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Weapon for FSX >> Weapon for FSX >> canīt fire missiles
https://www.captainsim.org/forum/csf.pl?num=1311629433

Message started by tucs1959 on Jul 25th, 2011 at 9:30pm

Title: Re: canīt fire missiles
Post by ptds on Jul 25th, 2011 at 10:56pm
You must  have the 'Air/Ground' switch in the correct position for the selected missile (AA/AG), adjust the range switch to @100 and also have a 'lock on' before the weapon will fire.

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