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 25 USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD (Read 238467 times)
AirCanadaGuy
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Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Reply #270 - Jan 16th, 2013 at 7:02pm
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Markoz
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Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Reply #271 - Jan 17th, 2013 at 2:12am
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Quote:

Got it this time. Grin
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
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dthiessen
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Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Reply #272 - Jan 21st, 2013 at 4:29am
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Hello, has anyone figured how to get the actual missiles to show up on the pods..wing mounts.I have done all my aircraft modernday with collimated huds Alphasim/Virt B1,B2,Viggen,gripen,Su33,EFA typhoon,F22 raptor,iris f15,mig29,tornado and rafale m.It would be nice to have the missiles in place and launching from there positions..havent figured it out yet!

Thank you Captsim for a great product.Its truly universal..I have superbug and another company and find although it is a great plane, they have ruined it by being one plane mod.I dont even use the superbug at all anymore.anyway great product and thanks again.

P.S anything in the works for upgrades?
  
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Markoz
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Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Reply #273 - Jan 21st, 2013 at 5:38am
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As far as I know, you cannot make the weapons visible on the pods. That would require the weapons models being included in the mdl file.

It might be possible to "attach" the weapons to the aircraft. It would have to be along the lines of the way that a parachute and rockets are added to aircraft when you use the Flight Sim Tools STOL kit does it.

I haven't heard anything about an upgrade for Weapon for FSX, but lets hope there is AND it includes the ability to drop bombs. Wink
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
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dthiessen
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Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Reply #274 - Jan 22nd, 2013 at 12:41am
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Thanks Mark for the reply to my post...and I must say your help on this forum is above and beyond..thank you sir!Mark I was wondering if there is a program that can open the mdl to be read and changed and if so then perhaps you could add the weapons models to the mdl and from the cfg place them on the right points? Hope this doesnt sound to stupid ,lol.

P.S has Captsim abadoned us?
  
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Markoz
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Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Reply #275 - Jan 22nd, 2013 at 4:10am
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Mark I was wondering if there is a program that can open the mdl to be read and changed and if so then perhaps you could add the weapons models to the mdl and from the cfg place them on the right points? Hope this doesnt sound to stupid ,lol.
I believe there are tools that can open the mdl files, but I doubt you can make the changes you need without having a great knowledge of everything in the MDL file and how it works.

And before you ask. No. I don't have any. That's why I don't know which ones they are. You could search the internet for them. That's what I would do to find them. Wink

Quote:
P.S has Captsim abadoned us?
Not at all. They just have the hands full with getting the 777 Captain v1.0 finished and released. Eventually they will get around to the other add-ons. I think that Weapon for FSX may be further down that list though. Sad
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
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dthiessen
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Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Reply #276 - Jan 22nd, 2013 at 6:48am
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Thanks for the reply Mark.
  
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Gilles
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Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Reply #277 - Jan 27th, 2013 at 8:36am
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Hello everybody.

I am new at this forum because I bought the Weapon pack a few months ago. Very fun ! So, I would like to read the VC HUD installation in the SDK manual and I don't find it. I have FSX + Acc pack and I  have installed the SDK, but I don't find any item in the summary of the SDK manual and no link on the web. If you can tell me how to find these instructions, it will be great. I would like to install the VC hud into Dino's F-35...

Friendly yours
Gilles
  
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Markoz
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Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Reply #278 - Jan 27th, 2013 at 9:17am
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Hi Gilles.

See VC HUD INSTALLATION on pages 7 & 8 of the Weapon for FSX SDK PDF (available HERE if you don't already have it).
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
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Erik11
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Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Reply #279 - Nov 6th, 2013 at 4:58pm
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PHo27 wrote on Aug 1st, 2012 at 9:17am:
Quote:
1. Add Weapon for FSX to all of the IRIS A-10A Warthog's.


Like you explained earlier in this message thread?

I already did add the wapons 2D HUD (went ok) and tried to add 3D HUD only on the clean version (because it seemed the easiest case no aliases etc.).

