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General >> Hangar talks >> creating my own fsx addons
https://www.captainsim.org/forum/csf.pl?num=1313098422 Message started by dmb201 on Aug 11th, 2011 at 9:33pm |
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Title: Re: creating my own fsx addons Post by Markoz on Aug 14th, 2011 at 8:49am boeing247 wrote on Aug 14th, 2011 at 4:44am:
Sorry. But I don't have any at all. For creating the buildings and UV Mapping (applying textures) it is much the same as for aircraft. The shapes are usually easier to do. I never tried to do hills and stuff like that. The main one that I did was for my home airport, but I didn't have any idea of the measurements except for the runways themselves. I have only had a few tries at doing scenery and they were all done using FSDS 3/3.5/3.51. With that I would create the scenery and export them into the FSX\Addon Scenery\scenery folder as BGL files. FSDS does everything for me, I would use the "export as scenery" tool. After that I would start FSX to see what I had made. Mark |
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