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X-Load >> XLoad >> CS texture on acceleration Hornet
https://www.captainsim.org/forum/csf.pl?num=1236544524 Message started by Tyrion on Mar 8th, 2009 at 8:35pm |
Title: Re: CS texture on acceleration Hornet Post by USMCgetsome on Dec 22nd, 2009 at 7:21pm
Hi,
I'm new here, but I saw this post this morning while I was downloading and installing liveries for my "delta" and tried this out with a VMFAT-101 texture intended for the accel. "alpha". However, the canopy frame turned out tan instead of gray like the rest of the aircraft. Does anybody know how to remedy this? The same happened with a VMFA-225 texture, where the canopy frame turned out gray instead of black. I followed the above instructions, here is what I did for the aircraft cfg. file: [fltsim.12] title=VMFA-225 sim=FA-18 model=d panel= sound= texture=vmfa225 kb_checklists=boeing_FA18_check kb_reference=boeing_FA18_ref atc_id=N007 atc_airline=Marine atc_flight_number=001 ui_manufacturer=Boeing ui_type="F/A-18D" ui_variation=VMFA225 ui_typerole=Twin Engine Jet ui_createdby=Microsoft Corporation description="The F/A-18D "Hornet" is a two-seat, twin engine, multi-mission fighter/attack aircraft that can operate from either aircraft carriers or land bases." [fltsim.13] title=FA-18D Hornet VMFAT-101_233 sim=FA-18 model=d panel= sound= texture=vmfat101-233 kb_checklists=boeing_FA18_check kb_reference=boeing_FA18_ref atc_id=233 atc_airline=Marine atc_flight_number=233 ui_manufacturer="Boeing" ui_type="F/A-18D" ui_variation="VMFAT-101-233" ui_typerole="Twin Engine Jet" ui_createdby="Microsoft Corporation" description="The Hornet combines the ruggedness required of carrier-borne aircraft with speed and superior agility, especially at high angles of attack. Its powerful engines, canted vertical stabilizers, horizontal stabilators, large leading- and trailing-edge flaps, and sophisticated flight control system all contribute to a level of performance that makes the Hornet a versatile front-line fighter in several air forces around the world."Repaint by Nathan Havercroft" and then when i put the texture folders into the "delta's" main folder I copied the texture cfg. from the Finnish Airforce livery into both of the new folders. I thought I followed all the directions, but apparently not. Any help someone can provide would be much appreciated. Thanks! -Semper FI |
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