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MSFS2020 >> Sopwith Camel >> VR user suggestion
https://www.captainsim.org/forum/csf.pl?num=1755079350

Message started by Jason Weston on Aug 13th, 2025 at 10:02am

Title: Re: VR user suggestion
Post by Jason Weston on Aug 15th, 2025 at 10:51pm
I'm not sure how I'd get a screenshot or even video showing it as it only takes a screenshot of whats on the monitor, not what's coming in through the lenses.  What happens is when SSW or motion reprojection (same thing different name) is on it warps the flying wires & gunsight mostly but also shows up where the strobing propeller crosses or intersects with the 3D model & even the horizon in some cases.  SSW is a setting in virtual desktop & motion Reprojection is in both MSFS2020 & Open XR, they both do the same thing making the Visuals much smoother in VR by adding a guessed frame between the real frames m king the visuals smoother.  This can cause artifacts when the aircraft moves quickly i.e: in a turn/bank.  It is exceptionally noticeable with Propellers due to the way MSFS animates these.  A real propeller is just a blur in real life however MSFS animates these as you'd see them in Videos creating a stobe effect, very noticeable in VR & thus creates artifacts & warping with SSW or MR.   There are mods available for a heap of planes, mainly the default ones but some payware but it seems the developer has left the project.  I hope this helps, I will also see if I can capture it somehow.
Thanks!

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