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Weapon for FSX >> Weapon for FSX >> Enlarging The Hud Size
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Message started by Musicman on Jul 28th, 2011 at 7:36pm

Title: Enlarging The Hud Size
Post by Musicman on Jul 28th, 2011 at 7:36pm
I would like to increase the size of the Hud in VC. On page 8 of the SDK it says If HUD appears to small: In CSWeapon.xml <Gauge Info> section increase value of <HudFov3d>. The default is set at 17.00. No matter how much I increase this value (have gone up to 80.00) the size of the HUD remains the same. Any ideas as to what may be wrong?

Title: Re: Enlarging The Hud Size
Post by Copaman on Jul 31st, 2011 at 8:26pm
I have the same problem. I looked at the SDK and saw how you can turn on a fixed test pattern for the HUD. It would be nice if that actually worked. I set the <Collimate>0 аnd <TestFrame>1, but it still shows the same old small HUD. I too modified the <HudFov3d> value (as well as the HudFov2d value), but I have a very teeny tiny HUD display in a giant honking HUD glass window.

Trying to modify the panel with FS Panel Studio was a no-go either. If you try to resize it through the panel.cfg (such as modifying the window size or position) the HUD won't appear at all.

Anyone?

Title: Re: Enlarging The Hud Size
Post by Markoz on Aug 1st, 2011 at 3:10am
It works for me.

This is the 3D VC HUD in the CS_FA-18, that comes with Weapon, at it's normal size <HudFov3d>17.00</HudFov3d>:


This is the 3D VC HUD, with it's size doubled <HudFov3d>34.00</HudFov3d>


As you can see in the 2nd image, the HUD is too big to see everything on the HUD. Make sure that the aircraft is NOT loaded in FSX before making the changes (in case you are trying make the change when it is loaded in FSX).

Mark

Title: Re: Enlarging The Hud Size
Post by Copaman on Aug 1st, 2011 at 4:00am
I found part of my problem. You have to make the corrections while the sim itself is not running. I thought it would be like panel.cfg and those, where you can modify them, switch aircraft to another, then switch back and see the changes. But no, apparently, Weapons only sources the XML files on startup, and switching aircraft isn't enough to re-source the file.

BTW, I assume that if I want to modify the size of the 2D HUD I would modify the HudFov2d value?

Title: Re: Enlarging The Hud Size
Post by Markoz on Aug 1st, 2011 at 4:11am
Although I can make the changes to the CSWeapon.xml, provided that the aircraft is not loaded in FSX, I strongly recommend that FSX is NOT running just to be absolutely sure that the changes apply.

Mark

Title: Re: Enlarging The Hud Size
Post by Musicman on Aug 2nd, 2011 at 7:46pm
Mark
You are absolutly right, there is no problem at all in enlarging the hud in the default CSim/F18 as you describe and I apologise for not explaining my problem in full. I hope no one was misled in any way.
I want to use the weapon hud in my helicopters such as Alphasim Apache another company Huey etc. I can't however resize the hud in the same way.

Title: Re: Enlarging The Hud Size
Post by Markoz on Aug 3rd, 2011 at 6:28am
You are absolutly right, there is no problem at all in enlarging the hud in the default CSim/F18 as you describe and I apologise for not explaining my problem in full. I hope no one was misled in any way.
That's okay. There was always the chance that the problem wasn't with the default FA-18. Now we know. ;)

I want to use the weapon hud in my helicopters such as Alphasim Apache another company Huey etc. I can't however resize the hud in the same way.
Wouldn't the size of the HUD need to be edited in the [VCockpitXX] entry in the panel.cfg for them, rather than the CSWeapon.xml? Seeing as I don't own them and can't try it myself, I'm only guessing.

Mark

Title: Re: Enlarging The Hud Size
Post by Musicman on Aug 4th, 2011 at 4:01pm
Thanks for that Mark I'll work on it and let you know how I get on

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