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707 Captain >> 707 Captain >> Nose Wheel Steering
https://www.captainsim.org/forum/csf.pl?num=1286499521

Message started by Buckrogers on Oct 8th, 2010 at 12:58am

Title: Nose Wheel Steering
Post by Buckrogers on Oct 8th, 2010 at 12:58am
I am using rudder that works with other addon aircraft but have noticed that when pushed to turn right or left the wheel moves but then almost instantly returns to the center position.  I thought it might be Yaw Damper issues but tried to turn of the Yaw Damper with the same results.  

Any thoughts?

Title: Re: Nose Wheel Steering
Post by LOU on Oct 8th, 2010 at 6:07pm
I am using rudder that works with other addon aircraft but have noticed that when pushed to turn right or left the wheel moves but then almost instantly returns to the center position.  I thought it might be Yaw Damper issues but tried to turn of the Yaw Damper with the same results.

The 707 did not have rudder pedal input to the nose wheel. Steering of the nose wheel was done with a tiller or small half wheel on the Captain's left side panel below the side window. The Captain would use the tiller and steer the nose wheel as necessary. During takeoff, the tiller was used to about 80 KTS, after 80 KTS the rudder was used to keep the aircraft centered on the runway. From the 727 on, the movement of the rudder pedals will produce around 5 degrees of nose wheel steering. The tiller will override any rudder pedal inputs to the nose wheel. The tiller was able to turn the nose wheel to around 78 degrees left or right. The rudder pedals and tiller are spring loaded to the center position so you had to be careful not to let go of the tiller during steering or the nose wheel would snap straight.

Lou

Title: Re: Nose Wheel Steering
Post by Buckrogers on Oct 9th, 2010 at 2:27am
Thanks for the reply.  Just to be clear I did notice that the front nose wheel will turn full left or right with the rudder pedals and the handel left of the captains seat.  The problem is after it turns the wheel is released and goes back to neutral position.  I am not sure if this is a glitch with my installation or as you say if it is modeled into the software that I have to hold the handle inside the virtual cockpit to steer the 707.

Let me know if I have that correct?

Thanks

Title: Re: Nose Wheel Steering
Post by TheFinn on Oct 9th, 2010 at 7:19am
Ive got no issue with the nosewheel steering. May be another axis of your setup which interferes with your pedals...

Title: Re: Nose Wheel Steering
Post by LOU on Oct 9th, 2010 at 4:14pm
This is an example of the "simulator" being different from the real plane. In the simulator the movement of the rudder is connected to the nose wheel. If you have rudder pedals like I have, or a twist stick controller, the result is the same - move the rudder the nose wheel moves too. That's just the way FSX is designed.

My rudder pedals (Logitech G940) are spring loaded to return to center as are most joy sticks. If you want to keep turning, you have to keep the turn input or the plane will go straight.

Lou

Title: Re: Nose Wheel Steering
Post by 707captain on Oct 14th, 2010 at 7:27pm
I am suffering the same problem, but only when I start the enginges manually. When I start a new flight with the engines already running, steering of the nosewheel is working without any problem...

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