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727 Captain >> 727 Captain >> FsPassX + 727-100 Michael2 mod payload model
https://www.captainsim.org/forum/csf.pl?num=1320615813

Message started by windplayer on Nov 6th, 2011 at 9:43pm

Title: FsPassX + 727-100 Michael2 mod payload model
Post by windplayer on Nov 6th, 2011 at 9:43pm
Hi guys. If you are using 727-100 mod v1.1 from Michael2 with FsPassengersX you may experience problem with CG position. FsP default 727, 727-1 payload models might give you %MAC far out-of Takeoff table data. And you may be close to "out of trim". ACE useless in that case, so i created FsPassX payload model for 727-100. I just syncronized FsPassX with ACE, so they'll give same results on CG.

Current layout is:
crew: 3 (max 5). me, in LAME GOOSE AIRLINES drives my friends'n'beer on that 2 extra seats on flightdeck ;)
VIP: 2 so you can take 2 fat-wallets with you to flightdeck. I know its against the rules, but LGA not TWA :) (but dont tell FAA)
F\As: max 4
Passengers: 110 (number of seats in cabin)
cargo 6000 lbs fwd, 6000 aft.

to use it copy 727-1.ini file into FSX\FsPassengers\Payload_model folder. Dont forget to backup original 727-1.ini file.
http://windplayer.narod.ru/fsx/727-1.ini
if you'll edit it, please note that it uses CG position from aircraft.cfg data, dont uncheck this option in editor.
Have a nice rides  8-)

P.S. Michael2, thanks for mod man  :D

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