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C-130 X-perience >> C-130 X-perience - General >> need help with lights cfg
https://www.captainsim.org/forum/csf.pl?num=1250062594 Message started by nath2889 on Aug 12th, 2009 at 7:36am |
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Title: need help with lights cfg Post by nath2889 on Aug 12th, 2009 at 7:36am
here is some thing for some one that has more braincells to my one
i have the just flights boxed version of captain sims c-130 and i can get all the 3d redux lights to work using (L) but how the heck do i get these darned nav, beacon and strobe lights to switch on and off using the switches in the thingy pit as it seems there not matched up to the relevant switches not like the thingy pit,taxi and landing lights which are able to be switched on and off using there cabin switches what am i doing wrong i have tryed the just flight forum but got no help i know the numbers for cockpit lights 4 taxi 6 landing 5&7 leading edge 8 i would of thought the rest were 1-3 but this seams to be not the case any one got ideas [lights] ; X, Z, Y light.1 = 6, 3.0, -8.10, -15.50, fx_shockwave_taxi //right light.2 = 6, 3.0, 8.10, -15.50, fx_shockwave_taxi //left light.3 = 5, 2.76, -24.4, -3.5, fx_shockwave_landing_light light.4 = 5, 2.76, 24.4, -3.5, fx_shockwave_landing_light light.5 = 7, 3.50, 8.30, -14.10, fx_shockwave_landing_light_narrow_down light.6 = 7, 3.50,-8.30, -14.10, fx_shockwave_landing_light_narrow_down //light.7 =4, 33.00, 0.00, -6.00, fx_shockwave__vcgr //light.8 =4, 27.00, -1.00, -5.00,fx_shockwave_vcgr nav lights light.7 = 3, 0.76, -66.00, -1.00, fx_shockwave_navred light.8 = 3, 0.77, 66.00, -1.00, fx_shockwave_navgre //light.9 = 3, 0.76, -66.80, -1.00, fx_shockwave_navred_flash //light.10 = 3, 0.77, 66.80, -1.00, fx_shockwave_navgre_flash light.11 = 3, 0.76, -66.80, -1.00, fx_shockwave_navred light.12 = 3, 0.77, 66.80, -1.00, fx_shockwave_navgre //light.13 = 3, -58.25, 0, -2.10, cs130_nav_whi_flash_double //light.14 = 3, 11.75, 0, -15.55, cs130_nav_whi_flash anti collision light.13 = 1, 23.24, 0.00, -15.59, fx_shockwave_beaconb light.14 = 1, 5.29, 0.00, -1.47, fx_shockwave_beacon light.15 = 1, -48.59, 0.00, 21.70, fx_shockwave_beaconh light.16 = 2, -48.59, 0.00, 21.70, fx_shockwave_strobe_3 //light.17 = 1, -48.59, 0.00, 21.70, fx_shockwave_beaconh light.17 = 2, 5.29, 0.00, -1.47, fx_shockwave_strobe_2 light.18 = 2, 23.24, 0.00, -15.59, fx_shockwave_strobe_l |
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Title: Re: need help with lights cfg Post by Hawkwind on Nov 28th, 2009 at 10:42am
This one does not seem to have an answer?? My problem is basically the same as nath's with the addition of the cabin lighting at night!!
During the day you can mess around with the switches to get the relevant external lights to work as they do not seem to be linked to their relevant switch's but at night they "do not" work, cannot be seen from external view?! Also at night there is no interior cabin light!! Although this is selected as either green or red within Aces. Is this an FSX thing or do we opt for reporting as a bug? Or is there a hidden switch somewhere? All the dials on the pilots left side do is turn on the actual gauge back lights. |
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Title: Re: need help with lights cfg Post by FredZSJIZ on Dec 2nd, 2009 at 5:12pm
Hi, do you use the DX10 preview in FSX? With DX10 preview on, i have problems with lights and textures too and so i dont use it.
