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General >> Hangar talks >> FSX in Nvidia stereoscopic 3D Vision
https://www.captainsim.org/forum/csf.pl?num=1381926858 Message started by Blover on Oct 16th, 2013 at 12:34pm |
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Title: Re: FSX in Nvidia stereoscopic 3D Vision Post by Blover on Oct 18th, 2013 at 6:39pm
Good and bad news,
I received my Nvidia 3d vision kit today ! there is not much documentation with this. I took the quick start guide - the only guide ! and ran the CD - software installation and manuals. After a number of pages of Nvidia promotion I got the result about the system requirements. All green lights except my display. It carried a big X over it. End of installation. Then a list of displays that do 3d. The lenses are in a teint of light grey, carry a battery, and respond to an IR emitter on top of my sim. All this driven by Nvidia, it is called: active shutter glasses. My next step is pretty clear ! ;D There is also compatibility to a number of projectors this is not far from peripheral vision on a nice 160 degrees curve set up. Who knows :o Raymond Boeing or nothing KFLL South Florida |
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