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707 Captain >> 707 Captain >> Takeoff Performance
https://www.captainsim.org/forum/csf.pl?num=1286472861 Message started by VulcanB2 on Oct 7th, 2010 at 5:34pm |
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Title: Re: Takeoff Performance Post by CoolP on Oct 8th, 2010 at 9:02am
As I tried to state above, the engines are probably bound to the FSX engine model only.
Look at the startup of a jet engine in the real world and look on the Captain Sim planes, were you get a "bam" (with "bam" readings too) after seconds and the engine is stable thereafter. That's a simulated one, nothing more, nothing less. I won't hype the other big names in the flight sim business as I like the CS planes very much, but there you can see how a jet engine starts up with all its readings on the instruments. So whenever someone comes up with the big P or the L,D, we have to agree with them, that systemwise they might win here while the style and atmosphere goes to CS. I personally like both approaches. Concerning this and looking in the real world table (posted picture here), anything above EPR 2.04 would be "over" in a real type engine model of the "current" 707 and therefor would cause some checks at least. I know you can advance (progressively) to around EPR 2.2, you can do this on the CS727 too and they both share the fate of having "just" FSX engines. So real world data doesn't apply here and I really, really doubt that this is going to change as it causes a huge amount of additional work with the small success of some users applauding while most others don't feel a difference or may complain. I think the tip from Vulcan is the best one, just go via the N1 ratings, they seem to be a better indicator here. Don't get me wrong, I can't find anything bad on your described procedures, I just wanted to say, that the readings here and the response of the engines are a very limited picture of the real engines. Going somehow "rated" and setting up a climb thrust then sounds absolutely right to me. I never had a CS plane being able to follow the rw engine numbers. On the other hand, the speeds looked ok to me and therefor I'm happy. Might be that they introduce some additional docs and a kneeboard file too, because they've stated this in the "wishes section" of these forums. Would be a nice one in my eyes and will do fine if we get some Captain Sim engine model tables then. You may want to look and post in this thread then http://www.captainsim.org/yabb2/YaBB.pl?num=1286339174 |
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