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727 Captain >> 727 Captain >> 2D Panel for B727
https://www.captainsim.org/forum/csf.pl?num=1264535258

Message started by jcrous on Jan 26th, 2010 at 7:47pm

Title: Re: 2D Panel for B727
Post by Matt2218 on Jan 30th, 2010 at 1:15pm

KenG wrote on Jan 30th, 2010 at 6:08am:

The problem I ran into with building a 727 panel is that CS did not build any 2D switches (with the exception of a very few). Thus 90% of what you need to interact with the airplane will need to come from other sources.


Hey Ken - yep, and it gets worse because most of the gauges use local variables that link to the C++ .gau file. I found out the hard way when I tried to add altitude callouts to the 727. The radioaltimeter did not use the "radio height" and "decision height" FSX variables, so I had to first rebuild the gauge using them, then add the callout gauges.

To partially address the lack of a 2D panel I made another custom cameradefinition for the VC so that every time I hit the button assigned to VC I get the same view where almost all of the key gauges are visible & clickable.

I'll paste it in this thread when I get back to my desktop.

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