CAPTAIN SIM FORUM
757 Captain >> 757 version 4.x (FSX ONLY) >> The future of 757 repaints. HDT & UHDT texturing.
https://www.captainsim.org/forum/csf.pl?num=1223064496

Message started by Dax on Oct 3rd, 2008 at 8:08pm

Title: Re: The future of 757 repaints. HDT & UHDT texturing.
Post by Dax on Oct 5th, 2008 at 3:57pm

Barnes wrote on Oct 3rd, 2008 at 9:03pm:
Dave,

That wing looks incredible!   :)
Many thanks to you and your collegues for the hard work that you do -but a special thanks to you for the value that you keep adding to this great 757. I come to this forum every day in anticipation of one of two things...either news of SP 4.2 or previews of another one of Dax's repaints!

Dave


Thanks Dave, Keep looking I'm sure SP 4.2 is not far away.


pilot wrote on Oct 3rd, 2008 at 9:05pm:
Dax,

AMAZING! But tell me, what effect will this have on frame rates and when is the first repaint coming out?

Alex :)



aussie wrote on Oct 4th, 2008 at 12:59am:
excellent eye candy. I"m sure its big hit on frame rates. Might become mainstream with FS11 perhaps  ;D



Well this is hard to believe but in testing on various machines it has shown absolutly no difference in frame rates.  All FSX does is take a bigger texture file and layes it over the same area.  This has shown that it increases the detail of the aircraft whilst having no effect on game frame rates.


Santos-Dumont wrote on Oct 3rd, 2008 at 11:18pm:
Stunning and amazing Dax!!!
But...will this tecnolgy be used in fs9.1 textures as well???

Regards

Fábio


Unfortunatly this will not work in FS9.  FS9 restricts the size of the textures it uses.  FSX has no limit which means in theory you can create them as big as you want.  In practicallity the limit is the size of the acutal PSD fils used to make the repaint.

Dave

CAPTAIN SIM FORUM » Powered by YaBB 2.6.0!
YaBB Forum Software © 2000-2025. All Rights Reserved.