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767 Captain (FSX) >> 767 Captain (FSX) >> Lights gone wrong.
https://www.captainsim.org/forum/csf.pl?num=1247634773 Message started by mageej on Jul 15th, 2009 at 5:12am |
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Title: Lights gone wrong. Post by mageej on Jul 15th, 2009 at 5:12am
I noticed that red the anti-collision lights do not turn on, nor the wing position lights. Also the takeoff light splashes on the fuselage don't show when the takeoff lights are on, and vice versa. The wing strobes don't work too. I have full electrical power from plug and apu. Are these bugs or is there a way to make them work? Thanks.
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Title: Re: Lights gone wrong. Post by Captain Sim 2 on Jul 15th, 2009 at 7:15am
Please see the Manual Part II on how to turn the lights on.
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Title: Re: Lights gone wrong. Post by mageej on Jul 15th, 2009 at 8:00am
I've already known how to turn them on, the problem is some of them don't, and the takeoff lights at the wing roots work, but they don't cast lights on the fuselage ahead of them.
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Title: Re: Lights gone wrong. Post by kiniu on Jul 15th, 2009 at 1:52pm
I agree with ''mageej''
The Light not working correctly -becon and position light working only when you switch on landing light on I think only taxi light are working correctly I'm using windows vista 64 bit Also do you have flap voice from first officer (flap 1 ,flap 5....) Or this voice not exist in Captain Sim product? thanks Chris |
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Title: Re: Lights gone wrong. Post by mageej on Jul 15th, 2009 at 4:26pm
Chris, I don't even get the beacon or position lights when the landing lights are on.
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Title: Re: Lights gone wrong. Post by kiniu on Jul 15th, 2009 at 7:56pm
try to switch light from 2d panel or assign the key for the light in fs setup.
I'm using the saitek yoke and I assign few buttons for the landing light ,taxi ,becon in another company md11 working perfect but as i say before with captain sim product there is a problem with the light and I hope it will be fix in 1,1 patch Any way try to work with the light from 2d panel or assigneg button regards Chris Sorry for my bad English But I'm just simple foreigner :) |
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Title: Re: Lights gone wrong. Post by Tim Capps on Jul 16th, 2009 at 3:53am
I checked all my lights. Position lights, beacons, strobes, all working perfectly. Taxi lights and landing lights, too. I never used the 2D panel for anything. (Although I do shift+7 to get the big popup MCU.)
Plus cockpit lighting much better than 757 at night! |
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Title: Re: Lights gone wrong. Post by kiniu on Jul 16th, 2009 at 10:32am
hello mr ''Tim Capps''
MY light working as well but not as should work becouse: lets say you want to switch on bacon light position and wings you press the button (on) switch to spot view and is dark -no lights but when you also switch l or R landing light all lights come on taxi light working good no problem If your light working good and each light can be switch on separately you are happy man . I'm going right now to do movie and I will upload on youtube so you can see what I mean regards for all Chris |
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Title: Re: Lights gone wrong. Post by Tim Capps on Jul 16th, 2009 at 1:00pm
That's fine. New product; things that are working properly for others are good to post to help separate general issues from ones that may be set-up specific.
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Title: Re: Lights gone wrong. Post by kiniu on Jul 16th, 2009 at 6:29pm
This is a link for youtube movie I make how the light in my 767 are working
If yours position ,beacon light ... working correctly please tell me what the setting you running and what directX do you use http://www.youtube.com/watch?v=tV1QrXk2bk0&feature=channel_page My comp spec and setting intel Q 6600 2,4 4gb ram ge force 8800 gtx 768 mb latest driver installed Fsx with sp2 not from fs accelerator saitek yoke Chris |
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Title: Re: Lights gone wrong. Post by kiniu on Jul 16th, 2009 at 7:14pm
With DirectX 9 all light working GOOD!!!
I was using always Dx 10 preview and as we can see on video that's why my light wasn't working correctly and other simmer not having the problem but why with dx 10 the light not working as good as with dx9?? :'( |
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Title: Re: Lights gone wrong. Post by Tim Capps on Jul 17th, 2009 at 12:09am
DX10 preview is a recipe for trouble in my book. But, CS does say the 767 is DX10 compatible. Good luck!
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Title: Re: Lights gone wrong. Post by mageej on Jul 17th, 2009 at 2:03am
Hey guy's, I found the problem! When the 767 was installed, it deleted an FX file that FSX uses for the aircrafts lights. I found this info on Avsims forum. You must find the file fx_2.bmp and put it back in Effects/Texture folder. This brought back the red beacons, white wing strobes, red and green position lights, and white position lights. See if this works for you! It worked for me!
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