3D HUD worked but it was upside down? Don't know why. I used with the Weapon 3D HUD the A-10A HUD coordinates. Isn't that so that those should only change the placement and size not turn the gauge upside down? Placing the HUD gauge I made according to the advice in the SDK manual.

Pekka


Hi PHo27, i have been struggeling with the A-10 HUD this whole afternoon. weapons  work, i get the red circle, but the hud itself is not visible. can you share you're CollimationData?  Undecided  thanks in advance, brds Erik
  
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alidialiante
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Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Reply #280 - Jun 14th, 2014 at 12:27pm
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Hello,
I would like to enter the HUD CS Weapon FSX F-14 by Dino Cattaneo.
Can you help me?
unfortunately they are not able
Thx Wink
Best Regards
Antonio Wink
  
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dc10boy
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Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Reply #281 - Aug 22nd, 2014 at 1:56am
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When I add CS Weapon to the Aircraft factory/A2A  Corsair I lose the manifold press and R.P.M indications as well as the gunsight.The indicators remain in view but they don't function.Has anybody successfully found a workaround to this?I'm just trying to add guns and rockets much like the Spitfire mod.
Stan
  
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dc10boy
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Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Reply #282 - Aug 23rd, 2014 at 5:29am
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I'm also trying to add a 6 gun profile to the RF Hellcat based off of the spitfire profile here.I've added all the guns per the SDK, but I only see the left wing guns firing at the wing.The right wing guns do show up in the gunsight but not at the acft wing. Here is the weapons.xml section referring to the guns.

<!-- aircraft dependent weapon settings -->
       <Weapon>
           <!-- weapon sub-type section. unlimited number of -->
           <Gun>M60C</Gun>
           <!-- weapon sub-type name. must match GunInfo>Gun>Name -->
           <Shell>M60C Bullet</Shell>
           <!-- shell name. must match GunInfo>Shell>Name -->
           <Unlimited>0</Unlimited>
           <!-- unlimited ammo fire. 1-yes, 0-no -->
           <Station name="Left Wing" params="-2.2,0,-0.5,0,0.027,0,400" />
           <Station name="Left Wing Outer" params="-4.0,0,-0.5,0,0.027,0,400" />
           <Station name="Left Wing Inner" params="-3.0,0,-0.5,0,0.027,0,400" />
           <Station name="Right Wing" params="2.2,0,-0.5,0,0.027,0,400" />
           <Station name="Right Wing Inner" params="3.0,0,-0.5,0,0.027,0,400" />
           <Station name="Right Wing Outer" params="4.0,0,-0.5,0,0.027,0,400" />
           <!-- Station position (x,y,z) meters, angle of incidence, ammo units quantity -->
           <Mode name="AUTO" shotrate="10" setshots="0" sequence="1+2+3+4+5+6" />
           <!-- fire mode section. unlimited number of. name= dispayed on HUD in weapon info string. -->
           <Mode name="X10" shotrate="10" setshots="10" sequence="1+2+3+4+5+6" />
           <DefaultMode>AUTO</DefaultMode>
           <!-- default fire mode. Any from the list above  -->
       </Weapon>
Does anybody see where I'm going wrong? Has anybody dona a 6 machine gun profile , like for the Mustang talked about earlier here?
Thanks Stan
  
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Markoz
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Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Reply #283 - Aug 24th, 2014 at 4:33am
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Everything looks fine from what I can see, but I'm viewing this on my Samsung Galaxy 4 mobile phone (my ISP is having technical difficulties at the moment so I can't view this on my computer atm).

I  was working on a mod for the A2A P-51 Mustang, but I haven't completed it yet. Sad

Edited:
Aug 24th, 2014 at 4:34am: The internet came back about 30 seconds after I posted this reply! Roll Eyes

I still can't see any reason for why it isn't working correctly. Sad
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
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dc10boy
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Re: USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Reply #284 - Aug 25th, 2014 at 5:44am
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Thanks for looking Mark,I'm stumped.Is there any way you could attach your P-51 weapon.xml file even if incomplete so I could try it and see if anything changes?I planning to start fine tuning locations this week.
Stan
  
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