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757 Captain >> 757 version 4.x (FSX ONLY) >> A2A Shockwave 3D Lights Redux Mod for 752
https://www.captainsim.org/forum/csf.pl?num=1245850828

Message started by Tim Capps on Jun 24th, 2009 at 1:40pm

Title: Re: A2A Shockwave 3D Lights Redux Mod for 752
Post by SIR_PAGANINY on Jun 24th, 2009 at 7:59pm
Cool, thank you, i'll paste my own code as well and will try yours...


[LIGHTS]
light.0 = 1, 0.70, 0.00, -3.90, fx_shockwave_beaconh
light.1 = 1, 40.00, 0.30, 10.57, fx_shockwave_beaconh
light.2 = 7, -17.00, -47.00, 2.50, fx_shockwave_navwhi_l
light.3 = 7, -17.00, 47.00, 2.50, fx_shockwave_navwhi_l
light.4 = 8, 13.40, -17.47, 3.40, cs757_edge
light.5 = 8, 13.40, 17.47, 3.40, cs757_edge
light.6= 2, -22.00, -62.00, 6.00, fx_shockwave_strobe_2_nl
light.7= 2, -22.00, 62.00, 6.00, fx_shockwave_strobe_2_nl
light.8 = 5, 15.35, 7.35, 0.10, Fx_shockwave_landing_light_small_xenon
light.9 = 5, 15.35, -7.35, 0.10, Fx_shockwave_landing_light_small_xenon
light.10= 6, 57.80, 0.7, -4.34, fx_shockwave_landing_light_narrow_down
light.11= 6, 57.80, -0.7, -4.34, fx_shockwave_landing_light_narrow_down
//light.12= 5, 57.80, 0.0, -5.60, Fx_shockwave_landing_light_small_xenon
light.12 = 7, -17.00, -47.00, 2.50, cs757_sf
light.13= 7, -17.00, 47.00, 2.50, cs757_sf

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