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General >> Hangar talks >> creating my own fsx addons
https://www.captainsim.org/forum/csf.pl?num=1313098422

Message started by dmb201 on Aug 11th, 2011 at 9:33pm

Title: Re: creating my own fsx addons
Post by CoolP on Aug 13th, 2011 at 11:58pm
I think the program uses parts of the FSX SDK to compile stuff, so you must define the folder where it can find e.g. that bgl.exe thingy.
The SDK has to be installed first and should be available on the deluxe or gold edition of the FSX DVDs if it isn't installed so far.

But I'm just assuming things here since I've never tried any dev work. Nobody would ever want to fly there either way, so I'm ok.  :D

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