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C-130 X-perience >> C-130 X-perience - General >> C130 for FSX + Shocwave
https://www.captainsim.org/forum/csf.pl?num=1378937524 Message started by wingclip on Sep 11th, 2013 at 10:12pm |
Title: Re: C130 for FSX + Shocwave Post by wingclip on Sep 12th, 2013 at 1:39am
A little observation note: The CS 130 for FS9 is appaerently VERY different from the FSX version. After looking over the lights on the FSX version, I just don't know what to think.
Below, is the Shockwave FS9 C130 light setup as listed by someone in the A2A site. If any of you look at the Aircraft.cfg file for the FSX C130, I think you'll see that there is NO resemblence (the statement that follows is from the person who posted): [lights] // Navigation light.0 = 3, 0.76, -66.80, -1.00, cs130_navred light.1 = 3, 0.77, 66.80, -1.00, cs130_navgre light.2 = 3, -58.25, 0, -2.10, cs130_nav_whi_double light.3 = 3, 11.75, 0, -15.55, fx_navwhi light.4 = 7, 0.76, -66.80, -1.00, cs130_nav_red_flash light.5 = 7, 0.77, 66.80, -1.00, cs130_nav_gre_flash light.6 = 7, -58.25, 0, -2.10, cs130_nav_whi_flash_double light.7 = 7, 11.75, 0, -15.55, cs130_nav_whi_flash // Anti_Collision light.8 = 1, 23.24, 0.00, -15.59, fx_beacon light.9 = 1, 5.29, 0.00, -1.47, fx_beacon light.10 = 1, -48.59, 0.00, 21.70, fx_beacon light.11 = 2, 0.01, 0.01, 0.01, cs130_strobe light.12 = 6, 3.50, 8.30, -14.10, fx_shockwave_landing_light_narrow_down light.13 = 6, 3.50,-8.30, -14.10, fx_shockwave_landing_light_narrow_down // IR and Fuel Dump //light.14 = 9, -16, 0, -10, cs130_ir //light.15 = 10, -7, 0, 0, cs130_fdump light.14 = 5, 2.76, -24.4, -3.5, fx_shockwave_landing_light light.15 = 5, 2.76, 24.4, -3.5, fx_shockwave_landing_light //Cabin light.16 =4, 33.00, -1.75, -6.00, cs130_vcwt light.17 =4, 33.00, 1.75, -6.00, cs130_vcwt light.18 = 4, 0.00, 0.00, -3.80, cs130_cabin works well with some limitations; I had to re-use the light 14 and 15 for landing lights; so there are no more fuel dump or IR flare available. the C130 do not accept more than 18 lights Be sure to have IRflares and Fuel dump effect checked in ACE utility |
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