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General >> Hangar talks >> FSX in Nvidia stereoscopic 3D Vision
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Message started by Blover on Oct 16th, 2013 at 12:34pm

Title: Re: FSX in Nvidia stereoscopic 3D Vision
Post by Blover on Oct 18th, 2013 at 6:39pm
Good and bad news,
I received my Nvidia 3d vision kit today !

there is not much documentation with this.
I took the quick start guide - the only guide !
and ran the CD - software installation and manuals.

After a number of pages of Nvidia promotion I got the result
about the system requirements.
All green lights except my display. It carried a big X over it.
End of installation. Then a list of displays that do 3d.

The lenses are in a teint of light grey, carry a battery, and respond to an IR emitter on top of my sim. All this driven by Nvidia, it is called:  active shutter glasses.

My next step is pretty clear !  ;D

There is also compatibility to a number of projectors
this is not far from peripheral vision on a nice 160 degrees curve set up.
Who knows   :o

Raymond   Boeing or nothing
KFLL  South Florida

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