CAPTAIN SIM FORUM
Weapon for FSX >> Weapon for FSX >> USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
https://www.captainsim.org/forum/csf.pl?num=1297264482

Message started by Captain Sim on Feb 9th, 2011 at 3:14pm

Title: Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Post by Merida72 on Mar 11th, 2011 at 8:21pm
Greetings to all

Having said that I followed the instructions in the manual SDK

here I report my two problems:

http://img848.imageshack.us/img848/7455/weaponhuda29.th.jpg

A-29 (by Conrad)
relative code:

 <GaugeInfo>
       <!-- gau section -->
       <AntiAlias2d>1</AntiAlias2d>
       <!-- 2D HUD anti-aliasing. 1-yes, 0-no (1).  0 increases performance.  -->
       <AntiAlias3d>1</AntiAlias3d>
       <!-- VC HUD anti-aliasing. 1-yes, 0-no (1).  0 increases performance.  -->
       <HudFov2d>20.34</HudFov2d>
       <!-- 2d HUD field of view. Degrees -->
       <HudFov3d>16.00</HudFov3d>
       <!-- vc HUD field of view. Degrees -->
       <CollimationData>0.0,1.482,2.867,0.307</CollimationData>
       <!-- see SDK -->
       <EyePtDeltaRatio>0.8</EyePtDeltaRatio>
       <!-- hud acceleration sensetivity factor -->
       <Collimate>0</Collimate>
       <!-- VC HUD collimation. 1-yes, 0-no (1). -->
       <TestFrame>1</TestFrame>
       <!-- HUD test pattern. 1-yes, 0-no (0). -->
   </GaugeInfo>

http://img859.imageshack.us/img859/3523/weaponhudah1s.th.jpg

AH-1S (by AREA51)
relative code:

 <GaugeInfo>
       <!-- gau section -->
       <AntiAlias2d>1</AntiAlias2d>
       <!-- 2D HUD anti-aliasing. 1-yes, 0-no (1).  0 increases performance.  -->
       <AntiAlias3d>1</AntiAlias3d>
       <!-- VC HUD anti-aliasing. 1-yes, 0-no (1).  0 increases performance.  -->
       <HudFov2d>20.34</HudFov2d>
       <!-- 2d HUD field of view. Degrees -->
       <HudFov3d>10.00</HudFov3d>
       <!-- vc HUD field of view. Degrees -->
       <CollimationData>0.5,5.00,3.18,0.307</CollimationData>
       <!-- see SDK -->
       <EyePtDeltaRatio>0.8</EyePtDeltaRatio>
       <!-- hud acceleration sensetivity factor -->
       <Collimate>1</Collimate>
       <!-- VC HUD collimation. 1-yes, 0-no (1). -->
       <TestFrame>0</TestFrame>
       <!-- HUD test pattern. 1-yes, 0-no (0). -->
   </GaugeInfo>



I just do not understand where I wrong  :o  :o  :-[  :-/  :-[  :'(

CAPTAIN SIM FORUM » Powered by YaBB 2.6.0!
YaBB Forum Software © 2000-2026. All Rights Reserved.