Title: Re: Shockwave's 3D Lights
Post by Stormfly on Apr 13th, 2008 at 4:59am
wrote on Apr 13th, 2008 at 3:38am:Tks for your informatio,
I'm using this configuration
[LIGHTS] light.0 = 1, 0.70, 0.00, -3.90, fx_shockwave_beaconh , //fx_beaconh light.1 = 1, 40.00, 0.30, 10.57, fx_shockwave_beaconh , //fx_beaconh light.2 = 4, 67.00, 2.00, 5.19, fx_shockwave_vclight_l , //fx_vclightwhi light.3 = 4, 67.00, -2.00, 5.19, fx_shockwave_vclight_l , //fx_vclightwhi light.4 = 5, 15.35, 7.35, 0.10, fx_Shockwave_landing_light , //cs757_land light.5 = 5, 15.35, -7.35, 0.10, fx_Shockwave_landing_light , //cs757_land light.6 = 7, -17.00, -47.00, 2.50, fx_Shockwave_landing_light , //cs757_sf light.7 = 7, -17.00, 47.00, 2.50, fx_Shockwave_landing_light , //cs757_sf light.8 = 8, 13.40, -17.47, 3.40, cs757_edge light.9 = 8, 13.40, 17.47, 3.40, cs757_edge
It's only a tentative to do it. I think it is possible to do it better. There are a lot of effects installed and Shockwave Manufacture don't have yet a configuration predefined.
The effect is realy nice and soberb, but I can't put the shockwave lights in the nose gear lights. Don't know how to do it! Does someone have any idea? Perhaps those lights are linked to the 3D model. Don't know!
PS: don't forget to put the below line in the VC1 section: gauge28=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light
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you did a mistake with light 6 an 7, these are effects for Con Trails... ...for the taxilight, you have to find the right coordinates, just add a third Landing light entry, perhaps with a shockwave taxi light effect and play with the coordinates till it is fitting...
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