| CAPTAIN SIM FORUM | |
|
Weapon for FSX >> Weapon for FSX >> Helicopter door gunner?
https://www.captainsim.org/forum/csf.pl?num=1357299167 Message started by Airtrooper on Jan 4th, 2013 at 11:32am |
|
|
Title: Re: Helicopter door gunner? Post by Markoz on Jan 5th, 2013 at 1:36am
You would need to mess around with the CSWeapon.xml to get the correct angle/direction of fire. BUT. They will be a fixed angle/direction, you can't have them moving.
It is described like this in the CSWeapon.xml file: <Station name="Nose" params="0,9,0,0,-0.039,0,200" /> <!-- Station position (x,y,z) meters, angle of incidence, ammo units quantity --> In the above station, the guns are angle up at about 3.9 degrees. It gets confusing that a negative number is up, but messing around with them, you will get more familiar with the way they are. This one is from my A2A WOP3 Spitfire mod: <Station name="Left Wing Outer" params="-4.0,0,-0.5,0,-0.017,0,200" /> As you can see, I reduced the angle to 1.7 degrees, so they were lining up the gunsight. Quote:
In multiplayer with both players having Weapon for FSX? Possibly (but you can't shoot others players down). I have no idea how well it would record in FS Recorder, but you might be able to shoot the another aircraft down. |
|
CAPTAIN SIM FORUM » Powered by YaBB 2.6.0! YaBB Forum Software © 2000-2026. All Rights Reserved. |