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INTERIOR MODELS (VC) & TEXTURES (Read 10773 times)
gandy
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Re: INTERIOR MODELS (VC) & TEXTURES
Reply #15 - Apr 10th, 2012, 8:05pm
 
Im not sure if i should put this on the wish list or not. While i like to see a clean and new VC sometimes with older aircraft its nice to have some wear in the cockpit. Maybe an optional extra to have nice and new/clean vc

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Jared_Maurtua
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Re: INTERIOR MODELS (VC) & TEXTURES
Reply #16 - Apr 10th, 2012, 10:01pm
 
A full cabin, Improved night lighting, and smokey engines.
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Jan Reidar
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Re: INTERIOR MODELS (VC) & TEXTURES
Reply #17 - Apr 10th, 2012, 11:08pm
 
AirCanadaGuy wrote on Apr 10th, 2012, 4:27pm:
+ 1 for improved night lighting
+ 1 for 3d circuit breakers


I would agree regarding improved night lighting. But when it comes to 3D circuit breakers, I don't. Because this would increase development time for no use. Circuit breakers are not working in FSX anyways, and it would make no sense trying to model the circuit breakers system after all. Spend this time on other more important aspects of the product instead, like handling characteristics like I already mentioned in another thread.

As for a virtual cabin, I really don't see the point to be honest. Takes up a lot of time developing, and makes no sense, since none of us would fly the airplane from the virtual cabin anyways. A virtual cabin would just impair performance. But IF they decide to make one, please make an option available in the ACE to remove it for performance reasons.
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Jan Tore Elvheim
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Re: INTERIOR MODELS (VC) & TEXTURES
Reply #18 - Apr 11th, 2012, 6:59am
 
Jan Reidar wrote on Apr 10th, 2012, 11:08pm:
As for a virtual cabin, I really don't see the point to be honest. Takes up a lot of time developing, and makes no sense, since none of us would fly the airplane from the virtual cabin anyways. A virtual cabin would just impair performance. But IF they decide to make one, please make an option available in the ACE to remove it for performance reasons.


100% agreed. Thought FSX was a "pilot" simulation not a passanger simulation  Tongue

As for VC upgrades; I'd love more advanced night lightning, but most of all I would like better/easier/faster control of the MCP. I hate the way you control HDG/SPD/ALT in the VC and 2D panels for the 757/767, biggest reason I sometime use 1 of the compotitors 757, because it is so much easier and faster to control HDG and ALT. Flying on VATSIM, an effective way to control MCP is important to me.

Don't like to point at other producers products, but if you look at the other the HDG/ALT scroll speed increases as you continue to spin the mcp-wheels. Or right click to get incrediments by 10 etc is another way to go, but that is best in 2d.
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Boeingflyer
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Re: INTERIOR MODELS (VC) & TEXTURES
Reply #19 - Apr 11th, 2012, 8:20am
 
+1

pj747 wrote on Apr 8th, 2012, 11:29pm:
1. 3D Knobs and switches
2. Perhaps smudges and dust on screens and panels
3. More natural lighting @ night
4. Individual noises for switches, dials, etc.

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Libretto
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Re: INTERIOR MODELS (VC) & TEXTURES
Reply #20 - Apr 11th, 2012, 8:37am
 
Nightlighting  and 3d gauges.

I had to modify the bitmaps to get the nightlighting right.
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Markoz
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Re: INTERIOR MODELS (VC) & TEXTURES
Reply #21 - Apr 11th, 2012, 9:41am
 
The current 767 v1.x does have the capability to use the Flight Deck ONLY already! What makes you think that Captain Sim won't keep it in v2.0? Captain Sim are aware that having the passenger cabin can make it harder for less powerful computers, so I expect the ability to disable it will be kept for the next version.

Mark
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Mark Fletcher



Intel Core i7 3770K @ 3.5GHz | Corsair H80i Liquid Cooling | 16GB DDR3 | Nvidia GTX470 | 24" LCD Monitor | 2TB HDD, 2 x 1TB HDD | Windows 7 Pro 64 bit & Windows 8 Pro 64 bit
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macejoj
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Re: INTERIOR MODELS (VC) & TEXTURES
Reply #22 - Apr 11th, 2012, 9:58am
 
Dear all,
for me definitely, wings wievs as part of VC interior.
And improved seats in cabin.
many thanks !
JM
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Cthulhus
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Re: INTERIOR MODELS (VC) & TEXTURES
Reply #23 - Apr 11th, 2012, 10:03am
 
HD Textures + Realistic smooth and progressive lightning like we can see now with your competitors.
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Xavier Jehl (Cthulhus)

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kevinh
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Re: INTERIOR MODELS (VC) & TEXTURES
Reply #24 - Apr 11th, 2012, 3:51pm
 
The current VC is almost unusable.  CRT screens are impossible to read even when zoomed in (my eyesight is fine btw, it's about legibility).  Far worse at night.
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Cthulhus
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Re: INTERIOR MODELS (VC) & TEXTURES
Reply #25 - Apr 13th, 2012, 11:27am
 
• Sun protection visor like it is on the 767
• Full cabin length with animation
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Xavier Jehl (Cthulhus)

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Abu Meraz
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Re: INTERIOR MODELS (VC) & TEXTURES
Reply #26 - Apr 14th, 2012, 8:34am
 
Very Realistic VC Rain Texture And Effects Also Provide Optional HD VC Texture For HD Lovers Who Can Take It As Option.
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judebradley
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Re: INTERIOR MODELS (VC) & TEXTURES
Reply #27 - Apr 14th, 2012, 3:16pm
 
Readable FMC in the Virtual Cockpit.
Currently,not at a good angle to input data into.
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Re: INTERIOR MODELS (VC) & TEXTURES
Reply #28 - Apr 15th, 2012, 2:02pm
 
Wing viewable from the VC would be appreciated.

If a full cabin is going to be included, I think the ACE should have the option to show the Flight Deck only (like 767). Just to save on FPS.
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Robert_Taylor.16
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Re: INTERIOR MODELS (VC) & TEXTURES
Reply #29 - Apr 16th, 2012, 1:02am
 
i pray, they finish the cabin and make more than just the first class, and also some lighting for the night would do.
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