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Weapon for FSX >> Weapon for FSX >> USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
https://www.captainsim.org/forum/csf.pl?num=1297264482 Message started by Captain Sim on Feb 9th, 2011 at 3:14pm |
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Title: Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD Post by Markoz on Jul 26th, 2012 at 10:56am Quote:
Here is the M60C: <Station name="Nose" params="0,9,0,0,-0.039,0,200" /> <- ORIGINAL <Station name="Left Wing Outer" params="-4.0,0,-0.5,0,-0.017,0,200" /> <- MODIFIED See the differences in the xyz location and angles of incidence. Quote:
0.307 – HUD radius (feet) So it is the radius of the HUD. I played around with it in the F-14, but it either got too big or too small, but it is worth playing around with. Quote:
gauge03=CSWeapon!hud3d, 526, 515, 550, 550 Changing the last two numbers will change its shape. gauge03=CSWeapon!hud3d, 526, 515, 1000, 500 would make it elliptical in the vertical (like an Australian Rules, or Rugby, football being placed on its tip). Quote:
Quote:
Most aircraft with a HUD, have a switch to turn on/off the 3D VC HUD. But for the 2D HUD you would need to create an XML switch for it that you may or may not be able to put on a 3D panel in front of you. |
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