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767 Captain (FSX) >> 767 Captain (FSX) >> 767 on FS2004?
https://www.captainsim.org/forum/csf.pl?num=1246585581

Message started by rex on Jul 3rd, 2009 at 1:46am

Title: Re: 767 on FS2004?
Post by Insane22 on Jul 17th, 2009 at 5:12pm

Tim Capps wrote on Jul 17th, 2009 at 12:16am:
 You have to use some common sense and make compromises for certain premium products ;-)


almost 3 years have passed since FSX was launched, after three years it should run flawlessly with everything maxed. There should be no need whatsoever to compromise anything in FSX by now, but that's not how it is unfortunately..

Microsoft and ACES screwed up big time on this flightsim, and i simply can't understand why anyone would run a highly complex airliner in FSX at EGLL with rain, fog and alot of ai traffic in FSX.

You will only get a slideshow with maximin 2-5 fps even with today's top end hardware, where in FS9 you get 40+ FPS with no problem.

And Hammer: thinking you can run IFR and heavy airliners in FSX with all settings maxed is denial. FS9 does the job flawlessly, FSX simply don't. It doesen't matter how old a product is, what really matters is how good it works.

Also FSX don't work wery well in today's technical climate as it can't take full advantage of either multi-cores or SLI. Only clock speed can help performance on it, just like in FS9.. so FSX is indeed based on an 8 years old (if not older) platform.

The latest isn't always the greatest, and FSX is a prime example of that.. it's an epic failure for IFR and heavy Iron flyers.

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