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757 Captain >> 757 version 4.x (FSX ONLY) >> The future of 757 repaints. HDT & UHDT texturing.
https://www.captainsim.org/forum/csf.pl?num=1223064496 Message started by Dax on Oct 3rd, 2008 at 8:08pm |
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Title: The future of 757 repaints. HDT & UHDT texturing. Post by Dax on Oct 3rd, 2008 at 8:08pm
Now most of the people in the forum know that I have knocked out a repaint or two for this already great 757 and her expansions models by Captain Sim. You may have also noticed that I have joined a very prestigious group of texture artists Called “McPhat Studios”. This has brought about a collaboration that will see the repaints for the CS 757 reach a whole new level of detail and ambiance.
McPhat Studios has been working on a whole new line of texturing for FSX aircraft. HDT (High Definition Textures) and UHDT (Ultra High Definition Textures) are being created to bring a level of detail to aircraft textures never seen before in FSX. Normal textures give a detail of an average of 40 to 60 pixels per meter (on the aircraft). HDT brings this number up to between 101-200 pixels per meter (on the aircraft). UHDT surpasses 201 pixels and upwards per meter (on the aircraft). The main limiting factor is the size of the actual PSD the texture artist can use. Currently only the wings are in the McPhat workshop but the whole aircraft will get a McPhat make over from front to back and hopes to include all models of this already great FSX aircraft. Just to give a teaser of what you can expect, here is the current progress that the McPhat artists have achieved with six hours of solid work. Now imagine this wing view finished with the wear and tear, custom Spec and Bump maps added. It will be like looking out over the wing of a real 757 inflight. More details of what HDT and UHDT is all about can be found on the McPhat website using the link below. http://www.mcphatstudios.net/index.php?/UHDT/ It is also planned to give the McPhat UHDT touch to Captain Sim’s C-130 X-perience in the future. Please keep watching for more new and detailed screenshots as this project prgresses. Dave (Dax) Sweetman |
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by Barnes on Oct 3rd, 2008 at 9:03pm
Dave,
That wing looks incredible! :) Many thanks to you and your collegues for the hard work that you do -but a special thanks to you for the value that you keep adding to this great 757. I come to this forum every day in anticipation of one of two things...either news of SP 4.2 or previews of another one of Dax's repaints! Dave |
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by pilot on Oct 3rd, 2008 at 9:05pm
Dax,
AMAZING! But tell me, what effect will this have on frame rates and when is the first repaint coming out? Alex :) |
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Title: Re: The future of 757 repaints. HDT & UHDT texturi Post by Santos-Dumont on Oct 3rd, 2008 at 11:18pm
Stunning and amazing Dax!!!
But...will this tecnolgy be used in fs9.1 textures as well??? Regards Fábio |
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by aussie on Oct 4th, 2008 at 12:59am
excellent eye candy. I"m sure its big hit on frame rates. Might become mainstream with FS11 perhaps ;D
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by Dax on Oct 5th, 2008 at 3:57pm Barnes wrote on Oct 3rd, 2008 at 9:03pm:
Thanks Dave, Keep looking I'm sure SP 4.2 is not far away. pilot wrote on Oct 3rd, 2008 at 9:05pm:
aussie wrote on Oct 4th, 2008 at 12:59am:
Well this is hard to believe but in testing on various machines it has shown absolutly no difference in frame rates. All FSX does is take a bigger texture file and layes it over the same area. This has shown that it increases the detail of the aircraft whilst having no effect on game frame rates. Santos-Dumont wrote on Oct 3rd, 2008 at 11:18pm:
Unfortunatly this will not work in FS9. FS9 restricts the size of the textures it uses. FSX has no limit which means in theory you can create them as big as you want. In practicallity the limit is the size of the acutal PSD fils used to make the repaint. Dave |
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Title: Latest update Post by Dax on Oct 6th, 2008 at 6:16pm
If you now take a look at the picture in this post you can now see the nearly completed UHDT wing texture.