Here is my 3d redux lights config: ; X, Z, Y light.1 = 6, 3.0, -8.10, -15.50, cs130_taxi //right light.2 = 6, 3.0, 8.10, -15.50, cs130_taxi //left light.3 = 7, 6.00, 18.7, -7.4, cs130_landing //right1 light.4 = 7, 9.00, 23.90, -4.00, cs130_landing //right2 light.5 = 5, 6.00, -18.4, -7.4, cs130_landing //left1 light.6 = 5, 9.00, -23.90, -4.00, cs130_landing //left2 light.7 = 8, 9, 14.50, -2.50, cs130_edge2 //right light.8 = 8, 9, -14.50, -2.50, cs130_edge2 //left // MHA original // light.9 =4, 33.00, 0.00, -6.00, cs130_vcgr // light.10 =4, 27.00, -1.00, -5.00, cs130_vcgr // Rotes FSX-Cockpitlicht light.9 =4, 40.00, 0.50, -6.00, cs130_vcrd light.10 =4, 41.50, -0.50, -5.50, cs130_vcrd light.11 = 4, 40.00, -0.50, -6.00, cs130_vcrd light.12 = 4, 41.50, 0.50, -5.50, cs130_vcrd // MHA Shockwave zusätzlich, 5=Lande, 6=Taxi MHA (Variante mit default FSX lights) light.13 = 6, 3.2, 9.00, -14.5, fx_shockwave_landing_light_narrow_down_22 light.14 = 6, 3.2, -7.30, -14.5, fx_shockwave_landing_light_narrow_down_22 light.15 = 5, 5.80, 25.3, -3.60, fx_shockwave_landing_light_narrow_down_22 // right light.16 = 5, 5.80, -23.6, -3.60, fx_shockwave_landing_light_narrow_down_22 // left // MHA Variante Shockwave pur // ; X, Z, Y taxi and landing // light.1 = 6, 3.0, -8.10, -15.50, fx_shockwave_taxi //right // light.2 = 6, 3.0, 8.10, -15.50, fx_shockwave_taxi //left // light.3 = 5, 2.76, -24.4, -3.5, fx_shockwave_landing_light // light.4 = 5, 2.76, 24.4, -3.5, fx_shockwave_landing_light // light.5 = 7, 3.50, 8.30, -14.10, fx_shockwave_landing_light_narrow_down // light.6 = 7, 3.50, -8.30, -14.10, fx_shockwave_landing_light_narrow_down // ; X, Z, Y nav lights // light.7 = 3, 1.76, -65.80, -1.00, fx_shockwave_navred // light.8 = 3, 1.76, 65.80, -1.00, fx_shockwave_navgre // light.9 = 3, 0.76, -65.90, -1.00, fx_shockwave_navred // light.10 = 3, 0.77, 65.90, -1.00, fx_shockwave_navgre // light.11 = 3, -58.25, 0, -2.10, cs130_nav_whi_flash_double // light.12 = 3, 11.75, 0, -15.55, cs130_nav_whi_flash // //light.11 = 3, 1.76, -65.80, -1.00, fx_shockwave_navred // //light.12 = 3, 1.76, 65.80, -1.00, fx_shockwave_navgre // ; X, Z, Y anti collision // light.13 = 8, 23.24, 0.00, -15.59, fx_shockwave_beaconb // light.14 = 8, 5.29, 0.00, -1.47, fx_shockwave_beacon // light.15 = 8, -48.59, 0.00, 21.70, fx_shockwave_beaconh // light.16 = 9, -48.59, 0.00, 21.70, fx_shockwave_strobe_3 // light.17 = 9, 5.29, 0.00, -1.47, fx_shockwave_strobe_2 // light.18 = 9, 23.24, 0.00, -15.59, fx_shockwave_strobe_l // //light.17 = 8, -48.59, 0.00, 21.70, fx_shockwave_beaconh // ; Rotes FSX-Cockpitlicht MHA mit shockwave pur // light.19 = 4, 40.00, 0.50, -6.00, cs130_vcrd // light.20 = 4, 41.50, -0.50, -5.50, cs130_vcrd // light.21 = 4, 40.00, -0.50, -6.00, cs130_vcrd // light.22 = 4, 41.50, 0.50, -5.50, cs130_vcrd I dont replace the original lights, i only add some 3d redux lights. The red cabin light (that is my favorite) dont worked after installation. So i added some lights for this (see above) and i modified the effect file c130_vcrd.fx: Color End=240, 10, 10, 0 (original 140, 90, 90, 0). So my Cockpit shimmers red... |
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