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767 Captain (FSX) >> 767 Captain (FSX) >> Painted Winglets, How?
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Message started by maximus92 on Dec 16th, 2009 at 3:06pm

Title: Painted Winglets, How?
Post by maximus92 on Dec 16th, 2009 at 3:06pm
What file handles the winglets when you want to paint them?  I downloaded a nice Austrian repaint, however at the time it was done, the real plane had no winglets.  Now the aircraft has been refitted with them, and I'd like to get the repaint up to speed.

Title: Re: Painted Winglets, How?
Post by Matt2218 on Dec 16th, 2009 at 3:28pm
The texture file that you need to edit is CS767_9_T.dds.

In case you are new to repainting - easiest way I have found to do this is download a free utility called "DXTBMP"...

Open the .dds texture with that program, then save it as a 24-bit bitmap.  Edit the bitmap with a program of your choice and save.  Open the edited bitmap with DXTBMP, then save again as DXT1 .dds texture.  Pop that in your Austrian texture folder, reload FSX and your work should be visible on the aircraft if you have winglets selected.

If you already knew all that, sorry  ;)

Title: Re: Painted Winglets, How?
Post by maximus92 on Dec 16th, 2009 at 3:59pm
No, that was very helpful, thanks.  I am new to repainting aircraft, but I used to repaint Stock Cars for Nascar Racing 2003.  Really not too different from that.

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