CAPTAIN SIM FORUM
727 Captain >> 727 Captain >> Starting up the engines
https://www.captainsim.org/forum/csf.pl?num=1260915986

Message started by Howell on Dec 15th, 2009 at 10:26pm

Title: Starting up the engines
Post by Howell on Dec 15th, 2009 at 10:26pm
 I have tried to get the exact issue that causes the engines not to start and with no success.  Sometimes they start, some times they don't.  I even had the bird in the air and then I can not get the nav to dial.  I used the CS727-100 cold-n-dark, but once again it will not start all the time.  Does or is this ongoing issue? :-/  

Title: Re: Starting up the engines
Post by Captain Sim 2 on Dec 16th, 2009 at 8:55am
Please check-in to Your Profile, click Product name link and use Customer Support > Search KB > KB# 3352.

Title: Re: Starting up the engines
Post by Howell on Dec 16th, 2009 at 7:22pm
Thanks for the quick reply back ;D  

Title: Re: Starting up the engines
Post by Howell on Dec 17th, 2009 at 7:43pm
 I tried all suggestions from ticket #3352, but no luck. :'(

Title: Re: Starting up the engines
Post by Markoz on Dec 18th, 2009 at 7:48am
Hi Howell

This is how I get the engines started after loading the 727-100 Cold-n-Dark (KSEA) provided by Captain Sim.

At the Engineers station.
Master Battery Switch..........................................ON
Essential Power Selector.......................................APU
AC Meters Selector...............................................APU
Left and Right A/C Packs.......................................OFF
APU Master Switch................................................Start
Once APU is started
APU Generator Breaker Switch...............................Close

At the Pedistal
Engines 1, 2 & 3 Mixture.........................................START (Ctrl+Shift+F4)

On the OH Panel
Engine 1 Starter Switch..........................................GROUND
Wait until it is running then...
Engine 2 Starter Switch..........................................GROUND
Wait until it is running then...
Engine 3 Starter Switch..........................................GROUND
Wait until it is running then...

At the Engineers Station
Left and Right A/C Packs.......................................ON

It's then up to you to configure the rest of it.  ;)
Hope this helps.

Mark

Edit: For some reason the power fails after some time. To get it back just press Ctrl+E (default for engine start) and within a few seconds you get the power back. I entered the following line in the aircraft.cfg directly under the [Electrical] electric_always_available=1 and then the power stopped failing.

Title: Re: Starting up the engines
Post by Launchbury on Dec 19th, 2009 at 7:46am
Actually the fuel levers on the pedestal should not be raised until the n2 gauge reaches 20% or so.

Title: Re: Starting up the engines
Post by Markoz on Dec 19th, 2009 at 1:27pm

Launchbury wrote on Dec 19th, 2009 at 7:46am:
Actually the fuel levers on the pedestal should not be raised until the n2 gauge reaches 20% or so.
That's true. But you can get the engines started without it. I just wanted Howell to be able to get them started from cold-n-dark and then he can start working on being realistic. That's what I did. ;)

Mark

CAPTAIN SIM FORUM » Powered by YaBB 2.6.0!
YaBB Forum Software © 2000-2025. All Rights Reserved.