CAPTAIN SIM FORUM
Weapon for FSX >> Weapon for FSX >> USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
https://www.captainsim.org/forum/csf.pl?num=1297264482

Message started by Captain Sim on Feb 9th, 2011 at 3:14pm

Title: Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Post by AirCanadaGuy on Jan 13th, 2013 at 4:38pm
Okay, I am getting close but there is still a problem.




Here is my CSWeapon.xml section:

<GaugeInfo>
       <!-- gau section -->
       <AntiAlias2d>1</AntiAlias2d>
       <!-- 2D HUD anti-aliasing. 1-yes, 0-no (1).  0 increases performance.  -->
       <AntiAlias3d>1</AntiAlias3d>
       <!-- VC HUD anti-aliasing. 1-yes, 0-no (1).  0 increases performance.  -->
       <HudFov2d>20.34</HudFov2d>
       <!-- 2d HUD field of view. Degrees -->
       <HudFov3d>-13.70</HudFov3d>
       <!-- vc HUD field of view. Degrees -->
       <CollimationData>0.0,14.01,4.72,0.150</CollimationData>
       <!-- see SDK -->
       <EyePtDeltaRatio>0.8</EyePtDeltaRatio>
       <!-- hud acceleration sensetivity factor -->
       <Collimate>1</Collimate>
       <!-- VC HUD collimation. 1-yes, 0-no (1). -->
       <TestFrame>0</TestFrame>
       <!-- HUD test pattern. 1-yes, 0-no (0). -->
   </GaugeInfo>

And the panel.cfg:

[Vcockpit01]
Background_color=1,1,1
size_mm=512,512

visible=1
pixel_size=512,512
texture=$vc

;1 = left DDI
;2 = right DDI
;3 = center DDI

gauge00=CSWeapon!hud3d, 20,35,460,445
//gauge00=fa-18!MFD, 20,35,460,445, 4 NOSCANLINES

If anyone can figure it out or has an idea that would be great... I must be getting tired?  :o

CAPTAIN SIM FORUM » Powered by YaBB 2.6.0!
YaBB Forum Software © 2000-2026. All Rights Reserved.