think 4,000lbs of thrust should make such an extreme difference, I believe it is an under-drag issue going on here.

The CG and fuel tank positions also need some tweaking. Currently the .air file is showing a CG range of 49 to 51% MAC, this should be 18 to 34% MAC, which would explain the nose up pitch on takeoff and landing.

The systems all work very well (this is a Fun Line Aircraft). Although the Flight Engineer in me craves more, there is plenty enough complexity to satisfy. I'm still trying to decipher the correct fuel usage sequence and valve setup, there are a few missing flow lines and labels on the fuel panel. I would also highly recommend either setting the acft.cfg for battery always available or extending the battery life with FSUIPC.

The Normal procedures are currently useable, but need a few corrections for redundancy and actual model characteristics.

Overall- I HIGHLY recommend this aircraft, it is a pleasure to fly and bestows great credit to the mighty BUFF.

--Dan

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