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737 Captain >> 737 Captain - General >> Sweet Textures - Boeing House Colours
https://www.captainsim.org/forum/csf.pl?num=1319899832 Message started by David Sweetman on Oct 29th, 2011 at 2:50pm |
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Title: Re: Sweet Textures - Boeing House Colours Post by David Sweetman on Oct 31st, 2011 at 8:18am
Dan, what program are you using to work on the paint kit?
In Photoshop you just right click over the layer in the "Layer" menu and duplicate. The way I fix it is I flatten the layer with the forward section. Copy a slice from the flattened layer where it meets the next PSD over to the center section. I then play with the different layers until the colour matches. Works most of the time for me. Hello Edwin I also use FS Repaint but I take into account some of the warping effects. I have what we call a "waterline" on my paint kits. I single pixel line that runs from nose to tail. I get it to align on the fuse, in game. Then when I come to the PSD's I have a level. reference point to work with. I also normally make a "FUll Fuse" PSD which makes things a lot easier. Unfortunatly, due to the way the 737 is cut up, I can not do it make one. It wouldn't work. I am lookin for a way around it though. Here is as an example, the one I made for the 777 From this point I make a set of "actions" in photoshop that cuts the kit into it's required sizes and saves them as DDS files. Dave |
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