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Weapon for FSX >> Weapon for FSX >> USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
https://www.captainsim.org/forum/csf.pl?num=1297264482 Message started by Captain Sim on Feb 9th, 2011 at 3:14pm |
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Title: Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD Post by AirCanadaGuy on Jan 13th, 2013 at 4:38pm
Okay, I am getting close but there is still a problem.
Here is my CSWeapon.xml section: <GaugeInfo> <!-- gau section --> <AntiAlias2d>1</AntiAlias2d> <!-- 2D HUD anti-aliasing. 1-yes, 0-no (1). 0 increases performance. --> <AntiAlias3d>1</AntiAlias3d> <!-- VC HUD anti-aliasing. 1-yes, 0-no (1). 0 increases performance. --> <HudFov2d>20.34</HudFov2d> <!-- 2d HUD field of view. Degrees --> <HudFov3d>-13.70</HudFov3d> <!-- vc HUD field of view. Degrees --> <CollimationData>0.0,14.01,4.72,0.150</CollimationData> <!-- see SDK --> <EyePtDeltaRatio>0.8</EyePtDeltaRatio> <!-- hud acceleration sensetivity factor --> <Collimate>1</Collimate> <!-- VC HUD collimation. 1-yes, 0-no (1). --> <TestFrame>0</TestFrame> <!-- HUD test pattern. 1-yes, 0-no (0). --> </GaugeInfo> And the panel.cfg: [Vcockpit01] Background_color=1,1,1 size_mm=512,512 visible=1 pixel_size=512,512 texture=$vc ;1 = left DDI ;2 = right DDI ;3 = center DDI gauge00=CSWeapon!hud3d, 20,35,460,445 //gauge00=fa-18!MFD, 20,35,460,445, 4 NOSCANLINES If anyone can figure it out or has an idea that would be great... I must be getting tired? :o |
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