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Weapon for FSX >> Weapon for FSX >> Default Examples
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Message started by captdylanhunt on May 1st, 2012 at 12:44pm

Title: Re: Default Examples
Post by PHo27 on May 8th, 2012 at 9:51am
I am starting to place 3D CS HUDs on some fighters. Everyhting else is clear - I think, but there is still one question.

For the CSWeapon 3D HUD gauge from where do I get the data 526, 515, 550, 550 (below) ?

gauge03=CSWeapon!hud3d, 526, 515, 550, 550 //where do I get these numbers?
//gauge03=FA-18!MFD, 578, 579, 440, 440, 4 NOSCANLINES //original gauge - different data - no use above

Is it a try, see and correct or is it allways the same one as FA-18's above or do I get it from somewhare (as the collimation data)?

Yes - I have read the SDK manual (a couple of times) and I know the meaning of that data (co-ordinates and the scale of the hud).

Pekka

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