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by aussie on Oct 6th, 2008 at 7:26pm
awesome! 8-) hope you keep posted for its release !
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by Cthulhus on Oct 6th, 2008 at 7:51pm
Absolutely awesome!!!
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by Terrence on Oct 7th, 2008 at 12:58pm
We're finally getting somewhere. Normal mapping is still on the rough side, and speculars should be customized for the dirt.....
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by aussie on Oct 7th, 2008 at 3:46pm
drop me a line if you need help with normal mapping 8-)
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by socal12 on Oct 8th, 2008 at 2:37am
Your Freakin' kidding me right? That looks amazing! Before I read what you wrote I thought it was a picture of a real 757
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by hochwang on Oct 10th, 2008 at 12:10pm
[quote author=Terrence link=1223064496/0#9 date=1223384323]We're finally getting somewhere. Normal mapping is still on the rough side, and speculars should be customized for the dirt.....
Hi Mcphatstudios :) WOW - great work......looks amazing :-* Hope we can see this one out soon... ::) regards Mario ;) |
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by Dax on Oct 14th, 2008 at 10:42pm
Here are a few new screenshots of the 757 forward fuse just to keep you up to date with the progress of the 757 UHDT paint kit.
Now you can see the rivet that have been created on the Spec and Bump maps. They have been removed from the defuse map to create an overall effect of the light rather than just painted rivetes everywhere. This is still just WIP (Work In Progress) and gives an idea of what to expect in the final release. Dave ;) |
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by aussie on Oct 15th, 2008 at 2:04am
outstanding! keep up the good work 8-)
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by Alcides Segovia on Oct 16th, 2008 at 10:45am
Hey Dave, Cant you wait until we can get this project I surely Can't ;D
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by joan on Oct 16th, 2008 at 1:50pm
Hi dave how are you?
Amazing work congratulations. You and your repaint group making amazing paint and painkit. Well fsx's also what do you think about fs9. I know fs9 is not ready for this pics but can you make developed a paintkit for fs9's user? Thank you and yours paint group Joan Omer |
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by Dax on Oct 16th, 2008 at 2:00pm
Hi Omer.
Sorry but FS9 can't handle UHDT repaints. It won't accept the increased size in textures. Dave |
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Title: Re: The future of 757 repaints. HDT & UHDT texturi Post by Dax on Oct 16th, 2008 at 3:03pm
Well you have seen her without paint so I think it's time for you to see her with paint. Here are a few screenshots from the latest work. As you can see the United NC is the first scheme to be applied to this paint kit.
This has also had Dynamic and Specular maps applied to it. Dave |
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by Chris Evans on Oct 16th, 2008 at 4:28pm
Jeez, thats some nice texturing Dax!!!!
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by pilot on Oct 16th, 2008 at 8:18pm
Dax,
You guys are ! :P Terrible teases but amazing nonetheless! :) Alex |
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by Neal on Oct 16th, 2008 at 8:47pm
Are these maps DX9 and DX10 compatible or just DX10?
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by Dax on Oct 18th, 2008 at 5:34am
No they are both DX 9 and DXT 10 compatable.
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Title: Re: The future of 757 repaints. HDT & UHDT texturi Post by Dax on Oct 22nd, 2008 at 1:02pm
Here are some of the latest screenshots of the UAL repaint as she progresses along.
This one is the added detail of the signs and markings that you don't usually see on a normal textured repaint. and a few from the latest repaint to be worked on for the 757 more to come shortly. Dave |
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by Chris Evans on Oct 22nd, 2008 at 9:52pm
Your work is outstanding Dave!!!!
Its so bloomin detailed my browser takes about 10 seconds to download the image lol. Thanks for the update |
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Title: Re: The future of 757 repaints. HDT & UHDT texturing. Post by Dax on Oct 23rd, 2008 at 7:06am Chris Evans wrote on Oct 22nd, 2008 at 9:52pm:
Thanks Chris but this is actually a team effort on this one. The basic kit being worked on by several artists. I've not even got my hands on it yet. Can't wait to have my turn. Dave |
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